im sure they will get to it in due course, just like the agent bosmiever mals whho after 11 years still hasnt been activated…
Ok, so think over this again. You sit in a separated space, what only have a few entry points, what you can easily monitor. You have a citadel there, so you don’t have to fear from almost anything. Who the hell will and be able to move enough ship there to contest it’s timers? (Yeah, other WH people who couldn’t generate enough content for themself).
So you sit there, and just roll the holes until it is good for you. And your problem is that you have to work harder for it, and risk more asset for it? Seriously?
never lived in a wh?
I think its pretty naive of me to hope that a dev reads in this forum and sees all the good arguments against this terrible patch? Is it?
NO to ECM changes in this manner.
NO to 500mn Hic change without a proper replacement module.
NO to combat ceptor nerf.
NO to content and fun destroying as intended in this biased october patch.
THIS!! ^^^^
We are a WH corp, it was pretty rare occasions when we needed to roll a hole. We used an Orca with a Higgs Anchor, it worked nicely. As for the Space, it is not that separated, when the exit is close to a major hub, yes it is easy to trade, but we also get a lot of hostile tourists, it’s a double edged sword
Seems ECM Burst will not change (well CCP did not confirm but CSM member said). I use ECM Burst on haulers/indy so agree with you - if that changes …
On other hand I fly Falcon - using 4+1 mid and rig , trained the optimal and fall off, the ECM strength skills - that all will be useless. As many ppl said there are counters. To me bubbles are bad and i think they have much less counter then ECM: ceptor, T3 nullification, and then nothing else DEFINITIVE … some skill with propulsion and cloak and intel. “As a victim, watching your ship die while [bubbled] without anything you can do about it.” Will CCP remove bubbles/dictors/HIC? No, I do not want … it trains me to use my brain, skill … and sometime die. ECM plan is bad as it is.
Also, I did not see that lot of people would complain : “As an ECM user the system doesn’t feel great either when you get unlucky and miss a lot of jams.” [from devblog]. Other types of EWAR has the same deterministic effect: sensor damp & targeting range script prevent locking ; tracking distributor is decreasing the damage eventually … and ECM has a chane if it work or not …
May I remind you that Lazerhawks and allies destroyed the keepstar from inner hell in their home wh? And inner hell was / is not an easy enemy. Its not as simple as u put it in ur post
You around the 5th who asked this in this topic. Like it would matters when we talking about an exploit, what is nothing else, just to make your life way more easier.
i am primarily indy (i have built 3 jump freighters and 2 Fortizars), in a fleet/combat role, i am logi, (both EW and reps). I know that ECM is the bane of Logi, which is why i away fitted ECCM on my logi ships. What i am getting at is the changes to ECM where focused around combat, not other aspects of the game.
“Unfortunately, Wormholers will be unwilling collateral damage, as they often are”. What in the actual ****. Why have wormholes if you won’t ever do the work to include them in a game balance pass. To fix minor pet issues in null sec you screw up wormhole space time and time again. And if this has been a problem for so long, where’s the comprehensive solution? While we are at it, why can’t pilots roam null sec in interceptor fleets, its something actually fun and accessible unlike so much of null. Sounds like people who are afraid of risk are forcing their way while everyone going and looking for risk is getting shafted. Null sec is not supposed to be a set of blue safe zones.
Oh… but I was answering in my last post to kaoraku.
Rolling crit holes isn’t about making life easier. Imagine if, without these HICs there were certain gates in NS that you couldn’t jump for several hours… or you could only jump one way if you did and the gate disappeared. Being stuck with crit holes stops people finding content!!
And for the record, rolling HICs do not use the exploit in question. The issue is that CCPs solution to the exploit removes the property that makes rolling HICs possible.
Nullification & interceptors were eve devs worst idea ever. to bring something so cheap and make it so powerful was the pinnacle of stupid game development for Eve (beats walking in stations and all the other fails, 514 on console! wtf) and it was the biggest mistake eves ever made. it killed small gang and solo pvp the bedrock of eve. I’m super happy you are changing it I don’t think any ceptors should have Nullification at all none of them unless you make them worth like 400m.
Nullification is worth at least 350m its super powerful and effects what makes Eve, Eve in a very negative way. its a shame its taken 5 years for this patch to arrive the number of good players I’ve seen gone because of it is 100% shameful.
What really needs to be addressed is how over powered cloaking is. We tried a few experiments, ECM Burst did not reveal a cloaked ship. We tried SmartBombs, they did damage to the cloaked ship, but it did not reveal it, nor did damage numbers appear. In short, i can accept that the ECM Burst did not affect the cloaked ship (due to active fire control being offline), but doing actual damage should report something.
Easily monitor lol. As someone who has participated in Wormhole fights and evictions from both sides and many scales it is very very hard to maintain hole control. Even relatively large wormhole corps will have trouble finding the players to maintain the 24 hour watch that is required for constant hole control. So seeding any unsuspecting wormhole you find is easy and from there routing your fleet in isn’t hard. The first thing the besieged Wormholer will do is call for help. Even with perfect eviction hole control, any entity that is specialized in counter eviction will start searching for the target hole in three ways. 1. people on the inside will try and get through to the outside by scanning for new sigs quickly while the enemy numbers are low. 2. Roamers will go through the wormhole systems looking for entries into the target. Frigate scale wormholes are hard to close and so make a great entry point. 3. The majority of the counter eviction fleet will form up in a wormhole with a static that corresponds to the target WH and will rage roll that hole until the right one turns up. About half the time, despite days of hard work, hole control is compromised in an instant and the battle takes a new turn. With small entities complete hole control is basically impossible for either side.
also this wh HIC thing is a bloody joke. you can’t make this change and massively mess up WHes. you need to make the bloody mod first. its clear as night and day make the mod first take my adive put your HIC nerf on a back burner until you have that mod or you going to destroy the lives of everyone that lives in a hole. STOP ACTING LIKE ROOKIES
Some people in here stated that rorqs dont need to worry about interceptor gangs. That is simply not true. Bad fit rorqs die, afk ones too, for the others there is still the possibility of a cyno coming up from one of the ceptors and the mining is interruptet anyway cause everyone fears for his precious excavators… So once again
NO TO CEPTOR NERF
No to safer backyards for miners and ratters.
NO to hicchanges without a proper wh closing module.
NO to ECM changes in this fashion
why no to ceptor nerf its the best change in the passed 5 years?
Please read rivr luzade , Sonic mulder and my previous posts in this thread.
Its a fun and accessable way for content and PvP for new players.
For the weak to fight stronger enemies .
Its a main key in hit and run
Its necessary for skirmish warfare in deep null.
It helps to kill afk isk generators and bots
And so on and so on
Why dont u like it?