So is this basically jabber in game now? I’m assuming that with an XMPP protocol we could theoretically access in game chat out of game on PC or mobile?
Is this an eventual direction for this change?
I’m all for this change if you can also include some tools to help with the onboarding of new pilots into corporations/alliances/coalitions that use similar XMPP protocols to keep membership engaged. This seems like a no-brainer for attacking the problem of people floating around without a social unit when they try the game. It seems like a straightforward path to help push people into organizationally strong social groups that will keep them engaged.
Never used it so I don’t mind it, however I wish and hope and dream of new Captain’s Quarters with a Station Bar so I can go to scamshitpost have fun chats with fellow capsuleers face to face.
Regarding the chat change – one of the sillier knock-on effects of the old chat system is that it stood in the way of allowing stored ship fits to have arbitrary cargo. This is because allowing arbitrary cargo in a ship fit could cause the serialized form of the ship fit to exceed the maximum length of a single chat message. With the new XMPP-based chat system, is there any will towards allowing ship fits to store arbitrary cargo?
First and foremost the benefit would be more memory; to increase the threshold for maximum client memory usage on computers that have more avaliable sysem memory.