Lookit, the way this will work in practice is as follows:
Nulsec corp sets up moon refinery in backwater of nullsec. They dock up if hostiles come into system, and log off if they hang around. If the system is empty, they emerge to mine the goo.
Then they are like “I am playing a mining sim?”, and go off to play Civ 6. (they don’t do this because they love the nul bear life: fer real)
The idea that mining fleets will generate content is far fetched because it ignores the reality of risk aversion as a way of life.
I’m not blaming folks who dock up. When the goons maraud through our pocket like a plague of deranged swine, we dock. Or we die. They don’t mess around. The folks, the scouts, the big alliances have hunting miners are very skilled pilots and will absolutely catch you if you don’t stay aligned and ready to warp out.
The point is, Eve is a dangerous game because the enemy is always very experienced and knows more than you do, as an industrialist. So the only counter is to learn to get out of the way, and quick.
This is why honourbru space ship combat has to be structured, like Alliance tournament, or dueling. Otherwise it doesn’t happen. You just have a lot of hunters and prey evolving an arms race of tactics. The hunter wants surprise, the prey wants early warning. Just as with lions chasing zebra, there is an awful lot of walking around and fruitless chases before a Zebra goes down.
If you check out a lot of the most popular streams, you will find that many of the good fights are pretty much staged. Not to deceive anyone, but rather folks who like the streams come for a fight and so it is much like a duel. Being from the same group of players, honourbru principles like no ECM and no blobbing with cynos is generally observed. When that doesn’t happen, you risk watching hours and hours of nothing, with the highlight being a 30 to 1 blob with logi and ECM that creates the opposite of exciting entertainment. If you’ve one blob with logi and ECM killing a single roaming ship, you’ve seen them all.
Cruising for fights is actually a job, in Eve. Like, a proper real life occupation. You start a stream and try to get dank subs from the legions of folks who enjoy the complex mechanics of eve combat. But it takes so long to find fights worth showing the folks on youtube that you need to be getting paid, or RL says you fail at everything.
But folks are willing to do this job, to devote themselves to the streaming life, because, bottom line here, a good fight in eve is an AMAZING experience. The adrenaline, the fast pace of critical decisions and errors by both sides, the hidden cap war… When you do get a good fight, Eve is the best game around, by far.
The killer is that it can take you a week and a hundred bucks worth of ships to find one.