[Dev Blog] The second timer in M2-XFE

gewns did this once before years ago, they have a history

and when everyone on Talking in Stations were excitedly talking about all the gewns that were logging in there is a point where their voices deflate as they realized what was happening

there is no question at all as to what happened.

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Dude, this time the coin flipped on the Goon side another time it will flip for goon ennemies. And still it won’t be fair.

What I want to see is a game where players are only focus on the game, not thinking about ah the server-node of this system is like that so can’t play/do this or that. Again if the server has limits, change the mecanics.

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There was no coin flip.

It was a calculated move to log in every active, alts and new bogus account 5 hours before hand.

Nothing random about it at all.

There was one purpose, to stop any pvp without having to pvp.

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So… that’s why you dodged the question right and instead just gave a tinfoil answer?
Got it, thanks.

That’s exactly what my 6 friends told me and the fact that the only goal to play this way is to rig the game. But I disagree with them, Goons formed how could they have know about the server health ? I don’t think Goons have a server doomsday on their titans :slight_smile:

Dumb threads like this remind me of why CAOD was a good thing, it kept all the propaganda and nonsense off the normal forums.

Stop choosing to be an intellectual punching bag.

Everyone who is in a leadership role for both sides know exactly how to make the server crash as they have done it before.

That was a weak effort to troll.

This tells you all you need to know about Brisc and his ‘unbiased’ (lol) assessment of the state of the servers (and the game in general).

Honestly, this is worse than listening to Donald.

What fight?

There was no ‘fight’.

90+ of them were Ghost titans that weren’t even there, unfitted with no pilot skills applied.
Well done?

Because people don’t like arrogant fraudsters that gloat. You deny there are serious issues just because you have been able to manipulate those issues to your advantage. It’s worse in your particular case because we know you’re out there ‘representing the players’ on the CSM which is a horrifying thought.

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CCP didn’t want discussion thread about it. CCP boasts about Guinness records, wants to break new, praises about record and fail to deliver performance when needed because it’s “unpredictable”. Shame and typical of them.

This was simply a brutal symptom of what happens when there is a great deal of activity between two heavily loaded systems.

O, rly?

Both during and after the fight, players experienced things that don’t happen under normal circumstances. Things like ships disappearing, ships reappearing, ships not appearing in the right systems – even after going through the jump tunnel, ghost killmails, duplicated ships/mods where a wreck with loot was in M2-XFE but the fitted ship was in T5ZI-S, bridging Titans getting moved to the system it was bridging people to, among others.

Players fault? Real world vs epic battle commercial.

Had every player who was trying to get into M2-XFE successfully done so, it would have nearly doubled the current Guinness World Record for concurrent players in a single fight with approximately 12,000 players.

Hilarious assumption. What’s the point of this paragraph?

Our game is broken but please play it in spite of EVErything.

EDIT:
OK, I take it back. The commercial was true…

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CCP will do nothing. Things will be as always: People with a life win EVE and the others win in EVE. Happy early forming!

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No, the bad decision was to try to cram 5000 people from one system into another system that already had 5000 in it. Despite this, we still had the biggest ever fight in the history of EVE (and video gaming).

There were 8825 people who participated throughout the fight, but the max number at any one time was 6557. It was a different fight with different things happening, and that’s likely why the servers held up better. There’s more going on here than just people trying to jump in.

I’m being objective. While I’m happy my side won, I am not saying what I’m saying because we won. I’m saying what I’m saying because I’m being fair. It is not fair for CCP to take the blame for player behavior. The numbers were unprecedented, as they noted. That they never completely failed and shut down is a testament to the team and they deserve credit for it, not being scapegoated by the guys who lost.

Not even remotely close to accurate. We didn’t jump in as many folks as we had available - another thousand+ players were still in 1DQ and didn’t jump in until after the grid cleared up. Nothing you’ve said is true.

Both sides in this war have benefited from server problems, both sides have been harmed by them. Both sides are aware of the risks, both sides have tried risky maneuvers that have failed because of server issues.

Of course we’ll be discussing with them ways to mitigate these kinds of numbers using mechanics, but in terms of the tech side of things, I’m not exactly sure what we can reasonably expect them to do. The game already runs on state of the art equipment as I understand it.

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PAPI didn’t kill 100 bill isk worth of our stuff?

This battle report didn’t actually happen?

And the other 70+ were almost as many or more titans than were killed in one fight than both sides lost at B-R, and we didn’t lose a single one. It was the single biggest lopsided victory in the history of EVE. Very well done.

There was no fraud here. Both sides acknowledge that we won. I am denying there are serious issues because there weren’t serious issues. The server was overloaded by people who tried to do something that had never been done before. Yes, we all would have preferred there to be an actual fight and both sides expected an actual fight, but what happened was the natural result of one side’s decision to make a risky play and the risky play didn’t work.

Again, if you don’t like how I do my job, run against me. Seeing as how you can’t even post on your main, I doubt it’s likely you’ll do that. There are plenty of folks who appreciate my willingness to be fair, even if being fair means that I’m not going to create drama when it’s unnecessary.

I’m the first one to criticize CCP when they deserve it, and anybody who knows my background knows I have zero reason to love this company. They do not deserve the blame here.

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CCP are always doing stuff. It’s why fights can be as large as they’ve been in recent weeks without crashing. The game has come a long way over the years.

I know hindsight is a wonderful thing, but to me, it’s always better if you can be prepared and make the enemy come to you, than to jump into a prepared enemy.

PAPI should have forgotten the timer in M2- and instead jumped to 1DQ. Then they could have reinforced the Keepstar there and killed goons if they wanted to try to get into system.

Seems (in hindisght, so it’s easy on this side of the engagement), that the blinkers were on the one timer rather than on the broader objective of the war, so there doesn’t seem to have been any vision to change plans. They could have won and really hit Goons morale hard, when it was already down before M2-.

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The more things like this happen, the better it makes the goons look.

And the more reasonable I find Brisc.
Ugh the world is borked.

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For love of god. Some things can NOT be parallelised. When your pending calculation depends on the result of the previous one it is impossible to improve performance by parallelisation (as then you just add overheard of parallelisation on top of the whole thing). As long as the timing of commands matters CCP is pretty much stuck to a single thread. They might be able to do something along the lines of splitting off grids into their own threads but that will in general not help too much as fights tend to concentrate to a single grid with small amounts elsewhere.

It’s not that CCP are lazy, in this regard they are world best without any competition even worth considering, but some things are exceedingly difficult problems and at some point there is nothing you can do once you reach limits of math and physics.

They could potentially change the entire game and how it functions but that would not be eve. It would be something very different and even then it’s questionable how much better things could get.

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Okay. :roll_eyes:

This.

Can all the wannabe armchair amazing coders, who weirdly don’t seem to have any sort of understanding or logic, now stfu? Thank you.

CCP has been doing an amazing job with this, how many other MMO’s do you know where you can play with 1000+ players in the same area, or even worse fight each other where they all influence each other? And it’s that “influence each other” where things get weird when you’re talking big numbers.

Stop voicing your dumb thoughts based on zero understanding just because you didn’t like what happened.

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You are probably correct, but AFAIK we have no evidence either way without CCP providing info which is unlikely.

But what if I am a ninja coder, qualified in Texas space law, a self-certified internet psychologist, modern day Sun Tsu in pvp and just like, smart and stuff…and really upset about losing a ship?

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Not only was I there, not only did I anchor the most watched stream of the fight, my side also won. Both sides acknowledge this fact. Not sure why you’re arguing when you have no dog in the fight and you weren’t there.

New player, first comment. Couldn’t believe you didn’t catch some humiliation for writing this, so here I am. This is the most embarrassing thing I’ve read in months of browsing this forum, and that’s REALLY saying something. The sheer levels of epeenism radiating from this text is enough to make my young, supple hairline start receding. At the same time, you sound more like a zoomer talking about his fortnight career than a member of CSM. What gives?

On that note, of course people who weren’t partaking have a dog in this fight. It made the game look stupid and unplayable which is bad for everyone. Everyone except for your raging epeen I suppose. I’d be embarrassed to share this hollow victory with you.

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