Curse FTW.
Can’t kill what you can’t hit.
Unless it blocks of access to Jita from surrounding systems, nobody will care.
OK Ok english might not be my primary language thank you for correcting will try to remember for future references but the issue still remains the same Trigliavians in higher numbers are freeing logistics slots so it’s all tank and dps as everyone can be a partial logi in trig ships.
And i do understand the need for those investors to expect return of their money but for fck sake creating a race that have such a big power gap from other races leans toward pay to win model.
People will fly trigs and rest of those who cannot will fly feroxes from lack of other option. Trigs are significantly breaking the status quo of the smal to medium gank pvp but creating one ship to rule the all doctrine as Leshak is like Vindicator dps + Bhalgorn neuts + t1 logistic combined despite the fact keeping around 100k tank most of the time
Clearly you haven’t flown in proper triglavian ship comps and just spew some nonsense. Trig ships can’t carry everything infact logi role is left to actual logi ships in triglavian themed fleets.A leshak isn’t as powerful utility as a bhaalgorn it has no neut strengh and no long webs it just has more utility high slots which ppl preffer to fit neuts on for pvp.
What I don’t understand is how on earth Triglavian ships are such a pest when small gang PvP already hit a rock bottom low with the prevalence of conflict averse kite fits like orthrus and imperial navy slicer?
lets see if its just more content for the corps
Yeay more enchantments. Balance be damned, no need, powercreep is so much better anyways.
Now all we need is capital enchantments, so capitals can roam highsec and make everything pointless.
System-wide enchanted boson - weeehhh…
I can almost not wait for more un-killable NPCs that prohibits everyone from making isk, so nobody has any isk and is defeated.
Then we can all dock up and log off until someone discovers - ooopps!!!1111eleven
I’m so disappointed about Invasion and it’s not even here yet. It’s looking more and more like it’ll be Empire space only, and it’ll be a copy/paste of Incursions (with different site types spread across a few systems and just a change in bonus/penalties).
Spoilers 1
Rifts
Rifts of different sizes have been detected in Invasion systems. Triglavian fleets have been observed roaming from these anomalies and mineralogical scans of the areas around these rifts have discovered unknown Ore families. Concord asks Capsuleers to put a stop to the influx of Triglavian ships at these locations and seal the rifts where possible.
World Ark
A massive spike in ternary radiation has been detected in the core system of the Invasion. Concord asks Capsuleers to investigate – be advised, pronounced gravimetric signatures in the area indicate a large conglomeration of Triglavian vessels and anomalous structures. As such, Concord suggests forming a sizeable counter-force that should be prepared to operate in unpredictable combat scenarios.
Fleets
Scout: Concord observatories have detected small fleets, classed as Scouts, scanning objects of interest throughout Invasion systems. Though not considered as a major threat, Concord advises Capsuleers to be prepared to face mixed combat tactics and to be prepared for reinforcements and light logistical support. They also advise Capsuleers to consider bringing reinforcements of their own for added security
Vanguard: Concord observatories have detected moderately sized fleets in Core and Neighbourhood systems, classed as Vanguard, disrupting Capsuleer activity in Invasion systems. Concord considers the threat of these fleets greater than Scout fleets and advises advise Capsuleers to operate as a group in order to deal with this scale of fleet. Be prepared for mixed combat tactics and reinforcements with moderate logistical support.
Assault: Concord observatories have detected large fleets in the Core Invasion system, classed as Assault, disrupting Capsuleer activity system-wide. Concord considers these fleets to be of the highest threat level and strongly advise Capsuleers to operate as a group in order to deal with this threat. Be prepared for mixed combat tactics and reinforcements, significant logistical support and disruption.
Spoilers 2
Commissioned in YC121 by CONCORD’s own Kjersidur Elladall of the Direct Enforcement Department, …
In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
Resource Wars sites cant be found via new Agency window. Not that it matters much, nobody runs them anyway.
There are sites still out there, and LP store seem to still be in place. Thought they cut them out for good at first.
I still have minnie BS skin to get, the last one.
When I can back from a break and found the resource war sites I was excited to try them, I like the idea, but it looked to me that redeeming the LP was very low to negative value.
Hard to do them that way.
The HAC looks interesting to us… I may check that out!
It will be interesting to see if this does anything to online player count. Personally, the more CCP focuses on PVE the less interested I am in the game. I have no desire to do any of this abyss content. If the new stuff is contestable and leads to pvp then maybe that might spike my interest, but it sounds more like the incursion events where most of the pve action happens in highsec.
@Lexx_Devi it’s a bit bigger than that The Xordazh World Arc’s proving grounds will be the endgame of Trig invasions. It seems to be more of a mobile citadel/base-of-operations than a combat cap - and it also has its own built-in gate~
SIZE COMPARISON:
SEMIOSIS INTERCEPT (sent ingame to characters by the Triglavian Collective):
:ARCHIVE AND TRANSLATION:
@Matsuko_Trios it’s highly worth noting that this is “Invasion: Chapter 1” - there’s a lot to hint at the future, and if I had to guess, chapter 2 will be a Drifter equivalent to these invasions. I’m also betting that there’s gonna be a Chapter 3, in which both Drifters and Trigs will appear in the same place and fight - possibly allowing us to take a side ourselves.
An in-character post from a CONCORD NPC during the events of Semiki - in which Drifters attacked capsuleer citadels - seems to actually tease these events:
CONCORD’s “Case Red Gamma” refers to precursor threats. Class A, B, and AB events may in fact refer to Triglavian, Drifter, and simultaneous invasions - we’ll see what happens, but this expansion is very obviously not the endgame of this year’s plan~
New hairstyles … I just wanna see if my bum looks big in this
Yet another update that will not hold my interest.
The idea that every piece of new content in a sandbox must be applicable or interesting to every single individual is ridiculous.
For someone to say that new PvE content makes the game less interesting (leaving the assumption that person only does PvP) would only make sense if that new content nerfed PvE content.
Looking at the last monthly economic report and all those bounties paid out in Delve, it’s clear that there is tons (the majority?) of PvE content taking place in null.
This update personally doesn’t do much for me, or how I usually play. I’ll try it out, no reason not to. The fact I don’t think it’s “meant for me” however, does not detract in any way from my current gameplay.
как я понимаю с 28 мая новый контент с триглавами будет на постоянной основе как и вторжение санши?