Devblog: EVE Online: Invasion - The Agency 3.0!

Not to sound too dramatic, but remembering some discussion from recent reddit AMA - another gameplay activity in EVE ends here.
Anomalies and signatures visibility in Agency will kill last bits of interest about finding them and finding good silent systems where those signatures like to stack.
This is a huge mistake.

We feel that this increased transparency will encourage bewildered players to travel outside of their system if there are no anomalies present in the current system.

I seriously can’t understand this reason for the change. You changing Exploration flow for many existing players only because some bewildered players can’t find anomalies in their first couple minutes in game until they learn how to use gates and open scanner window? Why should they even care about exploration or anomalies at this time and not on completing tutorial?
Why not focus on actual newbie problems, like inability to locate ship wreck after early death?

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