Guristas faction and deadspace modules. Shield incursioning is pretty heavily dependent on either Guri deadspace or Angel deadspace mods.
If itâs arbitrary, itâs due to the arbitrary way CCP drew the gate connections, though, it had nothing to do with players directly. I know, there were superhighways to Yulai that got cut off, long before Niarja/Kaap was made hard to pass thanks to the trigs. The landscape has changed. I heard once upon a time the area near Sarum Prime was lowsec. Yulai and that both before my time but Iâve heard many stories.
But anyway, what Iâm trying to say is that while weâre talking about trade hubs in this thread because of it being about Niarja and Niarja disrupting Jita/Amarr most directly, every single chokepoint along that loop route (and some nearby it)⌠is more and more important as the trigs take more and more systems.
And ofc the trigs changing the landscape of HS will be creating new chokepoints as well, or at least making some underused ones more used, including LS/HS path chokepoints. Rejoice, smartbombers of Rancer!
As for moving to Amarr⌠Well, I have 3 Gallente mains (2 I made, 1 I bought for a booster alt), but I moved from Dodixie area to Amarr area for 2 reasons:
Spectre Fleets often went out of Amarr back in those days (ashurman! we miss you!)⌠and⌠I noticed most sansha incursions in HS were in Amarr space because Amarr was biggest.
There will always be reasons besides the trade hubs themselves why people move to different areas. As I said in another post in here, the type of loot the combat exploration offers, for instance. The type of ice. etc.
How big is alpha clones highsec botting anoms?
I donât know if it was only alphas or also omegas, but it was pretty big last year. There were a zillion Myrmidons flying around Amarr HS all named â*Simulated Myrmidonâ (meaning all the botters were using the same fit from some suggestion they were all going with, most likely).
Since then, Emerging Conduits and the Rattlesnake bots in them were a big thing, I stopped seeing as many clear anom botters.
And now, with Emerging Conduits changing (twice⌠first the respawn timer change, then the phase 3 change where theyâre now only inside invasions themselves and not all over the place in ânormalâ HS)⌠probably not as big a deal, either.
Remains to be seen if the swarms of automated myrms returns.
Again youâre assuming that Niarja is an isolated incident such that everyone can reshuffle their activity a bit to new systems and then move on with business as usual. If, instead, Niarja is the first step in CCPâs plan to cut apart highsec into smaller regions separated by lowsec/nullsec/triglavians then itâs not so easy to do that. Your only option would be to cram everything into a single island around Jita, and if CCP has any sense theyâll implement a scarcity mechanic to make that impossible.
Do not care, the Trigs can take Jita and all major trade hubs, obstruct all traffic between the 4 states, and everything will suddenly collapse and halt.
What will the criminals do then, go and bow for this James dudd, or kneel before the other clown and think back on the times there where traders to kill. New green pod pilots that thought wow here I have a future until her/his dream got crushed in a gate camp of criminals in Niarja.
âOh yes that was good timesâ the bored pod pilots will nod to each other.
Then traitors can sit upon their hills and watch each other fly in fancy ships. Personally I will attend more and more time in Ammar monasteryâs while the outside world eat the arm that was feeding them.
Time to seek spiritual aid in these proving times.
Amen
Do not make the mistake of assuming that all industry players are as weak as you are.
Thank you for an arrogant argument.
Well not from us. Thatâs for sure.
But PA knows how to cater to a certain demographic and has a huge marketing dept with a lot of experience in MMOs behind them. Iâm guessing that for every bittervet that quits, thereâll be 10 new bros that love the direction the game will be heading in shortly.
PA has been following the monetization script to a T. First you break the game. Then you sell the fix back to the customers at a dollar or two a pop.
Want to shortcut your freighter through an occupied system? Buy a one system immunity. Only $25 for a ten pack. Mining too slow? Booster packs are on sale this week. Used up all your jump clones? Only two bucks per if you buy right now.
I donât know about getting 10 new-bros per lost bittervet, though, unless this game picks up in the same locales that Black Desert is popular in, I guess.
I felt that your post needed repeating, however. If weâre going to discuss all of this, this item seemed like a highly relevant point, as an âendgameâ indicator for all of the recent changes put in by CCP.
A tiny piece of Lego isnt a 50ft statue of Mario
But when the shoes and most of the dungarees are already done, will people say
âOh could be anything, even not a Marioâ?
âIts only one more red piece.â
âThey could still build anythingâ
âThat giant moustache is not an obstacle, we can adapt around itâ
These things that have our attention are all the individual pieces (not including the forum mechanics discussions, but even thenâŚ)
I hope Im wrong, but I fear everything will have changed in this game by the time that M on his hat is finished.
Highsec people eschew PvP, thatâs why theyâre there. Most of them probably never fleet up with anyone else either. Saying âjoin the fight! problem solved!â to a bunch of people who donât fight is not really much of a solution.
The effort alone in getting a bunch of people who have only ever fit ships for PvE, possibly never fleeted or communicated with others is completely disproportionate to that needed by the Trig fleets, who - since they have a vested interest in the system turning into pseudo low/null - are almost certain to be fully able and willing to contribute to their side.
Basically, itâs like saying âwhy arenât wars won by sheer numbers of lemmings?â
This is a bit of a false dichotomy though - not all highsec people side with EDENCOM and not all of nullsec sides with the Triglavians. Further, it has not at all been one-sided with EDENCOM doing rather well overall, even in systems the Triglavian supporters have focused on:
CCP is looking to change up the geography a New Eden, and they came up with a way to let the players influence that some. They even found a way to let almost all players participate as the outcome is not even exclusively PvP with the first phase being largely a PvE race that takes place under the watchful eye of CONCORD.
Some of the implementation was a little rough, and the event felt a tad unfinished (there should have been a mining and/or industry component to influence the outcome of a system), but the basic idea was good and accessible to almost all. The outcome of Niarja was the sum of a thousand Eve players picking a side and voting with their time and energy as is the rest of these battleground sites.
No need for anyone to play the highsec victim card here. This was a far better, more Eve like way to mix up New Eden instead of CCP just arbitrary redrawing things.
Sadly because of the failure of CCP to balance Caldari NPC defence forces against the Trigs I can say that many people in Caldari hisec are victims.
Again, a little over-dramatic there.
From a universe perspective, it seems to me perfectly fine to me if an invading force inherently does better against one of the race. I mean, the factions all have particular strengths and weaknesses, and if the strengths of the Trigs mean they are better against one race more than the other, that is perfectly consistent with the idea this is a living universe. Some NPCs are going to be better against others, and while there does need to be some sort of balance, it doesnât mean every race has to be equally good against the invaders. In fact, if that were the case, Iâd argue the game is pretty artificial and lifeless as the racial differences in technology are meaningless.
Now, if you mean in-game âvictimsâ then I am fine with your assertion that Caldari State suffered terribly at the hands of the invading Triglavians. They need the support of all the other empires now in their time of need since their Navy fared so poorly against the Triglavian technology!
The imbalance here meant that the system was flipped no matter what the defenders did. So I assert once more that many players in Caldari space are the victims of poor balancing by CCP no matter your rose tinted view point.
Can someone show me where it says hi-sec is 100% new players.
I seem to see allot of players with years of playtime there.
And when I speak to them most of the time its I tried low and null and didnât like the experience.
At present there is nothing stopping anyone from joining a null block or corp and moving to low/null.
Changing hi-sec to low/null wont make them magically like the low/null play style.
Back to chasing our tails over this topicâŚ
These two statements are incompatible. Players can only reshuffle their activity a bit if Niarja is an isolated incident. If it is step 1 in the plan to divide up highsec then business as usual will not exist at all. You will either learn to deal with travel outside of highsec or fail and die in poverty.
If they did that theyâd effectively be telling highsec players they are not welcome, which would pretty much end the game.
Nonsense. There are plenty of players who are not useless farmer trash who would be capable of adapting to the need to travel outside of highsec to maintain trade links.
Because CCP hasnât implemented the necessary second part of dividing up highsec: a scarcity mechanic that prevents players from (profitably) consolidating everything into a single island. Once that is in place you have a simple choice: spread out to use all of the islands, creating opportunity for trade and interaction between them if youâre brave enough to leave highsec, or fail and die in poverty because all of your farming activities pay less than doing level 1 missions in a less-populated region.
Now, CCP could fail to do this and things would probably go as you suggest: everything outside of Jita is mostly abandoned because thereâs no reason to use the rest of highsec. But Iâm going to assume that CCP is smarter than you and doesnât do something so obviously doomed to fail.
lol you got that right, for a leet PvP player the last KB entry was on Dec 10, 2018.
Just a typical vile forum poster looking to trash talk everyone in an attempt to make themselves appear leet.
This sât show is exactly why I havenât and wont log into eve online in the near future. The developers have no clue WTF they are doing. You let one system be flipped and that forces players to now make 40 jumps in freighter? The mechanics of high sec should be left the fâk alone most in that area are not interested in pvp and will just unsub and play the many many other mmo on the market before they deal with the scumbag griefer troll farm of players this game has to offer.