Were not going to have any reliable numbers till late fall/early winter this yr, if even then.
Tbh I have more accounts out there earning isk since the invasions.
They are gold mines, you know
No, I donât. I genuinely do not understand how you could want to play EVE without engaging in combat PvP, mining, industry, exploration, or any other activity involving other players. Itâs like buying a new FPS game, ignoring all of the guns, and spending your entire time walking around an empty server looking at the scenery.
Because I enjoy having a range of alts in a single, solo corporation.
Why? Why is it necessary to do this? And why couldnât you just disband and remake the corporation as soon as it received a war dec, granting 100% immunity to war? You donât have any right to complain about wars when you ignore the most effective tool for avoiding them.
Highsec needs to have risk and difficulty. Players like you whined and cried until CCP nerfed PvP, so now you get to deal with risk and difficulty in the form of challenging NPCs interrupting your activities. The Triglavians are a direct result of CCP realizing their mistake in going too far in favor of making highsec a menial farming game.
I am not going to walk over Niarja, but others probably will, and that is not good for Eve.
Nonsense. It is great for EVE when weak players ragequit at the first sign of adversity.
Alternatively, people who are not risk-averse perma-victims will continue to use the current route and gain a major advantage over those who insist on never leaving highsec (or ragequit because they arenât willing to go 40 jumps to do it).
Also when the trigs targered your home system, you have a hell of an incentive to join in.
I did.
Or the filthy EDENCOM Statists.
Depending on your point of view
Not sure I agree entirely about the impossibility of staying in high sec - if people are prepared to pay a subscription, let them. I agree with you about CCPâs lack of comprehension about player motivation and risk/reward calculations.
I will be honest - when | first started playing, I ventured into low sec as soon as I had the skills and could afford a Vexor just to get a feel. Dead within five minutes. Bought a new Vexor, tried again. Dead just as fast. Dead a third time. I then waited, and bided my time. Eventually got the confidence to go to low sec whenever I felt the need and perceived advantage in so doing. The next big step was to venture into a wormhole, with a manageable level of risk vs reward. But it was when I felt I was ready so to do, not because CCP wanted me to try it - my premature first failures could easily have ended my commitment to the game.
I still dont see a push to get folk out that is claimed.
Where would these people go anyway?
To become bots in nullâŚ
If they would even be allowed in tbh.
Its not like they like authority or being told to do stuf.
Anyway, itâs nice to see everyone turning out to protect nullâs TTT profits like this. I know null and highsec often have their differences, but itâs great that we can come together like this to make sure you guys get to keep kicking it upstairs.
The map statistic of ships destroyed in the last 24 hours pretty much sums up EvE with Niarja being the only red spot with 918 ships destroyed.
At this point, Iâm not even sure CCP knows what they are doing anymore. They seem be throwing different colored piles of dog poo at the wall and whichever color sticks, they will run with. Short term thinking at best. On the flip side, at least Fozzie spoke up. Thatâs always rare and shows they are at least paying attn. Meh⌠I just donât like being experimented on.
This assumes that short-term subscription money is the most important goal, even when it comes at the expense of having a high quality game. Down this path leads to complete conversion into a F2P cash shop game where CCP extracts as much money as possible from the whales before the game dies.
(And letâs be realistic here, most of these minimal-effort players are using free alpha accounts so their only revenue for CCP is F2P cash shop purchases.)
my premature first failures could easily have ended my commitment to the game.
The sort of person who quits at the first sign of failure or adversity is not the kind of customer that CCP wants.
I disagree with all the CCP bashing. The trig invasion is a huge success from a game developer perspective. People are highly engaged with this content - and not just for the money. Individual players might not be, but even those players seem to grudgingly admit that what is happening is somehow important (âmaybeâŚfor some peopleâŚHarumph!â)
Only in a relative sense, compared to the broken state of highsec that preceded it. In reality itâs pretty poor game design. Itâs a major step in the direction of theme park design over the sandbox, and it replaces player agency with NPCs. At most we should acknowledge that CCP did a less-bad thing, possibly even the best they could do given their refusal to create engaging PvP content in highsec.
It is probably crappy content. It is suspiciously anti-Eve. But players are out there participating in it. Compare that to almost any other event CCP has done in recent memory, where nobody bothered to even look at them. I feel that I would lose my ability to badmouth CCPâs other dumb moves if I donât give them proper credit for achieving what they set out to achieve with the Trig boondoggle.
People still push that old myth?
Itâs not what CCP wants. Itâs what PA wants. And what PA wants is customer retention. If they have to remove PVP to arena only to do it, they will. If they have to sell convenience at a few dollars a pop, theyâll do it. If they have to bribe people to log in every dayâŚ
I suppose I will correct my statement slightly: itâs not the sort of customer that CCP should want. Whether or not their new owners are willing to kill the long-term future of EVE in exchange for extracting more F2P cash shop money from the whales is a valid question.
Ok, Iâll get off their back. Iâll wait till January before I bust their butt again.
You know as well as I how much CCP is willing to give up.