Drone ship pve in highsec l4 not viable anymore.. fix suggestion included

how about instead of combat timer, make it a weapon timer just for pvp balancing?

you mean sentry sniping dominix? cause have you tried brawling dominix?

I have. My mission ships all use drones in some capacity. I’ve also used a Myrmidon.

you talking about the trilogy lv 4 “recon” mission or lv4 world collide mission?
what kind of capacity? supplementary damage or main damage?

so long i didn’t do a mission
the money is worth it?

Not when you lose your drones, or need to warp off every 10s, for sure.

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PI01 Wanga

It looks like your suggestions will not be accepted by the majority, so here’s an alternative:

Since the AI has been taught to focus drones, it would make perfect sense for NPCs to focus the player’s ship too. Ask CCP to implement this change in the interests of more realistic PvE.

It would certainly focus the attention of your critics on the difference between “balance” and “simulating rational behavior” :slight_smile:

It’s rational and realistic for mission NPC ships (at the correct range) to shoot at drones attacking another NPC. Just as it would be rational for them to manage their battle formations, and provide logistics support to their “front line”. But at some point missions designed for a single player would require a fleet … and every single mission would require significant redesign.

CCP would certainly be better off iteratively tuning the AI to match their massive existing inventory of missions and ships.

I also have a suggestion for your list of ways to tune Drones:
The drone controls available to players are very primitive, and inefficient to use.

  • Player drone management could be improved via the GUI, using existing drone-management capabilities that currently take too long to apply in mid-fight
  • Additional capabilities could be added. This would probably cost CCP more (so is less likely to be implemented) but it might be worth a separate discussion.
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Brawler, RHML Typhoon Fleet Issue is best droneboats for pve.

@Elena_Laskova - You’re back, eh? Oh, great…

I’ve a feeling it’s been back for about a week.

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Stalker!

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sure, i’ll add these to the first post.

In regards to this, I always thought there should be some sort of similarity or UI “middle ground” between drones and fighters. Currently you just graduate to super duper drones and there’s nothing that eases you into their controls. Always thought that was silly.

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I don’t think that word (“forbid”) means what you think it means.

To begin with, I have no complaints about the current drone boats and think that having NPCs attack a threat that can be eliminated is a good specification that makes the game less unnatural.
I partially agree with one of her suggestions for improvement, which is to repair the drones in the ship, and I would suggest the following.

  • Add a fitting element to the drone.
    Take an existing drone and use it as a hull to load modules into it like we always do.
    This will make the drone more fit for purpose.
    For example.
  1. rapid recovery of armor and shields.
  2. higher resistance.
  3. Higher offensive power
    It’s such an image that you’ll fit the ship.
    Of course, what about the operation of capacitors, modules, etc.
    What resources will you set up?
    Despite these issues, I think we can turn the drone weapon into something even more diverse and exciting.
    Finally, this text has been translated by a translation site.

Translated with www.DeepL.com/Translator (free version)

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i like that as well.
i’ll add it to first post.
i think the modules should be in high slots.

The module in this sentence is not something you attach to a ship.
It refers to what you equip your drone with.

I have, i did them to prove a point to a noob once that i was training, it was shield vexor with drones and lasers, cap stable, with a prop mod…and i did this around december…

So please dont tell me what cant be done, you just dont know what you are doing.

how many times you warp off in world collide?
how many drones you lost in world collide?
how many tries it takes you to succeed in world collide?
how long it takes you to complete world collide?

He told you : one month.

That anecdote requires evidence.

Eve Survival recommends these for Angels L4: Machariel, Vargur, Sleipnir, Tengu; and these for Serpentis/Gurista Worlds Collide L4: Dominix, Rokh, Drake, Maelstrom.

If the L4’s can be done in a Vexor, there must be youtube videos?

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