Dujek Oneye for CSM21 - A Candidate for Everyone

Dujek Oneye for CSM21 - A Candidate for Everyone

Hello, I’m Dujek Oneye. I am seeking re-election after being on the CSM19, where I built good working relationships with CSM members and the devs and where I earned a reputation for being active and reliable. I operate in all areas of space, and I am an avid PVPer often seen under the name Suzann Ivanova fighting in nullsec, lowsec, and NPSI blops fleets. I am very active in the wider EVE community and talk to players every day. I represent players regardless of who they fly with and I can say from experience that I put in the time and effort to be an effective CSM member on your behalf. My goal is to do what’s best for the health of the whole game.


Why I am applying for re-election

In my year off I have continued much of my work talking to the community, devs and CSM20. Being re-elected would allow me to give feedback on changes before they are released. I would also like to follow up on several long term projects that I laid the groundwork for last term, including making the game better for new players and improving game balance.

It is also important that I enjoyed working on CSM19 and talking to people. Communicating, having good attendance and participating in discussions are necessary to be effective in the position. Unfortunately, these are not qualities that you can take for granted from an elected CSM. I can report that I had perfect attendance during CSM19 and I am still regarded as a person who will respond quickly, both to other players and to requests from the devs.


What players can expect from me

  • Excellent attendance - I will make full use of the position.

  • Responsiveness - I answer all direct messages from players. In addition, I actively seek out perspectives from other EVE communities, giving their members a way to contact the CSM inside their own Discord servers.

  • Representing new players - I talk to and advocate for actual new players, including reaching out to new players outside my alliance.

  • No conflict of interest - I am not given an agenda by my alliance for the CSM, and I am not in a decision-making role where my knowledge as CSM could be problematic.

  • CSM cohesiveness - I work together well in a group and also help other people to work well in the group, too.

  • Fairness - I listen to all player perspectives, even if we disagree about problems and solutions. You are still a player having an experience, and player experiences are what game developers want to know about.

  • Good documentation of issues brought to me from the community, so it can be clearly communicated to the devs.

I speak to a wide variety of EVE players from across New Eden, and pass on their concerns to Fenris. For topics that are more complex or that come from outside of nullsec, I work together with players on the best way to present their issue to Fenris. I also spend a lot of time working with the non-nullsec CSM helping their communities to be heard.

Having me toward the top of your ballot is a good idea because I care deeply about the game. I will focus particularly on game health through encouraging more content, more (and more frequent) game balance and a healthy economy. Last year I came close to the top 10 so I have a good chance of being elected with enough support from the community.

If you would like me to stop by your community and talk to your members about the CSM and the election, I would be happy to do so. I am also available for interviews and/or questions, and I will be appearing on various podcasts and livestreams over the coming weeks.


My areas of expertise

  • PVP - I am one of the most prolific PVPers in EVE and enjoy most forms of PVP content. The majority of my EVE time is spent PVPing or preparations for more PVP.

  • New players - I enjoy getting new players introduced to many aspects of the game, and often teach in formal and informal settings for both Brave and EVE University. I have taught classes on PVP fleets, jump freighting, fitting, tournaments, abyssals, finding ways to make isk, trading, and generally find time to teach players 1-on-1 to show them how to do things practically via stream. During CSM19 I also had new players stream their gameplay to me to see where the NPE falls short.

  • Ship fitting and modules - I interact with fitting quite a bit, in three areas: highly specialized tournament fits, cost-effective and one-size-fits-all doctrine fits, and helping new players with lower fitting skills adapt to use doctrine and PVE fits they find in guides to be able to use them. I have a good sense for what changes to ship balance would feel significant, and the reactions to ship changes that I worked on during CSM19 were generally positive.

  • Tournaments - I captain the Brave tournament team, and also participate with EVE Rookies’ public practices. A big part of our goal is to make the tournament scene accessible to new players and teams to expand the community.

  • Freighting and hauling and trading - The time I spend actively making ISK in EVE is primarily from freighting, and freight-related activities. Between stocking markets, trading between regions, supplying doctrine ships, etc, and my background in mathematics, I have a good understanding of the EVE economy.

  • Corporation and Alliance management - I manage my alliance’s SRP and logistics, and assist with logistics for structure managers, doctrine suppliers and more. During CSM19, I advised that making space-work more boring is not a substitute for game balance and got several quality-of-life improvements for space-workers. I shared how our alliance uses new tools both inside and outside the game to help address gaps in functionality.

  • Interface and HUD - I was asked to give feedback to Fenris devs about how players use the interface for various types of gameplay, what we would like to see and what features would be necessary. During CSM19, I got Fenris to implement many quality-of-life changes in how players interact with the game.


Key topics

Many of my contributions on CSM19 were well-received by the EVE community, and I felt like I accomplished a lot. A big part of this was that I had reasonable expectations and a lot of small, specific changes players wanted. My big-picture feedback was mainly given in the context of what Fenris wanted feedback on, or else with a lot of documentation of player opinion. This is to say, you should not consider CSM candidate “agendas” to be promises; instead, they are more of an indication of what topics we value. The following list reflects topics I both think are likely and important to cover during the next CSM.

  • The new player experience and player retention - the NPE needs a bridge between tutorials and career agents and players feeling confident in exploring other areas of the game. More storyline missions, player-made tutorials, reworking the magic14 and improving payouts for lvl1 and 2 missions, and lower tier content. Exordium needs to shine, not be half-assed

  • The capital escalation path and making big and/or expensive fights happen - there have been improvements here for lowsec, but nullsec is slower than ever in terms of capital PVP.

  • More strategic goals of varying sizes - “Simply undock and fight” hasn’t been incentivized by the game mechanics and I suspect that this will still need to be worked on after the Ansiblex changes. Give us more important stuff to fight over, and more short-term goals too.

  • Revitalizing wormholes - ideally with a proper expansion and smaller updates. People need to want to live there and fight there, and have goals to strive for. Wormholers should have more PVE opportunities, and more PVP goals beside evictions. Having sov shouldn’t be a draw for dedicated wormhole alliances, let them customize their own space to some degree.

  • Reworking turret-based weapons - this would give more flexibility and variety for ship balance. Right now, long-range and short-range guns use the same skills and bonuses, which mean that they can’t be balanced separately. For example, blasters need to be bad or else railguns will be too good. By contrast, this re-work has already been done for missile-based weapons.

  • Ship balance - if you were disappointed in the recent ship changes then you should vote for me. I have a good track record of pushing for balance updates and getting meaningful changes to ships. I think the community and CSM should advise Fenris on a balance framework to promote more frequent and consistent ship balance, which would be an easy way to add more meat into expansions and major updates and keep the meta from going stale.

  • Healthy economy - The EVE economy needs continuous monitoring and action to make sure faucets don’t increase too far from the sinks. The same is true for individual sources of certain items like we have seen in the past year, including trig and edencom materials, salvage and more.

  • Healthy marketing - I am against the recent introduction of loot crates in the EVE store, and I was not a fan of marketing Exordium as “EVE without PVP”. EVE should be a good game that welcomes new players and treats all players with respect.

  • Limit alpha account spam and the usefulness of such spam - Alpha accounts are great to get new players into the game. I think having 100s or 1000s of alpha accounts to scout, farm skill points and more is a problem for the balance in certain areas of EVE.

  • 3rd party tools and ESI - I use 3rd party tools mainly for trading and hauling. I have spoken to some 3rd party devs and have some suggestions to bring to Fenris from them, including caching trading data and making it more granular, allowing for a simpler and more even playing field. I also feel like certain tools might be a bit “too good” in terms of allowing excessive multiboxing and intel in their respective fields.

  • Improving the interface - There are more identical module icons that need to be changed to look different, and it is in everyone’s best interest that the new HUD is both accessible and useful for all types of gameplay.

Being a community representative means getting many great ideas and championing them to Fenris during and after my CSM term. I welcome suggestions and discussions about what you want brought up to make the game better! Last term and this year I continued to get many suggestions, and many of them were possible to implement into the game. Hearing your anecdotes about changes to the game and whether you liked them or hated them is also good, and can focus Fenris’ effort to improve EVE.


My EVE story

I lived in Iceland during the launch of EVE, but I first started playing in 2014 after reading cool headlines about huge battles. I joined Brave Newbies Inc., and since then I have lived in most areas of the game.

I started out mainly in wormholes, where I was the head FC and a director in a C5 wormhole corp. During that time I worked extensively on projects aimed at introducing new players to wormhole space, and met my SO of 11 years. After a period in lowsec and a hiatus, my SO and I returned to Brave and adjusted to nullsec life. Eventually I was promoted to a minor leadership role in Brave helping with finances and behind-the-scenes logistics. I get things done when they need to be and do not make decisions for the alliance.

I enjoy all kinds of PVP: the big nullsec fights are a unique feature of EVE and great for my killboard, but I also love the skill expression of small gang skirmishes, the planning and big payoff of NPSI blops fleets, and the willingness of lowsec factions to fight each other. I love all killmails, and am not very ashamed to say I participate in the zkill leaderboards for my own source of enjoyment.

The EVE podcast and stream talkshow circuit is an interesting side of EVE that I have fun participating in. Hopping in a discord channel and talking about the goings-on in EVE with a variety of other players (even outside CSM campaign season) is fun.

In the past year, I have been living and PVPing more in lowsec, which was the area of space I had flown the least in, until now.


Acknowledgements: graphic design by Leanna McCarthy; editing by Arian Felou.

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Contact Info

ingame: Dujek Oneye or Suzann Ivanova
discord: mikkjel
reddit: mikkjel

Media Appearances

Open Comms Show

Untethered CSM interview 1

CSM20 thread and media collection

New interviews will be posted as they go online

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Having had the firsthand pleasure of getting to fly alongside you within BRAVE for several years now (and bother you often via Discord DMs … to which I can attest I’ve always received a reply) - I think it would be of great benefit to Eve for your voice to be a direct input for FC as a part of the CSM again.

While not everyone will be as familiar with you as BRAVE-lings are, I’d pose this question to help bridge the gap:

What goals do you currently have for yourself in eve … what drives you to keep playing from day to day and excites you most about Eve?

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I’m a newer voice to Eve having only played for nearly one year. I got into the game after watching my partner play in the AT and was pining for tournament gameplay since. I played my first AT season with Brave and was promised a season where I could get more time on grid and get a lot more practice in, which was exactly what I got. I spent a lot of time in the season debating theory and meta with him in DMs. There are things we agreed on and things we disagreed on, but the entire time we spoke I was certain that there is nobody else that I have met who has such an energy and passion for a game or community that they’re a part of.

Dujek has done a fantastic job of welcoming newer players into the fold, especially into tournament gameplay. He has worked to create a diverse community that values its members, and has put in an incredible amount of time to sustain, organize and provide content for those around him-- and that’s just for the AT team. Outside of that, while I don’t have personal involvement, I know that he spends a lot of time on Tranquility organizing and running fleets while also still providing answers and quick responses for any pressing questions that I needed to ask him, while also somehow managing time for his personal obligations. To be honest, I genuinely do not know how anyone can manage that kind of workload and still remain sane, but he manages to do it and make it look like it’s not even an issue. I am convinced at this point that time works differently in DujekLand and that he actually has 32 hours in every day.

Apart from our time playing Eve together, I’ve also grown a personal friendship with him talking about all sorts of topics. He had been a supportive and understanding voice when a personal issue came up that was keeping me from my AT obligations. Moreover, he has shown himself to me in all of these instances to be a genuine and amicable person who is also really good at cooking. (Ask him for recipes!)

Given Big Dujo’s energy, dedication and passion for a more welcoming and friendly Eve Online, I am extremely confident in my vote for Dujek Oneye for CSM 21.

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One of the more important roles of the CSM is communication with the players, and in my experience Dujek is great at that.

The times I and others shared ideas to improve the game during Dujek’s previous CSM he was always surprisingly quick available to talk about it in a clear and sensible way, to pass it on or at least make you feel heard.

I wouldn’t mind seeing Dujek on the CSM again!

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If you are elected to the CSM would you ask ccp to make it so that ship names can have more than 32 characters?

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You have my vote for sure!

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My personal goals are generally along the lines of flying with as many different people as possible, and fighting as many fights as possible. I am getting to a point where I have scrimmed or met almost every regular team in some way during any tournament season. I also have had the pleasure of joining many different teams for combined scrims after the tournament ended, or I have flown with them during rookies scrims.

I have no very defined goals, which makes me open to do just about anything in the game.

If that is something you wish for the game, I would be happy to forward that. I have never thought about that before.

Thanks! This year, as all years, I will continue to fight for abyssal space :smiley:

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For a healthy economy you mention the keeping the faucets in line with sinks. And point out trig mats as one of them. Pochven has often been a topic of discussion as a “broken” faucet, whereas others argue the rest of eve has not caught up with the economy and pochven is the only place where the faucet is actually on par with the modern game. Im not gonna pretend to be an expert but what side do you find yourself on of advocating balancing of that?

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Thanks for the excellent question!

I should clarify that I lost a bit of nuance in the bullet point about economy, and that I think runaway faucets AND individual material constraints that pop up from time to time both warrant looking at, at different times and for different reasons.

I think Pochven is seen as somewhat broken in that it isn’t currently reflecting what it was designed to be. I think, luckily, a lot of the people who have a lot of thoughts on Pochven also leave it in rather capable hands, and it does get a decent amount of updates finally to try to do something about it.

Without it sounding too much like a cop out, I think a lot of the issues with Pochven don’t lie firmly within just the economic realm, but also ease of multiboxing 10+ accounts for what is supposed to be “challenging” PVE content, poltical issues of cartel activity, being hard for new groups to establish themselves (without also just making it a place for daytrippers).

In terms of the sink/faucet balance, I think the extremes of isk faucets are a bit too far from the mean. Active new player activities could stand to make more isk, and the very best isk making could stand to be less lucrative. I think it might be a bit too easy to try to get players to engage with new content by just making the faucet larger. The amount of work needed to make a more complex ecosystem of useful items and materials dropping as rewards is probably worth the time investment, though.

Flew with banned players in the AT (cable) and got banned for a blatant exploit. Probably can do without a rampant cheat on the CSM.

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Blood raiders stand with dujek!!

If u can plz pirate caps cheaper

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Dujek once did a hilarious thing in game that got reported to /r/eve as INIT had performed the funny, so in turn I made a meme that it was Dark Shines.

This led to a lot of people angrily messaging me in discord to have me correct it (none of which was Dujek) as apparently Goons can’t read irony.

While I forgot what the exact epic thing he did was, it lives on in my heart as a moment of pure joy as people were super duper mad at that meme all due to some epic thing this man did.

Best of luck in your run sir!

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Before it was declared an exploit, there was a squad of lancer dreads that lanced an INIT fleet from inside of a POS.

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As a newish player of just over a year, I am excited see Dujek’s ideas here to help newer players prosper more. I thoroughly enjoy PVP and starting out I didn’t feel like it was really an option for me as it was expensive and difficult to compete with lack of skills. So, I spent a majority of my time exploring but the monotony, especially since moving to nullsec, has made it less fun/dangerous. Before exploring, it was level 1-3 mission grinding. It would be interesting if there were other ways to make similar ISK readily available, or at least the rebalance mentioned above so that the Hurricane I spent so much time saving up for didn’t sting as bad after it exploded less than five minutes after undocking.

When the opportunity to enroll in AT came up, I jumped at the chance and Dujek provided a welcoming environment. There was patience when I was learning and promptness when I had questions. Never did I feel left out as he made it verbal and backed it up by including everyone who had signed up for the team in practices and matches. This is a stark contrast to the many “hardcore” groups I’ve been a part of in my MMO career. He had demonstrated great passion and knowledge of the game during my time here and after learning of his CSM endeavors I am wholly supportive of it. What’s equally impressive, is his SO, Arian, is also an avid capsuleer that gets mad at him “when [he] doesn’t play EVE enough” lol. They both were a large proponent of the team and what made my experience there so wonderful, and I believe they will continue to make a positive impact for the game and its community.

Best of luck to you Dujek, and all the other CSM candidates!!

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I had the pleasure of talking with Dujek about his campaign and after our great conversation I can confidently endorse Dujek Oneye for CSM.

Dujek’s goals on expanding on the New Player Experience to not just be the initial “cinematic” new player tutorial followed by the outdated career missions hit the nail on the head on increasing new player retention. While the NPE is a lot better than when I first started playing the game, it still has a very long way to go and the NPE needs to be improved to teach newbros how to actually thrive outside of high sec space instead of just being easy prey to pirates like myself. I also got to give my perspective to Dujek as a Non-FW LS Pirate (and my perspective getting preyed on by other LS Pirates as a Day 1 Newbie).

Dujek’s other goals of making meaningful ship balance changes that actually shake up the meta (unlike the Cradle of War Major Update), reworking PVE sites to control ISK faucets and have a healthier balance of ISK/Loot as rewards, pushing for a tiercide type rework for turrets to make it easier to understand for newer players, and creating more reasons to fight and use capital ships in both Low Sec and Null Sec will help make the game healthier for all players.

I can also attest to the other BRAVElings in this forum post that Dujek’s a really great guy to fly with when he flies with SEDIT, he’s also exceptionally good with communication where we had a lengthy conversation about his CSM campaign and us discussing about the NPE, and on an unrelated note Dujek and BRAVE have been a great scrim partners for the SEDIT AT Team :stuck_out_tongue:

Best of luck Dujek, I hope you get on the CSM this year!

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Its my understanding that elements of the CSM team are inactive, and the biggest thing I want in a CSM, whether I agree/disagree, like/dislike is that they are active and engaged.

Dujek is incredibly active and engaged as others have mentioned, fortunately falls under the former in both cases for me.

My biggest thing at the moment is the empty bag of nothing that seems to be the ansiblex changes without a corresponding update to how sov timers work. The original goal of the update -appears- to have been an attempt to give smaller groups chances to chip away at the edges of these vast empires - yet small alliances come there none.

Part of this is because whilst it’s harder to travel down for an initial ref for instance, from Insmother to Omist in the case of GSF, they still get to dictate the timers and have a window of time to go and stage halfway across the New Eden Cluster and defend.

Do you have thoughts on sovereignty timers as the next step in that chain, and do you think a concession has to be made in order to make vast empires building tall more viable again as a result?

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I endorse this service or product.

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