Dujek Oneye for CSM19

Hello, I am Dujek Oneye and I am running for CSM19. I am a 10-year veteran of EVE Online. I have an extensive PVP history in all areas of space and enjoy most activities in EVE. For a history of my time in EVE, and what I bring to the CSM click here.

I am running for CSM for the second time. Last year I was only a handful of votes away from being picked and was eliminated in the runner-up position. I was happy for Kshal and Stitch to round out the last two spots. I thoroughly enjoyed campaigning for the CSM, including talking to many players from all around, as well as the other CSM candidates and CCP. I did several talk show appearances, which you can find in the media section.

You should vote for me for a varied and healthy EVE Online. I think the current direction of EVE game design is not promising players more fun than before, and I think the inflation we are seeing in the economy is problematic for people who want to afford fun ships to fly. The risk/reward of activities in EVE has several glaring problems.

Policies in short:

  1. Continue to make EVE a game that new players want to start playing, and have a community that loves getting new players engaged in the game.

  2. Making a larger variety of ships fun, affordable, and viable to fly in all types of space in New Eden.

  3. Making space worth living in without needing tons of it.

  4. Making space work more meaningful - Equinox was a step in the wrong direction there.

  5. Fixing projection instead of introducing changes and then walking them back.

  6. Addressing the bugginess of EVE these days.

For more details on these policies and a couple more, click here.

Contact info:

You can find me in-game or on the EVE Discord server as Dujek Oneye, on Discord in general as “mikkjel”, and on Reddit as “mikkjel”.

Poster credit: Leanna McCarthy

15 Likes

My EVE story:

I lived in Iceland during the launch of EVE, but I was first introduced to the game in 2011 by an IRL friend, who showed me how extremely overpowered Drakes were and let me watch tournament practices under a vow of secrecy. Finally after a couple more years of reading cool headlines about huge battles, I gave it another shot in 2014 and joined Brave Newbies Inc.

My journey in EVE since then has taken me through most areas of the game. I started out mainly in wormholes, where I was the head FC and a director in a C5 wormhole corp during the heyday of high-class wormholes. During that time I worked extensively on projects aimed at introducing new players to wormhole space, and met my SO of 9 years. Later, during a time when many C5 corps were shutting down, I followed my friends to SniggWaffe and PL in lowsec. I got the “dunking on people in lowsec with capitals” experience and bought my first super. I made lasting friendships in all of these groups and still talk to many of them.

Most recently, I came back to Brave with my SO and adjusted to nullsec life. I found out that I enjoy the huge fights of nullsec warfare, which are one of the unique aspects of EVE. I’ve taken over the captain position for the Brave AT team, won Brave’s first AT ships in 2022, and have done commentary and analysis for EVE_NT, Captain’s Cup and on the CCP Twitch stream. I am active most days talking to new and returning players, because I enjoy helping new players.

In the last year I have continued on my path to become the most prolific killer in Brave on my alt Suzann Ivanova and got the most expensive player-owned killmail in the game in recent years. I have also done more market trading and hauling than any other year, because I somewhat enjoy doing that in between fleets, and in order to have ships ready for more fighting, and took over as head of Brave SRP.

Areas of expertise and what distinguishes me as a candidate:

There are a few things that distinguish me as a “nullsec candidate”. My alliance or coalition hasn’t sent me to represent their interests, though I do have their support. I’m happy to talk to people outside of my circle, and I have a varied playstyle across several types of space:

  • Nullsec warfare - I am the third killiest pilot in Brave of all time, and when the wars are the busiest, one of the most killy active pilots in the game.
  • Flying with several groups in New Eden to get different perspectives - with larger SIGs to blops on Fraternity., other alliances in my coalition, and on my Horde spy to see how the other side is enjoying the game.
  • All that other PVP too - I enjoy doing small gang, kiting and AT-style fighting, blopsing, wormhole and Pochven PVP, and have experience both FCing and assisting FCs.
  • PVE, trading, and logistics - I rat in nullsec, do wormhole sites, mine, haul, run abyssals, trade, and try just about any method of playing the game available to me, especially if it’s social. I am familiar with many ways of making ISK in EVE and am always learning more.
  • Familiar with both the technical and social aspects of corp and alliance management, and communicate privately with many people about different features of this.
  • A good perspective on active inclusion and diversity, both for new players and people new to a particular play style, but also groups of players who are not as well-represented in EVE as a whole.
  • Good grades in Icelandic from high-school in 2004. :slight_smile:
  • I have a degree in game theory, an interest in game design, have playtested and been a part of publishing rules for miniature games and am good at spotting potential interactions and incentives/consequences.
  • Extroverted and will talk to basically anyone. I have many contacts across New Eden and hear many perspectives, which can include yours!

Why I’m applying for CSM:

  • I have a strong interest in this kind of work and it is a long-term goal of mine (back in the day I wanted to run on the wormhole ticket, but needed to get more experience first).
  • I interact with a lot of new players in the game on a daily basis.
  • I dislike when people complain about specific things when they don’t have good solutions, and when people with good solutions are not heard by people who have the power to make the change.
  • As a connoisseur of many games, I care about EVE as a unique game that operates in its own niche.
  • I want people to fight more and have bloodier fights that they can also feel good about.
  • I have spoken to several CSM members both current and former, and have some idea of what is realistic and what isn’t in terms of things I might be able to influence. I also have the time to be consistently available.
  • I love talking to people about EVE!
6 Likes

First, a lot of people expect that CSM candidates are equivalent to devs. Based on talking to current and previous CSM members and from CCP’s own description, this is not what the CSM does, so promising features and changes in a CSM campaign is unrealistic. That said, this is something that people look for, so here are some examples of the issues that I would like to advocate for:

1) Continue to make EVE a game that new players want to start playing, and have a community that loves getting new players engaged in the game.
This is the most important part of keeping EVE alive and well as a game. There should be many paths for new players to be able to get into groups to play with, and many worthwhile things to do in the game, whether it is being useful in big or small PVP fleets, doing various types of PVE, or contributing to the running of alliances of any size.
I think this year, one of my least favourite changes was the change to Pochven: the Ishtar meta deserved to be changed for its monotony, but it was replaced with only marauders, which is equally monotonous but also much harder for new or low-skillpoint players to get into. I don’t believe that any particular space in the game should be reserved for only veteran players, especially not exclusively multiboxers.

2) Making a larger variety of ships fun, affordable, and viable to fly in all types of space in New Eden.
The changes to T1 and pirate battleships this year are welcome. I think all patches deserve to have at least some changes to the least used ships in the game. I think it’s a problem when one or both sides stand down a fight because of the consequences of losing ships, and several classes of ships could be cheaper or more powerful to make people want to undock and do more while they are playing. Lastly, any space in the game where only a narrow subsection of ships gets used would benefit from a shakeup in that meta.

3) Making space worth living in without needing tons of it.
This relates directly to Equinox. I think many people were expecting the opposite of a patch designed to reinvigorate Nullsec: making the space better, but perhaps also making it so we don’t need huge sprawling empires. Make the space more active by encouraging active use. While the deadline for total adoption of the system has yet to come, the fact that using the new system is seen as the stick and not the carrot means that it isn’t the design direction we were hoping for.

4) Making space work more meaningful - Equinox was a step in the wrong direction there.
I feel naturally drawn to doing space work because it is a good example to set. More people helping means that we don’t burn out as many people. At first, the skyhooks meant that we had to recruit a bunch of space workers to steal our own reagents to run a small amount of services. The recent changes to skyhooks in particular means that Equinox introduced more space work, but it isn’t even impactful anymore. Now we don’t get to raid our enemies’ skyhooks either, realistically. Game balance through tedium is a lose/lose.

5) Fixing projection instead of introducing changes and then walking them back.
CCP swooped in at the last moment to save the number of Ansiblexes, jammers and beacons. I think my alliance, at least, could accept having way fewer, and have the few we got to keep be more meaningful. I think giving them back after threatening to take them away was the wrong move, and makes it feel like rebalance can’t happen. I also worry CCP might try to introduce yet another hub system. Thera, Pochven, Turnur, Zarzakh - what more are we going to get? Let fights happen more locally.

6) Addressing the recent bugginess of EVE.
I have a nicer computer than in 2020, but now my launcher freezes constantly, I can run fewer clients in big fights, and I randomly disconnect on multiple characters. I hear the same from others. The game just feels slightly less stable than it has previously, and it turns people off of EVE.

Things I had on my list last year, that still feel relevant:

  • Something fun to do in any play session - there are relatively few things in EVE that can be done both in a small amount of time and that are fun. Abyssals are a good start, but there could be more.
  • Mission progression (especially for new players) - the rewards for missions have remained unchanged for years, despite inflation, meaning that missions are now a trap for new players. Low level rats have such small bounties that shooting them can lose money.
  • A reason to engage in unequal capital fights - currently, there is little reason for smaller groups to drop capitals against larger groups, since the smaller group’s capitals will often be simply wiped out with little/no strategic gain. I have some ideas about how to address this.
  • Quality-of-life and UI improvements - there are a number of unintuitive and painful UI issues that could be improved or drastically overhauled, such as anything involving corp management and corp advertisement.
  • More reasons to be in wormholes, increasing the accessibility of Pochven without ruining it, etc. This has honestly just gotten worse in the past year.
  • Game mechanics breaking after changes and not being fixed - for example wormhole spawns break, and you lose your site if you disconnect due to the game stability problems.
  • Fighting perverse incentives - calling attention to things that are (or will be) unintended and undesirable outcomes of design decisions, both in current and future gameplay. For example, “seagulling” in FW. This year I also think the excessive amount of alpha alts with numbers for names in high sec can be added to the list.
5 Likes

Campaign appearances:

2023:
CCP Candidate interview

EVE UNI Town hall Q&A

Push to Talk

FC Chat

2024:

CCP Candidate Interview

Kshal Aideron Interview

Federation Frontline Report Youtube and Podcast.

Eve UNI townhall

The Meta Show (First segment)

Untethered

6 Likes

Do you have any plans to push for super capital rebalancing as far as cost and combat effectiveness?

5 Likes

I think carriers really don’t show much sign of increased usefulness currently, and capitals are a fun part of eve, and it would be great if they were cheaper. People deciding to not use their capitals because they feel irreplaceable is bad for the state of the game. More explosions would be good.

2 Likes

What are some approaches you would suggest to CCP to address the issue of alliances being able to project their power across the galaxy too easily?

2 Likes

Limited numbers of ansis per region like we thought we were getting in Equinox? Several options have been presented over the last two years, many of them good. The worst of both worlds is the same number of ansis, but way more work to maintain them.

1 Like

Should NPC, who get harassed by istars everyday in nullsec, start fighting back?
→ Players are currently uncontested by the game mechanic itself. It could give the game something back like back in the old days of Dark Age of Camelot.

Met Dujek on Fanfest 2023.

Approved Charakter and probably also ForkLift Certified.

He has the Knowledge of EVE to give constructive Feedback as a CSM Member in every perspective. I mean I could write more but if you didn’t get hooked on the Forklift we aren’t on the same page.
Kane Carnifex born 2013, constant Player since.

No, i don´t need Dujek to sneak into the CCP Office Fanfest 2025
I can do this alone :slight_smile:

https://www.instagram.com/p/CxdcqX1sj6R/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA==

1 Like

I think mechanics to make afk ratting more difficult and active ratting more profitable would be great. You’d have to explain the DAoC mechanic.

I have also stopped by the CCP office a few times - snuck a Brave flag in in 2015!

I spend more time playing EVE than driving forklifts. See you in the CCP office next year for a 10 year anniversary.

1 Like

With Pochven becoming the largest in-game ISK faucet in the last month - it’s increasing importance in the game cannot be ignored. It’s imperative that CSM representation includes a few players who are experienced here, such as yourself.

Based on your experience as a BRAVE SIG lead for PvEvP content in Triangle Space - Do you have any specific ideas as to potential changes that you would like to see implemented which might reinvigorate it and foster engagement by more than just apex multiboxed abyssal marauder fleets?

2 Likes

I think Pochven needs way more variety in order to be accessible as content for newer players. If marauders are the be-all and end-all of fleets in Pochven, there would be many ways of addressing that, not limited to marauder nerfs, local tank nerfs applied in specific ways, zones that have to be gated through, less accurate but more dangerous NPC dreads, etc.

I think that also people might want to run more agile and less expensive fleets if the NPC fleets on gates were more dangerous but pointed slower, or if the near-ubiquitous scouting networks that exist were cracked down on more. Newer groups are already at a severe disadvantage when up against groups that have scouts in every system.

1 Like

Mr Dujek, some people are saying that you are not handsome. How will this affect your campaign?

4 Likes

Obviously, we are all handsome. And we totally know what we are doing. We aren’t even afraid. Gregor (whose alt I am) showed up in my thread last year to bless me. And you, I suppose.

2 Likes

Think about the Faction Warfare Map with the different influences for the holding faction.

There was an inner circle, like the headquarter, a backzone, bla bla and a frontline where you clash with each other and actually could take “SOV”

If we spin this up, space which isn´t used gets slowly influenced by the natural pirate faction which could lead into a kind of incursion.
—

So if you use all your space, there is no issue.
If you have too much unused space, you could deal with growing infection of Pirates.
If you let it grow it could be a serious threat to new eden… oh my coffee is dark today.

Like it’s just a tip of an idea.

1 Like

Use it or lose it for space. Dangerous rats in low-ADM systems sounds fun.

2 Likes

“I’m Ensign Lyon and this is my favourite Brave AT captain candidate in New Eden”

2 Likes

You got me at community, new players and variety of ships! <3

2 Likes

You’re my favourite Kiwi, it makes us even :slight_smile:

1 Like

Thanks for bringing me on one of my first ever pvp roams.

1 Like