Eve Concurrent Average Online under 20k now :(

Your right, but high sec does provide a different dynamic to the game. Some trade, some pirate, and some do mining & industry. There is a form of meta-gaming in high sec, though i doubt its as exciting compared to null, wh, or low sec. The time i spent in null i was in constant gangs & fleets. I loved it, though I had to do alot of socializing to GET IT.

Except he did not claim that the resource made in HS are used in NS.
Your complete argument is invalid.

And just so you know, you can make money by selling cap modules in HS. So yes part of the HS production goes out of HS.
Also I’m not sure the increase in sales of T1 industrials is solely linked to HS consumption…

And greedy. They wanted so much in Null and got it, that it just became a pointless grind to do anything in Hi-Sec. Minerals were only fit for bot prices, If you wanted to earn any real aamount per hour you had to go to null, even WH space does not have the massive rewards of Null for so many people.

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Are you baiting RN?

That’s exactly what they said. You just go on back and reread, dear. :sunglasses:

The narrative you’re trying to push is completely false. There are plenty of people who joined the game and went out to play in NullSec day one, either to join test or brave movies or any other group that excepts new players from day one.

I don’t know what idea of a “new player” you have in your head, but it’s probably just a strawman.

No he said it keeps NS players supplied, not that NS players need them in NS. When a fight occur in HS, or close to HS, NS players use HS market hubs, they don’t move T1 ships through JF…

Which means, necessarily, that the stuff created in HighSec is used in NullSec.

Go troll someone else. I will not be responding to you further. :kissing_heart:

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No it does not.
Let me explain you again :
NS players produce stuff in NS
So they don’t produce it in HS because it’s a comparative waste of slots.
So they don’t have stuff in HS, they thus need to buy it in HS as the price of moving it with JF is too high.

So items sold by HS players is also used by NS players in HS. eg when they want to defend a structure in perimeter or attack one.

but blackout made null not more dangerous. ccp gave null shity WH life.

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The only people who say that are people who know nothing about WH space.

Null is not even close.

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Blackout - cyno changes-rorqual nerfs- on and on. I can’t light a good cyno now, mining revenue is down after all those months of training. Even hard to rat in null sec and I see lot of small corps leaving, to who knows where.
Honestly, if you want to shut down the game, seems like its on its way. 12k pilots on atm, used to be 20k. I don’t care about bots or goons. how about the rest of us?

No you just seem to think Null is the only part of the game. Its not.

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No its not, there is hi sec, low sec and wormholes. Lots of things to do in each area. But the best anomalies, mining, escalations are in null. I’ve done it all and spent much time getting isk and skills to enter null.
It a game. People work/school then sit down to have some fun in a game. When the game has less ppl to interact with, more nerfs to contend with and the whole scenario which lasted forever is removed, its not fun anymore.
I don’t want to move to hi sec, nor to whs. but at the present state of affairs, null sec is dying.
Thanks Hilmar, perhaps you should try and play the game.

The game has been dying for years because they stuck so many rewards into null that everywhere else was becoming non-viable. Now they are fixing that. Yes you trained for candy land but now candy land is having to change.

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High security space could use a lot of downsizing. Follow Second Galaxy’s example and give it a handful of systems maybe 20 max. Low Security can be a bit more and then make the rest of everything null. You wanna play an easy game where you can be safe? Go play WoW

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No, you think hi-sec is the only part of the game, and you have some deep seated anger that you are unwilling to go into null, where emergent player organizations instead of concord mitigate the risk to sov holder members. Therefore, in your eyes, CCP made null too easy…

When the reality is, the risk of null sec was always supposed to be proportional to the time, effort, and resources sov holders put into mitigating that risk.

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So I live in null sec export things I build to high sec all the time. I also import stuff to null, for sale, that I buy in high sec all the time.

And as I wrote I also build capital modules in HS, so I guess some can go out of HS and possibly to NS.
My point was that players from NS need stuff built in HS when fighting in HS. You’re not gonna JF those 400 tempest just for a fight.

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