LOL. For a very simple reason: EVERYTHING in EVE is made by players. That ship you’re in was made out of minerals farmed by some player.
Understand this: EVE literally does not work without a solid foundation of farmers. That’s by DESIGN.
LOL. For a very simple reason: EVERYTHING in EVE is made by players. That ship you’re in was made out of minerals farmed by some player.
Understand this: EVE literally does not work without a solid foundation of farmers. That’s by DESIGN.
That not means you need to farm. And there is no problem with farmers. But EVE is not about farming only. It’s just a part of it. You can choose many more things to do. The problem comes when the farmers don’t want to understand that this game is not only about farming, because if everyone just could farm in peace, nothing would happen. That is why EVE stagnating nowdays. There are too many people want to force this direction of safe wealth gaining and they slowly eleminate all the exciting features.
If you strip down all the complaints, whining, etc, its just tldr: “why dont you leave me alone farming in peace?”
I have 130mill sp my battle ship is fit accordingly, what i usually do is warp to mission room stop drop mtu and pull the whole room, and i don’t move until everything is dead. If another player warps in i immediately pull the mtu into my cargo bay and wait until said player gets bored and buggers off. Its the player that see’s me pull the mtu and stays there for up to and sometimes beyond 30mins waiting for me to re-deploy that narks me. I’m never gonna do it what a waste of time/effort for someone who clearly knows the score and will not bite. Its complete shittery imo.
Just to get back on topic a bit: Since Blackout ended the player numbers seem to be up somewhat from their lows (about 2K so far). How quickly they will recover (or if they will recover) is an open question at this point.
For the longer view, here’s how EVE player numbers look:
(Numbers taken from Eve-Offline.net. Averages are fairly rough because Eve-Offline appears sensitive to specific start/end/duration picks. I try to get each interval as close to the same annual dates as possible to minimize this effect.)
Pre-Alpha numbers are paid accounts + trials.
Post-Alpha numbers are paid accounts + free Alpha accounts.
2013 - 65k peak, 48k average users
2014 - 57k peak, 41k average
2015 - 45k peak, 34k average
2016 - 51k peak, 33k average
2016, pre-Alpha - 41k peak, 30k average
2016, post-Alpha - 51k peak, 31k average (Nov.15-Dec.31)
2017 - 47k peak, 35k average
2018 - 40k peak, 33k average
2019 - 38k peak, 28k average
Last 6M - 37k peak, 27k average
Last 3M - 32k peak, 22k average
Last 1M - 29k peak, 18k average
Graphically it looks like this:
Given that pre-2016 numbers are mostly paid players (even the bots had to pay), and post-2016 numbers have a significant number of Alpha and Alpha bot accounts, I’d say that trend is pretty scary.
Maybe that’s just me though.
Actually, that graph is even more scary when you consider that post the 2019 mark, you have spread it across 9 months. If you keep the same horizontal axis calibration, the last 9 months show an even steeper drop in population. Well, it hasn’t been lack of trying on many of us to grab CCP’s attention on several major issues threatening the game. They always seemed to be confident that they knew what they were doing and our concerns were misplaced. Hate to say we told you so, but…
That graph its so damning.
It literally does.
Who said there was besides you ?
And that’s answering to nobody. Nobody said Eve was farming only. People answered to your question of “whay Eve NEEDS farmers”.
Can’t afford to do anything else, because you know, they have lower skill points and not the amount of isk we have that allows us to choose what we want to do.
if you strip down the complaints : “why?”
Thank you for this useless part of nothing.
Especially what the guy complained about was not of losing his ship, it was instead of not being able to play as long as there was someone. So nothing happened, just it was this moment when you think “I should log off and call it a day” because there is nothing for you to do that does not end up with you losing your ship.
So yes, why does the guy not let him farm in peace ? Why people need to just be bothering other people ?
At this stage id prefer to play eve offline if i’m honest.
Yes, although technically the 2019 data point shows the average for all of 2019, and the 6/3/1M points are just there to show recent trends. Really they should have been 2 separate graphs but the post was too long already. Also, the last 6 months sort of focuses on the mid-year slump period so that’s a factor, although several ‘log-in’ events (and external events) occurred during that time as well.
I don’t see that graph as ‘impending doom’ so much as ‘CCP decision makers really need to stop pretending they know what is good for the game, and admit they have to get serious about learning why players even play EVE at all, and adjust accordingly’.
There is still hope, but only if the decision makers can pull their head out of the sand and face up to the fact that their “ivory tower” management style has led the game consistently lower.
They won’t, though. Many of us have tried to get CCP to reach out and contact a wide swath of players that may not be as vocal as certain communities and obtain their concerns and preferences. Was told either it was too hard to do or that they already had the needed info through their contacts at fanfests,discord channels,CSM, and alliance chats. Even when it was brought to their attention that their data was being contaminated by drawing upon the same type of players as themselves, they dismissed our concern as unwarrented. The reinforcement of their own bias by those they questioned and relied on helped drive us to the current problem.
It’s like the pilots of the plane are on a steep dive because they think It’s a good idea at the time and certain passengers are cheering them on so much that they ignore the warning system (the EVE unheard) that keeps warning to “pull up!!”. There is a good thread on redit on recommended changes; many seem to be workable…but, CCP and their tunnel vision.
Because they can. It has always been this way.
I’m starting to think CCP wants us to stop farming (except for mega-alliances in nullsec) and just buy PLEX for isk.
PvP is an isk sink. If I’m spending $60 or more a month, I could have bought a brand new triple A game instead. But it’s your money, so have at it.
The numbers of online players are starting to get higher. It will be interesting to see when we go over 30K again.
Be careful, some of these guys are so good, and may have remote repping from neutrals, that they can outright just kill you. Especially if you are in a lower-sec system 0.5-0.7. Best to warp out and come back later or just abandon the mission.
Welcome to r/Eve! We all float in r/Eve.
Im in a fully tanked extremely cap stable battleship, I should be able to survive until concord comes to my rescue, my ship has never been attacked in a high-sec mission room. I have in a 0.4 but i went for them as soon as they hit and my ship did explode but fun was had. Bastards xD
But, but…….it’s just the usual summer slump!!!
22k…without the blackout
I almost hate to surmise the Spanish man laughing is a CCP Upper Management representative reporting to the Pearl Abyss board of directors in a few months time about why or how their acquisition investment has gone South. I guess we’ll be past corporate buzz words, spin and the reality is the reality at that point., alas…
What single business decision that you’ve made for CCP would you take back if you could, and how would you have done it differently knowing what you know now? (Challenge: please pick something other than the response to the monocle protests… too long ago)
“CCP grew too fast during the years 2008 – 2010, I should have shown more patience and pace.”
Maybe he’s trying to kill the game on purpose?
I don’t spend real money to pvp…
and what makes you think it’ll go over 30k again?
the game is getting boring, it’s going to dip and dip and dip until it’s just a bunch of turds shooting red dots so they can collect their space junk. How fun.
Itʻs a narrow ledge, this “sandbox” situation. Players are proving they cannot provide enough content to a large enough crowd to be of enough interest to subscribe for things other than PVP or item/mineral mining.
Thatʻs on CCP to fix, because “reward” means many things even in a risky environment. Great game play or great fellowship or great WH adventures or great storylines or rare ships or even the chance to visit a planet…
The days of free-form fleeting is long gone; that was 2004, this is now. Weʻre =over it=. Content, CCP, content! Not just this Triglavian invasion stuff but more missions, more situational anomalies, more epics with twists and turns, more to explore and actually get involved with besides large-scale wars and mining every damned rock in a system.
Dear CCP, if youʻre not monitoring this thread and gleaning the overwhelming reason thereʻs so much salt, let me give you my admittedly unsolicited take on it: that narrow ledge of the sandbox (null) is crumbling, whether or not youʻre running a blackout. The clothes, the ship skins, the modules, the anomaly situations - these are not growing to the expectation of a crowd willing to pay, so weʻre left with the same old mindless activity day in and day out. Thatʻs an environment ripe for afk/botting and attempts to fix this only whittle away game play for other segments of the population.
Example: you want to have a lot of fun with a pirate anomaly? Make an eye patch a rare drop from a cargo bin that requires hacking and might, if youʻre unlucky, summon a flash mob of varying degrees of difficulty. Silly, yes, but you come up with 100 of these and surely some will stick to the wall.
Engage the players. Name missions after them when they create one you use. Etc, etc, etc.
Just…please…add…content.