Then why she complain? Back in times it was evident that is a bad idea to do level 4 missions in frequent places because of those loot hunters. This is just a cool feature in EVE that makes it special, not a bad thing. You can be a loot hunter, its a path in EVE you can choose. And we should disable it because people are too lazy to adapt? That’s what kills EVE in the first place, not the loot hunters.
It’s not a loot hunter it’s a bait.
The guy wants him to attack him and he stays on the grid for half an hour after shooting his mtu.
What he’s complaining is the behavior of this guy who remains here for 30 mins while it is clear he won’t take the bait.
Why would he not complain ? I already lost a MTU while farming in a non-hub station. Your claim, that this happens because of hub, is wrong. This happens because people can do it and the system is made in such a way that beginners believe they can kill a frigate in their pve bad-fit low-skill battleship.
I think the bad thing in this, that a beginner can have a low-skill-bad-fit battleship without any clue of the game mechanics.
prove me that they don’t have any clue about the game mechanics.
Most of the time players die because they don’t know game mechaincs tricks that griefers can take advantage of. The solution is not deleting the game mechanics, but teaching newbies about them.
The other point is, in the past, you rarely got any suprise by griefers because you read guides, made your own research, ask questions, read forums, search google. That’s what newbies don’t do nowdays and they are griefed/ganked, etc…
and how is not knowing “game mechaincs tricks that griefers can take advantage of”, being
?
Most people have no clue that warp speed deceleration is limited to 6 AU/s and believe that a ship with 40 AU/s would travel twice as fast as a ship with 20 AU while in reality, there is less than a second difference over 40 AU.
Does it mean most people should not fly a BS, as they are ignorant of some of the game mechanics ? And why a BS and not a BC ? not a cr ? a ds ? Why even let people play with a frigate when there are mechanics they don’t master ?
Maybe specifically those people play in HS because they just want to enjoy a space simulation and not to have to deal with the complex mechanisms of Eve ? Who are you to put an arbitrary limit on who is allowed to play which ship ?
I say the problem is that people are not introduced (nor they do their own research) in a bunch of game mechanics that advanced players know about and they feel themselves scammed. Not the scams are the problem, or the “exploits” that people can do in this game. This game is cruel, full of sadistic type peoples. And overall the game is hard for a newbie nowdays. In the old days, it was easy, because there was not that many (rewarding) games you could choose from and you educated yourself because you liked the concept of this game. Nowdays someone got scammed in EVE when he is young, most of the time he leaves, or whine, and not thinking: “oh, i was scammed, how cruel this game, this is awesome!”. And the last thing that it comes to his mind is “ok, i’ve been scammed, i do some research, i prepare, i adapt, i see this as a challange”.
how does it make “not knowing some mechanics” the same as “not knowing any mechanics” ?
Why would it be interesting for him to be shot by people who have a lot more SP than he has, more knowledge, many alts ? He is just a prey without a mean to defend himself. Maybe the guys he is gonna talk to are actually gankers alts.
It’s a game of “trust noone” so why would you trust the advices of other persons ? If he asks in local for help, he will get scammed/spammed. What is the point ?
In the end yes it becomes a big waste of times for many newbros. Some may be able to withstand this feeling, some may not.
You don’t seems to understand the situation. EVE has some mechanics that other games don’t have. If you eleminate those mechanics (that are avoidable by knowledge mostly) then it won’t be EVE anymore. That’s why devs (yet) not done anything about suicide ganking, etc.
The point is: a player has to adapt, gather knowledge, or maybe get friends, and make a goal to pick up the fight against the griefers. Or he can leave the game. But he come to this game becuase this game is famous about being a sci-fi simulation sandbox where nearly anything can happen, and butterfly effect, etc. So if you just make it safe, eleminate features that harass and cruel for new players, you kill the butterfly effect, the challange,the urge to make friends, to make trust, to organize, and you just make the game a simple space-worldofwarcraft.
Right. But with a new player loss rate of 90% you have almost no chance of growing the game. And the game is in a long state of decline.
I have to believe there are better ways to preserve your butterfly effect than griefing new players.
It there any tutorial mission where you have to deal with canflippers or anything? Where you have to haul something and some npc-s gank you? Nope. Why not? Because in the past, people could read and research. Nowdays they can’t. So there should be a tutorial about ganking and things like that. It sounds so lame, but as EVE needs a bunch of new players, it’s better than eleminating the core concepts of the game.
I see your point. That’s not a bad idea. It does make me cringe a little, 'though: “Hi, welcome to the game! Before you start, let’s talk about how to deal with the inevitable griefers that’ll interrupt your gameplay.”
Not a very warm, welcoming message … but it’s very EVE.
Prove it again.
You are mixing terms and things together but I am the one “not understanding the situation”.
You have a vested interest in the game being bad for beginners, so you ignore every part that tells you it is bad for the game.
Just by curiosity. And the first thing he learns, is that he needs to farm like any mmo. The second thing is, the game is very complex / lacking consistency so you have to learn a lot of mechanisms that are in opposition together. The third thing he learns, is to not trust anyone, and to not trust game mechanisms because they are lying to you. And finally, what he learns is that without experience and SP you are but a prey for people who have more of those than you.
Because it costs time. And if people in the past DID research, then can flipper would never be so many. So the people who did not read about it, and fell on it, either left silently or had the chance to find something that kept them in the game. Nowadays they just leave silently.
I’m sure you’ll have a lot of fun when there only remains experienced players in HS who won’t fall to you tricks.
Thank you. You can read about how to implement this idea to not be a complete lame thing in here:
One must be able to listen to reason in order for something to be proven to them.
You don’t seems to understand the situation. And i think you just pretend you don’t understaning it because this is your hobbie to talk trash and energy vampire here.
But I try last time:
“You have a vested interest in the game being bad for beginners, so you ignore every part that tells you it is bad for the game.”
I say again: what is bad for beginners in an other MMO is totally different in EVE because it is a part of its principles.
“And the first thing he learns, is that he needs to farm like any mmo.”
Prove that. Lol. Why? I think the clever realise that he can make money withouth much farming, just by taking advantage of the game economy, etc. Anyway why you need farming in EVE?
The other stuff you say is just what I say, the difference, is that you see this as a problem, i see this as an ugre to be organized, make friends, etc.
“I’m sure you’ll have a lot of fun when there only remains experienced players in HS who won’t fall to you tricks.”
You will be suprised, but i never ganked, scammed, etc anyone, cause i’m not that type. I just like this character name and graphics. I like helping people, but sometimes it’s just hard if they don’t wanna help themselves. And most importantly i like EVE and i don’t want it to be dumbed down.
I think you got lost in your conversation. Obviously the guy mentioned “game mechanics” from your own quote and not some obscure secret.
Because no ship is created for free.
You seem to not understand Eve.
I start to belive that CCP should have been made a game EVE Miner instead of EVE Valkyre and people could mine there (and in VR) in peace with beautiful asteroids in complete peace while they chit-chat. The game would be a monthly cost game, but if you mine enough, you can buy that 1 month game time to mine again for free!
No all Plex has done is increase the number of parasites in the game.