I know how you feel.
I remember spelling and grammar being important life tools.
Sadly it’s a dying concern these days.
I know how you feel.
I remember spelling and grammar being important life tools.
Sadly it’s a dying concern these days.
just buy plex, why would anyone play the game when you can use credit card to get ISK? Pay with credit card, get your ship, get blown up, and do it again!
Perfect loop for the money-men [not you, but the devs who only count irl money]
it’s a sandbox game, you can shape new eden however you like
lmao xddd
Changes my Tengu to Tinkerbell Pink with rainbows and renames it ‘Teletubbie Warrior’…just to annoy you.
And to be honest, fixing EVE starts with you. If there aren’t enough pirates in low, how about you be one yourself ? And maybe people who’ve never been ganked could stop whining about ganking. And…well, you get the picture.
What happened? Alphas, injectable/extractable skill points and massive null blocs that have hardly done anything in a decade.
CCP also got sold to Pearl Abyss.
Better question: why do angry players assume rants with no relation to reality or sense achieve anything?
To answer your rants more directly: things have been done in various ways because most of the creative staff left the game well over a decade ago, and left it in the hands of some middle managers and accountants.
The game needs money to run, they don’t really know how to make the game more interesting and attractive, so decided instead to ‘go vertical’ and pump their existing client base for as much cash as possible. Hence the multi-boxing and multi-account design.
Then their data showed them that certain elements of the game were causing far more players to quit than to stay, so again, they had to alter some elements to keep the paying customers.
Then they learned that the players who organize into large active groups in order to take control of space and farm it for maximum profit, pay more than players who don’t. So most of the game design became focused on herding players into Null groups and making Null so profitable that competitive players just ‘had’ to go there.
Then they learned that players pay more money to access more new powerful stuff. So Rorquals and Citadels and other shiny new things got introduced that were so profitable or powerful that players ‘had’ to use them or fall behind.
And then they noticed that all these “had to have”, OP changes made players really rich. And they weren’t fighting that much any more. So in their middle-manager, accountant wisdom, they assumed the problem was that players had too much ISK and too many ships. So they decided to take all that silly wealth away and create “Scarcity” because obviously, if everything becomes twice as expensive and hard to make, somehow this will result in players throwing all their wealth away in huge battles so they can all become poor trying to replace their assets.
Basically, it’s all been because some top management with the all the creative spark of a dead battery have been chasing the money, and the money comes from players who only want to pay for things that make them space-rich.
So half of it’s on them. And half of it’s on you. TBH it’s really the players who keep paying them to deliver a mediocre product that deserve much of the blame.
Listen to their middle-manager and accountant logic. Stop paying them. Take away their income and easy farming and they’ll have to fight to be a better company. Or just keep sending them money and b1tching about it.
That’s the neat part, Eve never was “good”…
Short Answer - CCP got sold to a South Korean games developer, Pearl Abyss, who deal more in mobile gaming these days.
Maybe a good place to start from, when playing this game, is not to get offended so easily. Like by a color. You’ll end up having a much better day.
Wow is much better game then Eve, lol. WoW has story, characters, audio, voiceacting, intresting mechanics, raids and dunegons, and so much more. What EVE has? early 2000s UI and zero story, zero voiceacting, zero custscenes, its fake simulator rfor neckbeards.
One of my bestest friends played WoW for a long long time. For years. And he was always raving about it and tried to get me on board as well. I looked at the game, tried it, and it was just meh. I couldn’t understand what the point was and it was so uninteresting to me (I’m not a gamer at all, by the way). Whereas EVE was something I ‘got’ right away and I’ve been here since 2009. And my friend, who played WoW, tried EVE but he couldn’t get into this game at all.
It’s different strokes for different folks. Nothing wrong about that. But this game is not inherently ‘wrong’ or ‘bad’ just because some people don’t like it.
My WoW friend stopped playing WoW too a couple of years back. Said they changed things over there, and the game is no longer what it ‘‘used to be’’. I guess that is true for EVE as well. Especially if you’re a returning player from 200X-201X, it will be a shock when you come back. People also get older and their priorities change, or they want to see the same game they played when they were 25 and get disappointed when the game has moved on.
You either adapt or you don’t. It is what it is.
The death blow was when CCP sold it to Pearl Abyss… It’s been a money grab ever since which drove off alot of players… Alpha accounts, multiboxing, massively encroaching upon skin sales, not giving a damn about ruining player investments, etc…all out of pure greed… It’s a damn shame, but I still enjoy the mechanics and strategy of it over the other space games like ED and SC…
Oh God…I hate cut scenes. I remember them from Tiberian Sun, and I’d be like ’ Please just get on with it…'.
Even the opening of Skyrim is excruciating if you want to play it again. There is just no way of skipping what is almost 20 minutes of ‘intro’.
People keep trying to blame it on Pearl Abyss. And also getting their facts wrong. For instance, Alpha accounts were added by CCP two years before PA bought it. CCP did that to stave off the drastic decline in player base that was happening in early 2016.
Multiboxing has been here (and complained about) for a decade before PA came along. Same with “ruining player investments”. (Blueprint scandal, Summer of Rage, tiericide, PoS, manufacturing changes etc.)
In effect, PA has been almost completely hands-off with EVE and there’s nothing CCP wasn’t already doing before PA bought it. Skill selling, log-in giveaways, all those things were straight CCP. About the only money-grabs ‘new’ since PA bought out is Hypernet and Paragon, and again those are both standard CCP tactics.
Both CCP and PA have added mobile gaming to their offerings, but that’s simply bowing to massive market trends and hoping to stretch their IP a little further. Neither one is primarily a mobile game developer.
Long story short - CCP is still being run by the same folks who drove it into the ground from 2009 on and finally ended up having to sell it in order to keep running. If anything, CCP seems to be at least trying to focus on EVE a bit more since PA took over. Which would be a good thing, I suppose, if only their idea of ‘focus’ didn’t often translate to “kick it until it starts working again”.
I don’t think anyone’s necessarily blaming Pearl Abyss. But scarcity came about after EVE was acquired, and you’ll be hard-pressed to find anyone who feels there hasn’t been a push for monetization over the last few years (PLEX prices, SKINR, etc.)
PA has provided loans to CCP, so you’d have to be pretty naive to think that it didn’t come with some strings attached - so I’m not sure I completely agree with the “hands off” assessment.
The real problem with EVE is that CCP keep focusing on NPC and thus PvE driven ‘events’. Now I recall there’s a quote from CCP themselves somewhere saying the purpose of PvE is to drive people into PvP. Yet the reality is that all you actually get is the ‘leave me alone…I’m doing PvE’ crowd from people who do the ‘event’, have no intention of ever doing PvP, and then are never seen again or who log in again 6 months later for the next one.
Plus these ‘events’ make complete nonsense of EVE being a ‘sandbox’. From my perspective, EVE is being micromanaged to death…and CCP should just give players the tools and let the players get on with creating ‘events’. It’s not, as some suppose, that CCP are not doing enough…its the complete reverse…that they keep interfering in the alleged ‘sandbox’.