EVE Online dev team is understaffed

I spent a lot of years doing financial consulting. And a lot of conversations ran to “hey, there’s self-made millionaires out there, so the system’s obviously working. Poor people have only themselves to blame.”

So, my question is, are you a millionaire? If not, why not? Obviously it’s possible. If you’re not, it clearly reveals more about you as a person than it does about RL economic systems that have a strong bias on making the rich richer and the poor poorer.

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And having more assets, more accounts, more SP, better fits, better ships, better everything does not matter right? And rebuying your losses also has no effect, huh?

Lmao, okay come on if all of this does not matter,
And eve is a entirely “skill driven games” than throw it all away and start from scratch on a new server, whats the problem then?

… i first thought you were joking but ur actually serious about this, lol.

You probably missed my previous comment:

Why have a new server without highsec PVP, when Eve Echoes can be played on PC and doesn’t have highsec PVP?

It seems fair to permit comparisons between the success of Eve Echoes to the success of Eve Online.

Because EvE echoes is mobile port which can only be run on PCs by shitty third party emulators, looks like dogshait, has a mobile interface, mobile performance, screen resolution of a gameboy advanced, has cut content…

its f-ing eve mobile not eve pc, hmm… maybe thats why?

There are first-party-platform PC spaceship games that don’t have PVP and way more content than Eve Online.

It sounds like you have a very specific demand, and are putting your wishes and expectations into a very mismanaged company’s hands. That doesn’t bode well.

There is an alternative that matches a very key demand of yours. But you identify shortcomings. This is usually called a “tradeoff”, and somehow I’m not surprised to hear by the veracity and rhetoric of your reply that you’re not a fan of those.

I. do. want. pvp.
I do want Tranquility to stay for players free to choose.
I’d like a new server option, for player free to choose, with pvp enabled in the entire galaxy despite highsec.
I never said i dont want pvp.
I am simply defending CCP because i think their new server testing is a great step in the right direction, for soooo many other reason than just “disabled hs pvp”, scroll up and read, there is so much more benefit in this.

What i dont like however is clowns coming up with “skill progression in eSports to reflect EvE online” or “why dont you play a mobile port android game on your windows instead?” and other 200 iq strawman bullcrap arguments every first grader could pick apart.

Thanks for the earnest part of your reply. From your curt repetitions of “new server” with little elaboration, I was getting different impressions than you intended. Thanks for clarifying.

However,

I never called you a first grader. However, given your overly needlessly hostile defensive picking apart of a question – one I originally called a “dumb question” (you too can scroll and read up) – I’m starting to agree with you more.

Well, my bad for rude wording.
But i’m discussing in here with some of the mindnumbingly stupidest arguments one could ever imagine.

I mean if people would just be honest and go like:
“i dont want a new server because it has the potential to attract players more than TQ, it might be the more appealing server for many players, thus i see my assets and effort in risk on tranquility.”

I’d go instantly applaud and be like, thats an actual statement.
But instead some people go all out and search for the most stupidest excuses.

I don’t want a new server because it has the potential to attract some number of TQ players, and TQ would die due to low numbers. The new server, however, would also not have enough players, and also die shortly thereafter. Thus I see everyone’s assets and effort at risk.

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:tada: :partying_face:

I am glad you found it useful.

Perhaps you can understand why I then questioned the viability of choosing the not-dead Eve Echoes game to play that has already proven to co-exist with Eve Online, without killing off both games/servers.

Even if to you it was such a stupid question.

Or is it still a mystery of “why did he make a ‘200 iq strawman bullcrap argument every first grader could pick apart’” at this point? In which case I’ll let it lie.

EVE is dying !
players are leaving!
let’s create another server !
oh wait …

I do disagree that similar measures CCP taken in EvE china, speaking new server, new galaxy layout, whole new content, no more HS ganking etc. would kill EvE PC.

In fact i do believe it would boom the game into long not seen publicity and player numbers.

I actually do believe this is the exact right step to take. Congratz and applaus to CCP for their boldness.

But after discussing this over the entire day, detailing and argueing almost every single aspect one could ever come up with to this matter, i now need to touch some grass. 07

At no point has a second server been actually mooted except by monkey.

“A special test server” doesnt mean two play servers.

But Im sure thats impossible to understand by people way smarter than me.

Well lets quote CCP for Ramona and the curious quiet reader who doesnt want to go throgh 270 replies one last time:

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Oh look exactly what I said

You need to try harder

@Forum_Monkey
Do be aware that the “facts that he is dropping” are misleading, as, for his example, he chose a mix of toons that give the worst ROI possible.

And, I haven’t looked at mining profits in a while, but considering the example setup he chose, I wouldn’t be surprised if he didn’t account for everything one can do in order to maximize profits (i.e. mining in systems that get a mining buff, getting the best reprocessing rates from station/rigs/implants/skills, using sell orders, selling out of markets with better prices, etcetera).

Now, that being said, I am not trying to argue that HS mining is a particularly efficient use of one’s time or isk if they’re looking to make money. I was just really irked by him using facts to paint a misleading picture.

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Will the Lore be written to include a parallel New Eden Universe with detail?

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This is true. In fact, CCP kickstarted the market with NPC buy orders. However, the player driven market is also something that a lot of players love about Eve, and NPC buy orders would undermine that. For example, when I used to do industry, I liked setting up low ball buys order for ore in popular mining systems, which would then get filled by lazy miners. However, if CCP sets up NPC buy orders, that would create a price floor, which would undermine my ability to exploit other players’ laziness. The end result is reduced player choice, and less opportunity for me to profit from making smart market decisions.

But, I wasn’t talking about the market. I mean, a carebear paradise server would cause problems with the player driven market, and possibly require CCP intervention. But, that’s least of my concerns, especially since that would be a you problem.

Critical Social Mass

So allow me to explain what I was actually talking about. First, devs have observed that social interaction is important for MMO players, and that it can have a major impact on player activity and retention. For example, making friends and joining communities can increase player retention (which is why many MMO’s will create incentives to join communities and play cooperatively), while a falling server population can spiral out of control if it gets too low. In other words, if the server starts feeling too empty, more players will quit, causing the server to be even more empty, which will cause even more players to quit. In fact, many devs consider MMO servers to have a “critical social mass,” or a minimum amount of players that has to be maintained in order to keep a server from dying. Thus, splitting the population of a niche game, at a time when player numbers are in the dumpster, and players are already complaining about New Eden feeling empty probably isn’t the most prudent idea.

Players are the Content

And, if that wasn’t already reason enough, this is also a UPvP sandbox game whose main content is the players (yes, devs have actually said this in presentations). I know there are plenty of guys who will happily grind away at Eve’s barely serviceable PvE, but that’s not why a lot of us started playing Eve. So, not only would a server split result in less social interaction, but also less content for players like me. Thus, this will also negatively impact player numbers, further increasing the chances of a server collapse.

Now, it is possible that dramatically compacting space might help to keep both server populations from collapsing. However, that doesn’t change the fact that someone who doesn’t even want to play Eve is willing to gamble my favorite MMO on the chances that CC FRIGGIN P will be able to make this work… CCP… really? What’s your encore, to ask Michael J Fox to shave my balls?

image

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That sounds more like gui netrek than Eve. Meh.

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