In a global sense, it’s like playing any other game. Specifically for EVE Online, it’s currently only a minimal experience, using makeshift screen reader tools. I really hope this changes so I can play EVE at a more serious level and more comfortably.
If you formulate your question more specifically, I can give you a more precise and detailed answer.
Hello everyone!
Since CCP Games has shown no interest in making EVE Online accessible for visually impaired players, I’ve taken it upon myself to explore alternative ways to access the game. For a while now, I’ve been researching and testing two specific methods that allow blind players to engage with the game.
I wanted to share my findings because I’m sure there are other visually impaired players in the EVE Online community who also want to dive into the world of New Eden. I hope my experience can be helpful and assist someone else.
You can find detailed information by following the link below: AltSight’s Daily Work — A Blind Game Tester - InviOcean
There’s a problem with all this. Any system that helps partially sighted people by way of focused messages is going to end up being used by fully sighted people for the same purpose. I mean, why mentally sort out all the clutter on the screen and focus in on what matters….when there’s now a system that does all that for you ? This would fundamentally change the nature of the game.
Your suggestions have merit, but are not technically feasible. It is wrong to say CCP has “no interest” in resolving such issues. For example, they have made efforts to accommodate color-blindness, but what you are asking for is not realistic.
I do not know.. On one hand I applaud your effort. At the same time I do not know the feasibility of this either. Not understanding coding is part of my problem. The other half is that as the altsights article points out there is still a lot of research to be done.
Most blind people use a combination of NVDA for windows and VoiceOver for macs and iphones. Android isn’t so popular, but there it’s TalkBack. There are TONS of blind gamers, and far more complex games that Eve that have been intentionally made blind accessible by the Devs, from The Last Of Us 2 to Forza Motorsport. Eve is perfectly suited to it.
There are quite a few misconceptions in the replies. There are lots of blind gamers. The way blind people interact with interfaces is through audio, the text being read out by synthesised speech. And Eve is playable without touching anything other than interfaces, meaning it’s by far the big MMO most suited to blind accessibility.
The first thing that’s needed is for the menus to be navigable by keyboard/controller, because mouse cursors don’t work for blind players. Then it’s a question of one of two things, either 1. exposing the game’s UI info to the operating system’s accessibility layer so it can then be accessed by external screen reader software, or 2. Implement internal text to speech functionality. It isn’t a great mystery, loads of other games have done it already.
You said the work was done. Either it is done, and congrats, I’m impressed. Or it isn’t done, in which case I’m going back to “this isn’t feasible at this time”. So either the work is done or not - you can discern my response according to your input.
But how will the human and AI robot communicate when either side of the conversation uses wordsalad?
Humans can talk in wordsalad due to various reasons such as being under the influence of alcohol or other and AI robots could speak in machine code which will turn out to be wordsalad for the human ear.
Meaning lost in translation?
What happens if a human used to communicating in wordsalad converses with an AI robot that is talking in machine code wordsalad? Will they be like whales and dolphins (their meat tastes great) and communicate in a much more information dense and efficient way?
I have very little experience with Braille, and remember MS once tried to make a Braille interface for personal computers.
If you have ideas on what exactly you think would be useful, I’m sure people at CCP will likely read and try understand what are “accessibility” improvements that you are mentioning.
Make some real world examples, so everyone can grasp your pitch.