Hello, Capsuleers of New Eden! My name is Serhii. I am a completely blind person, but I love video games. And this love makes me fight to ensure everyone can enjoy their favorite titles.
EVE Online is not just a game; it’s a unique universe with its economy, epic battles, and limitless possibilities for exploration. But for us, blind players, the current interface is an insurmountable barrier. We simply cannot immerse ourselves in EVE.
I have already raised this topic on the EVE Online forum in 2019 and 2023 Accessibility for people with disabilities and EVE Online Accessibility Support
I received support from the community, but my concerns were never acknowledged by the CCP Games team.
In 2025, my interest in the issue remains strong. I — along with an entire community of blind and visually impaired gamers — still want accessibility in EVE Online!
Moreover, since then, I’ve played and tested many games designed for blind players, and now, from personal experience, I understand how accessibility works and how it can be effectively implemented.
EVE Online, with its vast amount of textual information and logical, object-oriented structure, has enormous potential for adaptation. If CCP Games takes these steps, it will not only attract a new audience but also show the world that EVE is a game that evolves and cares about its players.
Here are some key points for accessibility integration:
Voice acting for all text: So that a speech synthesizer (or popular screen readers like NVDA/JAWS) vocalizes all interface elements, mails, item descriptions, news, everything that is text.
Real-time important information vocalization: Notifications about damage, target data, chat messages, module status, shields, armor, warp drive status.
Voice customization: To be able to adjust the speed and volume of the speech synthesizer.
Enabling/disabling individual voice alerts: The ability to manage voice alerts for important events such as enemy appearance, mining completion, target lock, module activation, and docking.
Spatial sound for navigation: 3D sound that will indicate where other ships, stations, and asteroids are located.
Why is this cool?
New pilots: We will attract an entire community of blind and visually impaired gamers.
Excellent image: CCP Games will show that they care about accessibility.
Innovation: CCP Games will stand alongside industry leaders such as Activision Blizzard, Naughty Dog, Ubisoft, and Sony, who are already actively implementing accessibility.
Benefit for all: Many features developed for the blind, such as voice alerts, will also be useful for sighted players.
I believe that the potential benefit and gratitude of the blind gaming community will be immense.
For the past few years, I have been working on video game accessibility and adaptation as part of the InviOcean project team. We have both personal blind gaming experience and a clear understanding of how many of these functions can be implemented relatively simply and effectively, minimizing the burden on developers. We are ready to be a liaison with the blind gaming community: provide feedback, participate in testing, and share experience.
This time, I’m not limiting myself to a forum post — I’ve written a dedicated letter to CCP Games asking them to address accessibility in EVE Online. But to truly raise awareness, I need the support of the community.
If this issue matters to you, let’s show CCP how important it is! Like, share, and talk about this post on forums and social media. The more support we get from fellow pilots, the greater the chance CCP will take notice, and EVE Online can become accessible to everyone!
Thank you for your attention and support!
Sincerely,
Serhii