EVE Online: Onslaught brings more quality of life changes, fresh balance, two new triglavian ships and content and more iteration on abyssal deadspace, as well as a whole host of new navigation structures that further enable capsuleers to become masters of their domain.
Also arriving are three new Upwell Structures, the Ansiblex Jump Gate, the Pharolux Cynosural Beacon, and the Tenebrex Cynosural Jammer, as well as the new Kikimora class destroyer and Drekavak class battlecruiser, which add to the Triglavian ship tree.
In addition to this, the first player versus player encounters have been added to abyssal deadspace, along with a new co-operative mode, allowing up to three frigate class hulls to venture into abyssal deadspace together in order to face off against the Triglavian threat.
EVE Online: Onslaught also includes the new activity tracker, allowing pilots to chart their achievements and future goals in New Eden, along with updated visuals on stargates across the cluster, a new global search function and many more quality of life improvements.
•IClicking Contract notifications does not open the contracts window.
•Activity Tracker fails to log Abyssal Deadspace encounter completed if exiting from the PvP pocket.
•Entering Abyssal PvP by jumping to a new solar system will not load up the correct nebula.
•Character Selection screen background image is incorrect.
•Some minor graphical issues and flickers in the new Abyssal Deadspace dungeons.
*Activity Tracker does not display player portraits.
*Activity Tracker does not always update automatically.
*Universal Search is currently not showing new items added in the Onslaught release.
*Stargate audio does not obey inactive client mute setting.
*Some players who were training Triglavian Cruisers prior to the update are unable to modify their skill queues.
*Planetary Interaction: Merging the Planetary Production colonies window in Compact mode with another window will return it to the full sized mode.
*Activity Tracker: Delivering a corporation industry job increments the Industry nodes of the player that delivered the job instead of the one that started it.
*In some rare cases the client UI is not showing the options for docking at a station or Upwell Structure. Workaround: Use the Autopilot.
*Pilots that were in control of a Structure before the patch are now unable to undock (and do not have an active pod or ship)
In my case all corp bookmarks are gone after the release. Relogged multiple times, doesnt change a thing. Dont know if this is a common issue or just for me. …
Level in the main section of the activity tracker does not seem to update automatically. Had navigation on I, then a notification indicating that I had reached level II, but the icon on the wheel still showed a I.
Regarding the neocom toolbar: Some of the icons are highlighted with a brighter background. If I interpret this correctly it is meant to indicate open windows. However some icons stay highlighted even if I close the corresponding window again.
• We are already working on a fix for the Activity Tracker currently not updating automatically.
• The highlighted background after clicking a window a second time is to denote that although the window isnt open, it is still loaded in the background.
Dalron said what I came to say - Activity Tracker does not scale and zoom out properly. It was working on SISI, so I’m not sure why it’s not working on live.