I see that EVE was over 30k active players when I logged in yesterday. I wonder if the Revenant updates (mining and graphics) had a lot to do with this…
more likely people farming Characters.
Still activity, no…? The active player count hasn’t been over 30,000 for quite some time…
The actual content of the update doesn’t matter to me, just saw the email and was like ‘oh yeah. EVE exists!’
FF14 is dead for the next few months at least anyway so no reason not to come back and play a bit.
You know, that grinds my gears. It’s like, fine. Multibox. But can’t you at least come up with some different names? When I see local like that, it kills the immersion.
bottingmonkey01
bottingmonkey02
bottingmonkey02
…
ai-ratter01
ai-ratter02
ai-ratter03
…
cat-ganker01
cat-ganker02
cat-ganker03
…
This originates from the old login experience and account management i guess.
For security reasons you were asked also for character names on login and having all that in a standardized way helped to ease things.
So some people just don’t care and want it easy. It is a legitimate way of playing if you can handle your mouse yourself and do not use input replication.
However some people generally see multiboxing as an exploit. And just can’t accept it and get very annoying in local, start to convo you, start to report you, start to attack you, in short generally harass you without any reason when they see you doing your stuff in local.
So other players very sick of this harassment just redid all their character naming to not be generic anymore. But this comes at the hassle to have a good documentation which characters are on which account. Sometimes not easy to remember.
And then there are of course the ones who do the naming by purpose. To get the reaction and harassment from others in local. To make them feel uncomfortable and to know they are emotional upset. This is EVE afterall and there are tears to be reaped.
If multiboxers become the majority and they find out, their heads will likely explode
And the issue with this naming scheme is? It makes it easy for you to identify who is likely to be multiboxing.
CCP have done statistics of Players’ number of accounts and found that the average Player has at least 3+ accounts, while some have 20+ or way more. Veterans are of course more likely to have multiple accounts than newer players.
Having multiple accounts is not the same as multiboxing
If only there was a (better) way to tag characters then multiboxers could get more creative with their character names
I blame the spamming of adverts on Facebook and Youtube. Now I would say, I get these adverts from meta data, and this is true. However my son who never played Eve Online, living in Germany, says while casually viewing Youtube has been spammed with the ads. He just recently returned for his birthday with us. I was hoping he would come back with news of a new future schwiegertochter. Alas no luck, he is 31 now and still single!
Oh well, back to the population thing, I would say it is paid commercials. About 20 to 25% of the new people should stick around and the rest will be ganker bait.
Have fun!
I wouldn’t call since late winter a “while now”… There was a good 6-8 month dip post-Equinox and we still haven’t returned to pre-Equinox numbers. Overall though, the numbers are trending in the right direction. There’s a better than even chance that the end of 2025 sees EVE player numbers the highest they’ve been in years (barring some disastrous expansion).
I get a feeling if they keep messing with hi-sec the numbers will plummet. I know, I know it’s cool to hate the hi-sec players. The bottom $ for CCP is the whales afaik don’t live in low/null-sec, they live in hi-sec. That’s a lot of bread to drive out of the game and the share holders are not going to be happy.
Without messing with high-sec, I do think they could tweak the loot drop rates, ie:
• High-sec is 25% (maximum)
• Low-sec is 50% (maximum)
• Null-sec and Wormhole space is 75% (maximum)
• Pochven is 90% (maximum)
This data is a bit dated, but at Fanfest '22, CCP was revealing statistics for attendees and how they compared to Eve players as a whole.
They said there were 831 people attending who made up 0.3% of the player base. That makes 277k active players.
They said those 831 people held 6542 accounts, which made up 0.9% of the player base. That makes 727k active accounts. The attendees had about 7.9 accounts per person while the player base as a whole have 2.6.
What they did not say was what the distribution of Alphas to Omegas was.
Most of those are dead accounts or accounts that players rarely use. I myself have 40+ accounts, but I only ever play on 5 of them.
Interesting stats - thanks for sharing!