As we all know, EvE is a game that can get rough for even more modern computing equipment. Potato mode has become a funny, yet very important, moniker while playing EvE in any large fleets battles. Although I thoroughly appreciate having the option to easily and quickly switch between different graphical settings, I find (as I think many do) that in the end it is much more simple to just plop your client in potato mode and leave it there. This is a shame considering the wonderful work and advancement that the Art Team have done over the years. EvE has become a beautiful simulation of space and spaceships, and I would love to see something implemented that would allow those players who can run EvE on its most gorgeous settings to be able to see the beauty of the world more often in their play without any hassle.
What I propose, if it is feasible to code into the game, is a couple of different option on our graphics settings page dealing with optimization of settings. I have been trying to find the best way to put this idea into words, and I think the easiest way to explain it is by writing out a bit of an equation/code.
If(local.count) >= (1000) Then(optimize.settings) = (performance.mode) Else(optimize.settings) = (quality.mode)
In this example, the count of 1000 in local, as well as the “Performance” and “Quality” modes would be user defined in the settings menu.
If(OpenClient.count) >= (3) Then(optimize.settings) = (performance.mode) Else(optimize.settings) = (quality.mode)
As in the example above, the open client count of 3, as well as the “Performance” and “Quality” modes would be user defined in the settings menu.
I would love to hear some feedback from the community as to if this is something that would help others. I know that there are those that will say “Why, just dont be lazy and change your settings”, and I understand that point of view. With that in mind I hope that others will also see the benefit of my suggestion.
Fly safe Capsuleers! o7