So, after having tryed all kind of missions, and not getting stucked yet… this event seems not that bad, even if i’ve only spend ISK and SP and not earning it, like it’s suposed to…
Here comes my sugestions for the same event or similar in the future:
First of all, the event should be re-made and launch again during this winter, it’s not enoght only at Christmas.
Then: the boosters should be clasified through security rates. Basic in HS, Standard in Low, Advanced in Null and Extended in WH. The BPC should follow that rule aswell. PVE should not drop boosters, that could be too OP for Combat players while miners and scouts have to craft it. Mobs should drop crafting materials like if PI or salvaging ones were. Then the scouts drop the copies. Miners drop the special materials. And all of it meets at market for freely crafting of everybody. Also 3 types of mining materials and sources: roid mining aka solid materials, ice harvesting aka liquid materials and gas huffing aka gaseous materials… all 3 needed to craft the boosters, not just the easy mining ones… with reprocesing equivalent, let’s say veldspar and ice… reactions needed for the gas may be is too hard and unavailable…
Drop rates acordingly with security multiplier, ship size and numbers for combat, security multiplier for scout, and yield for mining, roid should have a lower yield than ice and ice a lower yield than gas… or proportional need for the crafting.
Then, the idea of gates is useless, for security purposes or anything… different rooms for combat, mining and hacking is cool but not needed… seems more cool a full base of operations at the north pole of the Ice Dwarf with refineries, nodes and pirats. Just 1 room with a beacon is needed. No damage barrier arround the site.
Event site not that near of the surface of the planet, a bit darkier, with usual camara abilities. Some asteroid rocks, some ice rocks, and a few gas clouds… gas clouds not covering the whole planet at 0km… are clouds, like rainy clouds, not the whole atmosphere.
With ORE mining ships and ORE haulers as NPC, that drop mining materials for boosters. Mordus ships that drop PI/Salvage materials for boosters and haulers with mining materials too. May be hostile towards both the players and the ORE ships. Serpentis/Angels ships protecting the ORE ships, without haulers, droping like Mordus. Hostile towards Mordus and neutral against players unless players engage ORE. With standing properties and bounties.
Missions for points acordingly to a role/profession of the player, not random. After a mission being completed, the same one appears with higher numbers requiered. Choose the Protector path: protect ORE and kill Mordus. Pirate path: help Mordus killing ORE and his Serpentis/Angels protectors, may be being Mordus neutral againt the player while following that path. Scout path: hack nodes, i don’t see the need of relic nodes, only data fits the lore, but could be a relic path and a data path. And 3 miner path: asteroids, ice and gas. All the paths as permanet missions.
The Location of the Ice Dwarf could be an existent Ice planet, may be limited to 1 ice planet per system to avoid having 4 event sites in a same system with 4 existing ice planets… while other systems don’t have event site cos of lack of existing ice planets. (Something similar to the whole event could be done in Spring with an event about Gas or Storm planets, just my whish)
Okay, and all detailed about drop rates between securites, all the roles and materials needed to craft the boosters, 1 room for all the paths, NPC factions involved and Lore correct, 3 paths for the 3 kind of miners, may be even PI’ers and Salvagers involved as mob loot, and the location of the event… what’s left?
The Skins can be gained with mission pints, event modules could be crafted following the boosters rule, the event modules should be a faction/augmented version of T2 modules without existing upgrade, cos just fusion 2 modules don’t make too much difference, to avoid re-fit? And Skins could be for a ship of all the paths, 1 for miners, or 1 for each 3 types of miners aka Venture, Prospect, Endurance. 1 for combat of may be each 4 empires or pirate factions involved, that’s Mordus, Serpentis and Angels. And 1 or 2 for scouts, astero, stratios, nestor or empire T2 scan frigates or recon cruisers.
BOOM! what you think? A perfect event that can last 1 month in winter or spring, and be used along the years?
Please, coment ^^
Touko s2