I was under the impression that if two players were attacking a rat, the one that does the most damage gets credit for the kill and can. Is this not the case? If it is the case, how then can someone show up in a site where I already have the boss below 50% armor and steal credit for the kill? I find it hard to believe that any HAM setup would do more damage in five seconds than 6 heated heavy neutron blasters in optimal range. Losing the site is one thing, but when this happens I can’t even retaliate. Why is the can yellow when I did most the damage? Does anyone here know how this actually works? ISD?
Having won/lost contests and contested gazillion of rat bosses over 10 years, I can confirm it’s top damage. Please remember that rats have different resists and HP per layer. For example the Guri boss has it’s EHP mostly in shields, the SoCT boss in Armor. So if the contestant comes in, quickly removes the other 50% of armor plus hull with it’s 1600 HAM DPS, it can well be that the score goes to them. But would have been definitely extra bad luck for you.
EDIT: there are multiple other factors, for example where there more people shooting the rat? Did the rat regenerate shield at some point? Was it freshly spawned or an “old” rat?
Thank you for the article. I am confident I had the highest damage on the rat based on the circumstances. It was already under 50% armor when I saw the guy warp in. Maybe if they guy got crushing blows on each volley he might have gotten up to where I was in damage done, but I find it difficult to believe. Assuming everything went down the way I think it did and I’m not missing some factor, and that it’s top damage done, that should have been my can. Rat ships from SOCT should have balanced hull resists, so he shouldn’t have even had enough time to do more damage than I had. I can’t explain it, but it sounds like either way it boils down to chance which sucks.
I remember a story some time ago of someone stalking for yellow-can looters by bringing down a valuable rat multiple times through shield, so that they have the guarantee on having top damage, and then let the shield regenerate to make the rat look “fresh”. While waiting cloaked for someone else killing and looting it …
That may be the case, but it doesn’t always work out this way in practice. I’ve noticed when “competing” for rats in anomalies that wreck ownership doesn’t always go to top damage. Sometimes I’ll put a rat into deep hull with a single volley, and the other person finishes it off and gets ownership, and vice versa.
Crazy. I would have bet any sum that it is based on final hit. But I just tested it on the TestServer: Shot 3 NPCs to half structure with first char, then finished them off with a second char. Wreck still belonged to the first char even if he didn’t kill the rat.
Imagine if the playerbase of the most complex MMO on the market actually took the time to research it and figure out how it works like the majority of the more obfuscated mechanics, kids these days just expect everyone to hand them answers lol
Imagine being so confident in your ignorance that you assume things about the character of someone asking a question in good faith on the internet.
Thank you everyone who provided verified information or who answered in good faith. It seems this topic was particularly obscure for a lot of people, and I have no doubt that this thread clarified the matter for a lot of people.