Make another EW in the form of simultaneously running arcade mini-games. Where everyone is both attacking and defending. And it invests the available power of e-combat modules in the corresponding program modules. Something similar to chess, but simpler, out of a total of 16 figures. It is possible to “freeze” the time for a short while for all participants during the choice of a move and to pause for those who came in the middle of a battle if at this time there was electronic warfare. But not necessarily. The ability to beat the attacker. The ability to disable a module for a while, the ability to give any command, you can come up with a lot of bonuses from hacking systems. For example, dropping the capsule “”
Invisible hacking to disable the work of the radar for a while, for example. Hacking to gain access to the building, resources, money. In the form of a mini-game, where even in the automatic protection mode you risk losing the resources invested in the cyber attack.
As usual, I apologize for the poor translation. Too much work to learn another language well.