The essence of these changes lies in addressing the dominance of certain ships, such as the Exequror Navy Issue, Osprey Navy Issue, and Caracal, which have historically overshadowed their counterparts due to their superior range and damage capabilities.
Caracal - Missile velocity bonus now only applies to Heavy and Heavy Assault Missiles.
Osprey Navy Issue - Missile velocity bonus now only applies to Heavy and Heavy Assault Missiles.
Is this an upcoming change or one that’s already out? I don’t keep up with all the latest patches, but I just came back from a break and am still slaying stuff with my OSNI. Should I stop?
Yeah, OspreyNavys with rapid lights from +100ks and then warps off like a dumbass as soon as someone gets to within 70k, is about equal effort, actually no, even less of an effort … Managing 8 vexors def requires some braincells …
but you didng manage 8 vexors xD
you just kill one vexor with 8 dudes thats a difference and the ONI needs more skill to fly properly then you have if you only can drop a single vexor with 8 other dudes
good that you accept it → Insight is the first path to improvement