Falling Active Player Numbers

Recently I met a pilot of opposing Faction Warfare side who was calling me a „brain mad“ player because I was chasing him and he simply want to make ISK… so do we need to fear now that he will quit?

(I tried at least to explain him that Faction Warfare is about PVP and the LP are reward for the risk… but my feeling is he just want to have max. reward without any risk.)

Can someone explain how this graph knows it is a single player.

Is this IP address count
Is this a MAC address count
Is this an account count paid or otherwise
Is this player characters
Is this logins unique or multiples.

Bear in mind:
One person can use two computers
Three people might share one account/computer.
One person has on average 3 accounts

We in online marketing always had the same issue explaining online counts.
It got harder with GDPR not identifying users online.

Take this example.
A person logs into a website to make a buy. To the marketing agency this is the first time they made a purchase.

However this person has been browsing with their computer at work, for months. This is a separate person in internet marketing.

They also used their phone in lunch break. This is a separate person.

For some reason they decide to use a different browser on their phone. This is another person.

After their purchase they login to the website via the phone. One user is removed by the marketing team.

Eve uses a login but does not know who that person is unless they log IP address/mac addresses with accounts.

Imagine one person stops login in because of budget this could look like a 3 player account drop.

I’m sure you can understand that unless you know how the PCU is calculated you cannot infer these are actually players.

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  1. I don’t like being a perpetual prey item. I get that this is a pvp game, but as a new player, I cannot compete with a griefer that gets his jollies sitting at a gate blowing everything up that passes. That’s just one of a few hundred examples of how new folks are screwed over. That isn’t to say there are not really nice folks playing the game… but it doesn’t take that many bad apples to make it “unfun”. A little risk is reasonable… but come on… it has gotten silly.

  2. Evil, inconsiderate, self serving morals are ENCOURAGED in this game. Why would any parent who figures that out even ALLOW their kid to play this game?
    There are no real reprocussions from being a criminal, griefer, or scammer. Society needs some semblance of law an order to function. This game tends to ignore the value of “society”.

Um, welcome to Eve, where being an evil, twisted, despicable, cheating prick is considered a compliment and treachery is considred good game play. But don’t worry, I guess we can go back in Time soon and maybe it didn’t happen. Just wait until the PG new bro tears start to fall. Their tears will be very very salty.

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If you don’t like being a perpetual prey item, become the hunter instead. Don’t accept that you can’t compete, because even if you can’t stop the ganker, you can avoid them and tens of thousands of players avoid them every day. I don’t think I’ve gotten ganked in this game in 10 years.

My kid needs to learn that he’s surrounded by evil, inconsiderate, self-serving people so that he knows how to deal with them when he’s older. I’m raising him not to be one of those people, but not many other parents seem to be, lol. And yes, the game ignores the value of society, but I think it’s safe to say that if suddenly the mega-rich became immortal in real life, the same thing would happen.

The easiest solution to you not being a prey item anymore is to join a group that can defend you from the hunters.

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A long time ago my daughter went to the provincials in karate. Friends came to watch and one of them asked me, horrified, “How can you watch other people hit your daughter?”

I smiled and replied. “Because she knows how to hit back and SHOULD.” Then I turned to the mat and continued to encourage her.

m

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‘EVE online, the space sandbox MMO where you can choose any profession you want, but if you choose the “wrong” profession you will be a perpetual victim’

I guess the marketing department probably wouldn’t sign off on that honest assessment of the game though. :smiling_imp:

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“I really like playing this game this way, but I keep getting killed by people who play the game a way I don’t like”

“Join the people who play the game the way you don’t like so you won’t get killed anymore”

Eve was sold as a sandbox. But it’s really not. I think this exchange highlights that perfectly.

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Bingo.

Eve was sold as a sandbox, where you can play the game however you want.

In truth, that’s not the reality though.

To be honest. When you consider the drop in player numbers that all MMOs experience post launch, EVE aint doing too badly.

Average cash spent per player? Now that would be an interesting statistic.

It is still a sandbox where you can play the game anyway you want, but it is an MMO sandbox game. which means there are other people and they may not want to let you play the game the way you want. Welcome to life. Nobody gets to do what they want to do all of the time. That’s part of what makes the game fun.

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I would love for ccp to introduce a pvp opt out upon logging in. Something like you can choose to opt out of pvp, but you can reinable it by simply logging back in and clicking yes. The ganking/greifing in eve has been getting worse to the pt that the game is almost unplayable for people who like me want to enjoy what eve has to offer.

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Still pushing the sandbox lie huh

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Eve online will continue to Hemorrhage players because of the griefing.

Soon all that will be left for the griefers to shoot at will be each other in shitty tier-1 destroyers since the people that actually make and move things will have left the game

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It’s still a sandbox, even if it’s got more rules than it used to.

And more scarves.

I’m another new player that quit after a couple months because of the constant PvP risk. If you want a whole bunch of new money-spending casuals, let us disable PvP. EVE is going to continue dying because you’ve built the entire game around an aging (and increasingly rare) demographic. You can either gear the game around a new player base, with new gameplay, more lore, and less PvP. Or you can ride this game all the way down to the ground like Slim Pickens in Dr. Strangelove.

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The game will die anyway. I would prefer it to die with some integrity, rather than as Candy Crush in space.

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I have bad news for you…

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what your asking for would take MONTHS/years of dev time… id rather them not do that.

Who of the current playerbase is going to stay on? This would finish the game off.