Since CSM is completely and utterly useless for all intents and purposes, to the point they can’t even serve as captain obvious, they force us to become captain obvious to say the obvious things to CCP in our posts.
Here’s obvious thing #1: Filaments were an extremely stupid idea, and implemented in the most stupid low-effort way possible.
But CCP was obviously fully committed to maximum stupid in 2019, so after saying what CSM should be screaming on top of their lungs, let’s talk about another problem of filaments which surely was not unexpected but nevertheless ignored like any other reasonable thing in current implementation.
We currently have 9 people logged off in our half-constellation. All of those are “filament roamers”, or rather let’s refer to them by their true name, lowest effort ganktarding trash. All those time we couldn’t do anything else than to form for lowest effort ganktarding trash, which just keeps coming and coming, we had to break deployment, and feel simply exploited like a receiving end of a content sponge for trashes who simply click a button on jita. And every single time you actually form for them, they are like surprised pikachu who expected nullsec to be only filled with afk gilas and not actual pvp fleets, and simply log off without EVER fighting anyone! Therefore, filaments need following changes:
If you cannot return to your point of origin within N hours, your ship and pod are going pop. You came to fight? Then fight. You wanted nullsec content? Come get it, don’t log off.
Filaments should not be able to get activated in systems above 0.3 sec.
Filaments should not be instant, instead they should spawn a beacon and activate in 2-5 minutes - that way they can actually become lowsec content, and I dare you telling me lowsec doesn’t need it.
Finally, activating a filament should cost plex. I know, plex sink and ■■■■, but the way it is now, it is simply too low key cheap to do, and that needs to be fixed.