I am trying my hand and getting together some Attack BC fits so I ( and corpies) can harass a hostile group that is mining a moon pull in a system near where we live. The idea is to warp in to various snipe spots, take out a ship or two and then warp out, wait a bit come back to another snipe spot and rinse an repeat.
Generally this group run procurers with a porpoise boost and have a couple of PVP ships on standby, last time they have a Prophecy, a couple of Caracals, a cloaking Sabre and Rapier.
My assumption here for the procurer is that their weakest resists are EM and Explosive (before boosts and any tank), mainly EM for the Porpoise and so I am looking at the Tornado and Oracle as they can do those damage types (Hybrid to Kin/Thm.
I came up with this fit.
Tornado
[Tornado, Tornado Sniper Fit]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Target Painter II
Sensor Booster II, Targeting Range Script
Passive Targeter II
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Optimal Range Script
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
1400mm Howitzer Artillery II, Republic Fleet Nuclear L
Medium Ionic Field Projector I
Medium Targeting System Subcontroller I
Medium Ancillary Current Router I
Republic Fleet Fusion L x430
Targeting Range Script x3
Optimal Range Script x6
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With my skills has a lock range of 146km which is fine
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Ammo range (Nuclear) is 120km / 83.5km which again is fine
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I went for Nuclear as does most amount of Explosive damage and is long range. However according to PYFA against a standard high sec procurer fit I had, it will only do just over 80 DPS from between 120/140km.
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Quake give me rubbish range (18.7 / 83.5)
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Tremor give very good range but the -75% tracking I think will be a major issue) and even if it didnt it offers less DPS than Nuclear at range.
This could be a case of simply the Tornado is the wrong ship for the job, certainly open to advice here but how can i get the best damage profile between 120/140km
Also, whats the different between Volley and DPS, does this picture below means that when it does fire it will hot for 4624 Damage but as the artillary is slow that equates to 279DPS (which seems real low to me).