Never claimed it was, sir. And I HAVE paid through the nose to play this game. 6 yrs of subbing with RL money. I loved supporting it. But at some point, you start to think "Hmm, I dont really feel like supporting a game, that dosnt improve on some of the parameters mentioned here in the thread. You make EVE out to be a holy grail, that should be untouchable by critique, which dosnt improve anything.
I give my views here, after being a stauch supporter of the game for years. And after Ive been trying to get others to play it too. But all the new players Ive had try EVE out, all left again. Not because we didnt do our job to support them and create training-fleets and activities, but because the game slowly died out for them, while they didnt feel they got their moneys worth. Whether they its a fair conclusion is arbitrary. What remains is the fact, that EVE STILL have issues with renewing the game and repopulating the amazing game they made, and thats just sad.
NO game is worth more than 5 yrs subbing. And the new generations wont play games, where they have to work hard to even keep playing. Trust me. I work with the new generations in my work, and they aint gonna be future EVErs, as it is right now.
Gaming has been expanding to ridiculous levels, the last 10 yrs. SOOO many games to chose from, when you look for fun outside work/studies. Competition in the industry is fierce. If you dont develop your game to support those facts, the game will slowly die out. Thats been a fact in the industry many times before. The fact that EVE have survived so long, is to the fact that their main bulk of staunch fans, are very loyal, generous and supportive. EVE is a lifestyle for that fan-group, which is making it even harder, for new people to get into it and be part of the EVE-culture. THats the real weakness. And its strength as well.
Why not address that dilemma and find solutions, rather than just silencing the opposition? I firmly think, one element dosnt exclude the other. Its really a balancing of how the entry-level versus veteran-levels work and correspond naturally together. Right now, I find it hard to see any balance. With market monopolies, Alliance-dominance and a really intricate and relatively complex system for people to get into, to even fund the Omega-clone, in a stable and easy way. Im now aware, that some of the new things DO aim to make it easier, and Im glad to see it. Seems like CCP agrees with me, that they need to work on it, to improve it. Or they wouldnt expand the Alpha-clonething etc. And they wouldnt have made it easier to earn isk, like some of you claim it is.
Personally I dont mind paying a little, now and again. But the inflation is moving too fast, so it becomes too time-consuming or expensive, for casual or new players. But right now, Im just trying to find my old EVE-spark. I miss the game, but cant seem to find it right now. BUt we´ll see. Maybe Im deep in Null-sec soon, having laughs etc. Im just not sure itll happen yet.