Force Auxiliary Balance Proposal

One thing that could be on the table is a specific nerf to the FAX+supercap combo; giving supers/titans a rep resistance to make it harder to blob them with immunity, while not trashing all other fleet comps.

I made this recommendation.

6 Likes

The change for the triage bonus for REMOTE reps may be needed (why not), but you shall not change the bonuses for local reps.

The cap is already a decent issue, and you can kill FAX pretty much easily ; It shall be in line with the dread’s tank ; if you reduce the remote rep bonus you are making them primary target on any drop (for small cap fleet) meanwhile they can’t be remoted. It is bad, and it makes FAX disposable ship (while beeing a capital…). I don’t think it is logical.

Also the change for the rep duration make them almost useless for subcaps healer… Which is not really good since having fax on field force your ennemy either to whipe your fleet, either to escalate with capital, with is GREAT meta.
Fax are stationary healer… The least they can do is to be decent healer.

So :

  • Triage remote rep change = ok
  • Triage local rep change = not ok (absolutly not !)
  • Remote rep duration change = doubt

Try this first. See how it goes, and maybe go further in a second time.

Forcing an escalation is making a choice, is it worth it, do you have the resources and/or willingness to escalate further if needed etc., why is up to CCP and the CSM to decide that it’s just not reasonable for a FAX to require a balanced fleet or small capital force to counter? How about let players decide in the moment and take it from there, seems fine so far.

2 Likes

Why don’t they just deny usage of capacitor boosters while in triage and remove capital sized neuts all together - fixing fax’s and shield supers at the same time

2 Likes

the local tank nerf while okay in principle is not acceptable for the game for the following reason:

reinforcing a fit keepstar is not possible without a fax that can tank its dps locally. im sure everyone agrees keepstars don’t need a buff, so removing the only effective tactic we’ve seen used on tq is not smart

buff dread dps so the realative nerf is there sure, but don’t nerf fax local tank vs buildings that are already incredibly hard to kill and require massive asset commitment

1 Like

you could even make different module types for repping different ship sizes so you have to commit to a particular fit, assuming capital refitting got fixed

Increasing cycle time makes cap boosters that much more effective because you have to reload them less for the same duration of repairing in low cap situations. It also means in situations where you cycle a cap booster to repair and reactivate hardeners you have 5s of no resists, rather than the 2s it was before, only exacerbating the difference in shield and armor fax balance.

mh and why doesnt his group drop caps too?

i dont see the problem that a fleet that is able to drop capitals is superior to a fleet that doesnt. they are capitals, not cruisers or battleships… if you just want to roam and are suprised that you cant break capital supported defense fleet… idk.
if you go for a serious invasion or anything, move capitals too. this is how plenty of groups do it including my own alliance. deployment and stuff

Caiman buff when tho

Yep, I wish they’d given a little thought by being more creative than a straight nerf bat on stats. Signature radius should be a modifier on reps received and I’d go so far as to say stacking penalties should also be considered for logi in general. Break the balls of just bring more. Let the fighting ships die in a fire on both sides of an engagement.

2 Likes

LOL, that’s the thing - it’s not fine. I have heard from tons of players that FAXes are OP, they’re killing fights, etc. Forcing an escalation shouldn’t be the only way to resolve an issue - FAXes shouldn’t be an I win button in a subcap fight for anybody who has one in jump range. There has to be ways for dealing with them beyond simply dropping dreads. That gives defenders in their home space a huge advantage, and they’ve already got plenty of advantages.

4 Likes

I would like to see that, too. Caps repping subcaps should not be as viable as it is.

2 Likes

37% of a nerf is huge, I haven’t really heard they are overpowered too much so to hit it with a 37% nerf off the bat is ridiculous. I have to agree that their might need to be some changes but look at specific hulls and change them maybe, don’t do a T3C nerf where everything becomes complete garbage but one ship. Or focus on fixing bugs and stop with the useless crap?

Nerf FAX remote rep: Por supuesto
Nerf active fit FAX: No problema

But could we see some love to buffer FAX along side with dreads?

:clap: K :clap: E :clap: E :clap: P :clap: S :clap: T :clap: A :clap: R :clap: S :clap:
:clap: B :clap: U :clap: F :clap: F :clap: E :clap: D :clap:
:clap: A :clap: G :clap: A :clap: I :clap: N :clap:

do not nerf local tank faxes until you deal with how broken citadels are plz and ty
taking away the last viable method of killing a fit keepstar is retarded

it was dumb when you buffed its lockrange, it’s dumb now that you’re nerfing the only ship that can local tank it & heal its pals

2 Likes

non-overheated, he tanks 46k ehp/s active tanked and 49,5k peak.
(assuming both capital boosters run with 3200er navy charges) -and- of course blue pill&agency booster, i’m counting those here aswell.
with +479,3 -514,6 cap-recharge and having capacitor amount for 31min of this (if 100% cap in the beginning)

bring 1 bhaalgorn-like neuting ship with 7 heavy-like neuts:
his cap changes to -820,9 + 479,3
with neuts equal to 14 bhaalgorn neuts, his cap is 100%->empty after 2 min 42s of running SB and cap injection.
=> now he can effectively only shoot 2 shield boosts every 15 seconds => ~25k ehp/s

also, most of the attackers used bouncer/berserker drones (and i’m not sure they used guns mostly) which hits the highest resist of the capital ship with 81,9% non-OH.

so no surprise it took so long to kill him if he had no cap pressure on himself from external sources and the attacker using the worst drones possible in that situation.
but that is not an issue of the tank of the capitals, thats an issue of the attacking fleet being not prepared.

=> the cap nerf on the level of active (local) tank or cap injections is unnessesary

3 Likes

In smaller engagements (sub 25 man fleets), one or two FAX on field makes the other side escalate to substantially more capitals or call a batphone already. A properly fit FAX even under heavy neut pressure could keep their side up. In wormholes the strength of a FAX pretty much killed all but the biggest groups. The strength of the FAX needed to be fixed but to this degree, I will have to test. The numbers seem significant as you said in the post.

If the changes stand, it would be a lot tougher for small groups to fight outnumbered. This will bring a set of challenges. In large fights I see this as a good thing because more FAX’s will have to be fielded. Just like the fleet boost changes, I see this being good for large blocs and bad for small ones.

What about the Rorqual’s Triage level tank? Any plan to nerf that along with triage? - Asking for a friend

1 Like

I’d like to be able to have fights in null that don’t escalate into capitals within minutes. 90% of the flyable ships in the game are not capitals after all.

2 Likes