Force Auxiliary Balance Proposal

CCP wish to rebalance? The proposed scale of change is an over-reaction. Be honest, don’t hide behind the insurance mechanic (which adds to the cost for players) and say if you want more cash, the game play isn’t broken, it’s simply more challenging.

The council want a nerf - name them or at least confirm those championing the nerf represent the players in large alliances that whine for easier kills. We need balance not bias.

Suggestion:

Reduce Ninazu by 20% not 37%. Reduce Apostle and Mino by 10% and leave the unhealthy Lif as it is.

Remove unnecesaary skill training from Carriers and Fax, so they don’t involve unnecessary skill cross training.

Reduce the mineral and build time requirements in line with the nerf (20% etc. - see above), lowering the cost of flying ships that will become worth much less.

Don’t let the vested interests of those who started the discussion and championed such a biased degree of nerf gibberish benefit so easily at the cost of the average player. I’m an extremely average player, but also honest.

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CCP have you ever even flown one of these? With a active local rep tank these die to a few dreads within minutes. And you want to further reduce their local repping with a large amount ?? You do realise they cannot recieve any help while they are in triage right?

Even fully passive fit ones last longer than local rep fit ones under half decent dps pressure. Plz don’t nerf local repping on FAX, nobody will ever fit them for active tanking again if you do.

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Thank you, yes. Worse in WHs, even worse in low-class wormholes. It’s almost not even worth considering bringing Bhaalgorns as its still effective to just DPS to make the FAX rep and spend its own cap while putting 110% effort into preventing any cap booster trucks from landing on the FAX. Every truck that makes it to the FAX is like a guaranteed extra 20-30 minutes of fighting. For low-class wormholes, lowering self-rep effectiveness may rectify this, but for everywhere else, that might not be the case.

Maybe there should be different modes of Triage? Self and remote? Where bonuses only apply for the mode they’re in? It would still make wearing down a solo FAX difficult, but if it expects to be logi for its fleet, it will be vulnerable to direct attack. Because this basically halves the “effectiveness” of the triage module, maybe it can be balanced up a bit with some perks while in each mode. Maybe remote mode increases neut resistance. Maybe self mode allows movement? Idk, throwing ■■■■ at the wall here.

In any case, I don’t believe these proposed changes by CCP are “better” for low-class wormhole space. It simply just reduces the amount of DPS needed to overcome their insane reps.

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FAX rep is too much but hundreds of titans and thousands of supers are not? You have your priority straight. /s

But blobbing titans and supers on the same kind of sub caps should happen? WTF is wrong with you?

But not about the ridiculous proliferation of supers and titans, which are a much bigger problem than fax repairing? Goes to show where the priorities of the CSM are.

This is all well and good, the numbers may or may not be too much but it’s impossible to tell without actually testing.

I really, really, really, really, just would like to see you guys focus on rep stacking penalties because nothing should be infinitely scalable. It’d also be great to see sig radius penalties because it doesn’t make any sense that Faxes can rep subcaps as well as they do, at all.

Pleeeeeeease take those two ideas to the CSM and explore them.

Where did I say that?

Don’t put words in my mouth. I’m not a fan of HAWs on Titans, either.

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about WH’s
the FAX is limited to a maximum rep of n.
n is mostly around ~45k ehp, up to 60k ehp in best case.
=> bring 70k dps of subcaps and it’s dead after 2 minutes, no matter how much cap he has. (if overheat, 3-4 minutes)
bring 2 bhaalgorns and 40k dps => he’s dead after 2 min also.
a good vindi does 2,4k dps, other ships can do 2k easily (leshak).
and if you can’t bring that, then you’ll not engage the cap in a c1-c3 (in c4 u can bring dreads yourself)

=>

  1. it’s always worth bringing neut ships if he has cap boosters
  2. if you can’t manage to prevent cap-injection refuel by any ships, you probably shouldnt go gank cap’s in wormholes. that part is extremely easy to prevent. (bubble is your friend)
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step in the right direction of balancing the great capital meta menace this galaxy endures, ultimately its a soft-nerf, it doesnt go far enough to really stabilize the current meta, i fully believe capital power projection needs another looking at specifically how they get through star gates, that will nerf the fax.

That’s the gist of what you said. The CSM sees that tank as an issue, but remains silent about blobbing of the biggest threat to fun and enjoyment in EVE. You don’t need to spell that out. You should argue for deleting supers and Titans from EVE. That will fix all the issue instead of arguing for treating symptoms of the disease. On the other hand, treating symptoms seems to be the only thing CCP can possibly do with their competent developers … and creating more diseases.

Again, that’s not what was said.

You really need to stop reading things that aren’t there.

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a 37% nerf is a HUGE change… not a large one…
I agree a change can be done, not need to, but can be… but a 25% is more realistic or you’ll end up changing them too much… realistic changes, not what people complain about please.

I have a few proposed changes I’d like to see in this balance pass, which I will make as positive suggestions (since complaining about a thing without offering alternatives is just bitching):

Triage:
• Keep: Remote Rep Duration (all) reduced to 65% (was 75%)
• Keep: Remote Rep Amount (all) increased to 500% (was 450%)
• Modify: Local Rep Amount (armor/shield) reduced to 100% (was 120%)
• Add: Increase capacitor values of all hulls, and capacitor local passive recharge rates; halve the effectiveness of remote capacitor transfer and capacitor boosters in triage
• Add: Reduce ewar reduction from 100% in triage to “immunity to warp disruption + a 10%/level of carrier skill reduction to incoming ewar effectiveness” (there are a lot of Fax pilots who don’t have max skills - I would hazard a guess and say most don’t) [maybe even make it only applicable to own racial type: i.e. Apostles 50% immune to capacitor warfare, Minokawas 50% immune to jamming)

Capital Remote Armor Repairer:

• Keep: Duration increased to 15s (was 12s)
• Modify: Capacitor Need increased to 2300 (was 1950)
• Add: Stacking penalty of 25% base per module

Capital Remote Shield Booster:

• Keep: Duration increased to 20s (was 16s)
• Modify: Capacitor Need increased to 3000 (was 2640)
• Add: Stacking penalty of 25% base per module

Instead of compounding or hurting the small gang or solo players why not just nerf the real problem and that is large fleet warfare. Just have remote repairing have diminishing effect on the same target. That insures that he who brings the most dps wins on large blobs and removes fax carriers even being effective in large numbers while keeping them effective for small gangs.

But titans and supers are fine? Let alone owning thousands of them? Deal with the disease first, not an insignificant symptom.

Honestly, i think that would be for the best.

Again, I’ve never said that, that’s not what we’re talking about.

You need to train reading comprehension to 3 and then come back.

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Also, maybe do something about the tiny, tiny fuel bays these things have

The CSM must have been drunk . Where do they come from this year ? Team WoW ?

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The CSM’s inaction on that disease and rather opting for dealing with a symptom of that disease speaks for itself.