As a miner with 5+ accounts in HS and NS, the ‘New Dawn’ is not a great start to the day.
A lot of the ideas that need to change in the DevBlog have already been stated, but let me go into a bit more detail on a few items:
Industry Index in NS:
No value atm. After mining a few rocks, these anons just sit around for 5 days until they’re reset. How useful is this? Now with this devblog, we get double on those 3 rocks (+ merc), that’s it. Truly not very helpful. We went from 2018 full fields to nothing (and devblog doubles nothing - basically) PLUS the Rorqual nerfs. More on Rorquals below.
So pls return anons to where they were in 2018. With the nerf in rorquals (see below), you remove the ISK hoovering you were worried about. The concept of moving basic minerals to different parts of space doesn’t add value. You’ve already done this with moon goo and gas. Why do it for base minerals… Base mins are just that, base mins.
Ok, Rorqual was too good, but just make it 1.75 to 2.0x hulks and that’s all that’s needed. Nothing rocket science here.
WH gas - folks have already let you know their thoughts about nerfing frigs. I agree with those comments.
Waste/Compression? Why? I have limited time to do my mining, hence why I need > 5 accounts. What you have done is made mining more tedious, more time consuming and to be honest, I am losing interest. You can check my accounts, I do a bit of mining.
Simplify crystals then overly complicate compression… wow… how about we simplify everything vs. making things tedious. 3 ore holds for all mining ships. Other than those exploring (frigs), the rest almost 100% of the time mines one thing at a time. No need for 3 different holds for the rest of the ships.
Would highly recommend you rethink your approach. Some good ideas have been floated by others and even in the dev blog, but mostly this is not a good future you have for miners. If you would like more insights, pls ping me.