From Extraction to Production

Yes, yes they do.

1 Like

That’s New Down

I’ll explain it to you: CCP simply didn’t consider this.

2 Likes

I was replying specifically to the person who said they were going to quit mining and PvP.

No, you didn’t, and I’m frankly shocked at the number of reactionary fools who jump to that conclusion.
I mean, I honestly thought we as a player base were renowned for our spreadsheet and math abilities, but apparently that’s depreciated further than I thought.

Although to be fair, the spreadsheet provided has some problems I’d like to see fixed (missing compression modules, and some clearly misplaced bonuses like Covetor having mining frigate bonuses, etc), and it might have been best if the changes were more accessible than they are; as it stands, you can only look at the changes via a flawed and quickly thrown together spreadsheet or an inaccessible test server.

As a note for the spreadsheet illiterate that appear to proliferate here, if the spreadsheet’s listed bonuses are accurate, there are some buffs to the mining yield of barges/exhumers (numbers are approximated relative to their previous state, and max skills assumed):

Hulk: +28% to ore and ice mining yield and +4% overall range
Mackinaw: +33% to ore mining and +16% to ice mining yield
Skiff: Negligible change

Covetor: +20.6% to ore and ice mining yield and +4% overall range
Retriever: +28.6% ore and ice mining yield
Procurer: +12.5% ore and ice mining yield

So I’d really like to stop seeing people saying that barges and exhumers aren’t being buffed, although I doubt anyone will notice.
After all, they’ve managed to get by with questionable reading comprehension thus far…

4 Likes
Class Ore Volume volume per second Volume per minute
Veldspar A 0.1 69.265 4155.9
Scordite A 0.15 103.8975 6233.85
Pyroxeres A 0.3 207.795 12467.7
Plagioclaise A 0.35 242.4275 14545.65
Omber B 0.6 83.12 4987.2
Kernite B 1.2 166.24 9974.4
Jespet B 2 277.0666667 16624
Hemorphite B 3 415.6 24936
Hedbergite B 3 415.6 24936
Gneiss C 5 86.58333333 5195
Ochre C 8 138.5333333 8312
Crokite C 16 277.0666667 16624
Bistot D 16 129.4222222 7765.333
Arkonor D 16 129.4222222 7765.333
Spodumain D 16 129.4222222 7765.333
Bezdnacine E 16 69.33333333 4160
Rakovene E 16 69.33333333 4160
Talassonite E 16 69.33333333 4160
Mercoxite F 40 277.3333333 16640
Gas G 10 52 3120
Ice I 1000 333.3333333 20000

Compression rates for the T1 compression modules, in an Orca/Porpoise.

(as of last night when I pulled the figures. though right now, you can’t compress ice in a porpoise due to the small cargo hold)

3 Likes

My Quick Look on SiSi… TLDR = fail (will look more into when I got time(…havent read the 600+ post above)…let’s go

So a quick look on SiSi, cant find what they actually nerfed with orca or drones (nothing in the client has been updated numbers wise, will try to find this out when I have more time)

So…roughly from the current orca we got an 185% drone nerf, plus wastage, plus basically infinite belts…with wastage…ok.

No shield (defense) bonus on offer, so guessing no mining boost buffs aswell (need more time on SiSi), mmm… nfi

Haven’t tested exhumers in fleet yet, but with the ā€œwastageā€ BS nfi, maybe there is orca boost buffs…but who knows (will check). First glance, they still seem extremely vulnerable from ganks…maybe the new harvesters give them meaning, but meh…wastage lol

This update is worse then I thought it would be…fukkin wow…like wtf. I need to check exhumer changes and everything to make a good conclusion on this update, but at first glance it not looking good. Why mine when belts are basically infinite, yet we get wastage lol…makes no sense. First glance, hulk and mack still get ganked by a single cat…so they useless… (give me time to look at changes,but dont look good). Orca changes make no sense… like zero lol. I was expecting a nerf…not this bad. Mise aswell just delete drones, and will be a booster hauler…do us orca pilots get SP refunds aswell?

Glad CCP finally dropped this, now I know how many accounts i’m unsubbing, and its alot, maybe all lol

3 Likes

Any alleged buff is cancelled out by the addition of the mining waste mechanic.

And most also had their tanks and number of slots nerfed.

This is what is going to destroy the game for my little group of Carebears. The fleets each weekend for moon mining is something we look forward to as a social event, as well as a source of essential minerals for our industry.

…That doesn’t make any sense?

1st off, a yield buff is still an isk/hr improvement. All the waste mechanic does is potentially restrict the total amount of material available to no less than was present in the asteroid before (ignoring C crystals), so a buff to the yield you get over time is still a buff.

That’s not to mention that most t2 equipment will result in you getting 50% more ore out of a given asteroid after this change.
Also the only ships that are losing slots are the Procurer and Skiff. The Retriever and Covetor are GAINING a mid.

1 Like

After reading all 643 posts, with many points raised on this theme, i would like to add to it from someone who has played this game from near the beginning.

Removing any type of play style will reduce numbers period. it needs to be promoting multi play styles so we get more players, not removing them.
Many people including myself play solo a fair bit of the time and have skilled to cover multi roles to be able to mine, build, research, invent, etc. if i get bored doing one thing i can do something else. You are removing solo play.
The removal of skills, re rolling ships, blueprints etc spent improving to be lost has happened too often its now become a joke.
It appears many of you running this game have no historical game play knowledge to call on to understand this update is nonsense.
The story of the game is broken, the bits all don’t connect anymore, and is heading to another arena pay to shoot. which eve never was designed to be. So many have left this game and the online numbers show that despite more parts of the world now having access to it.

5 Likes

Depends if you look at the tank as well, which you don’t appear to have done, the Skiff and Proc both got nerfed in that area. Loss of mids and reduction in EHP. It is on the spreadsheet…

2 Likes

Oh I’m aware, I just don’t think it’s a problem.
Those things had tanks far in excess of reasonable, to the point where they were overwhelmingly more common than the Retriever/Covetor line.
And that still doesn’t change the fact that most of their mining yield, you know, the thing they’re ostensibly supposed to be for, is increasing.
The Procurer change, in particular, is going to give it the same slot layout as the others it’s competing with. Which only seems fair, imo.
Also, a quick look at what a mid drop and less hp on my Skiff says I’ll still have north of 70k ehp. Not factoring in the improved base resists or the armor? bonuses, which are admittedly weird.

The gankers will be soo happy

1 Like

Has anyone done the procurer or skiff HP math yet? That 6% per level bonus to armor and shield HP combined with the 4% per level shield resist bonus don’t seem small

1 Like

I mean, my Skiff fit is still quite tanky. Losing the HP and a mid obviously makes it easier to gank, true, but it’s still around 100k ehp vs antimatter/void.
It’s always been the case, though, that if a ganker wants it bad enough and prepares properly, it can be killed. It’s just a matter of making it more trouble than it’s worth, most of the time.
And the other barges will still be softer targets.

You don’t think?

It really depends, on the face of it this is OK, but what ships are more likely to end up wearing the faction mining lasers in hisec? And their tank was reduced by a large chunk, the loss of mids is important.

Mining ships are not just about yield, survivability is also a factor, especially important with the addition of what are likely to be expensive faction mining lasers.

For me who looks at tank first this is a significant nerf.

1 Like

I have detailed this already a couple of times, but on my existing Skiff and Proc fits, the loss of mids is a major issue too. Re-doing my fit on the tst server I ended up with a loss of 14k EHP on the Proc and 10k on the Skiff. I am not going to detail the fits, but both had one mining laser upgrade fitted.

ah damn you are right, not that it matters anyway as the Endurance will now have a penalty in using mining drones

14k and 10k on ships that can hit 100k+ don’t sound like a nerf so much as a rebalance to over tuned ships.