From Extraction to Production

I would assume that the target segment for solo mining would be the players that might otherwise be enjoying programming the flight management system of a newest generation airliner, and then watching the autopilot perform the actual flight for hours in some flight simulator. All they would have to do was to communicate with the ground stations and other pilots, and eventually inputting some updated data to the flight management system for it to reconfigure the autopilot.

In eve, you call it “be on coms”, and while the air traffic controler, or his MMO counterpart, would advice pilots in the area of his responsiblity of poor weather or traffic, explorers and pvp-ers would advice the miner of perils inbound.

New players will run NPC missions. After the 16th mission the ran at the same faction, they will be sent an ingame mail telling them some NPC has some very urgent buisness, and if this NPC agent is talked to, the agent will ask the player to mine some resource. With some experience in the game, you’ll be going to one of the regional markets to buy the requested resource, but as a new player, you jump into the venture you were given in the tutorial and go mine the ore you were asked for instead.


Talking about understanding how mechanics work, there’s a huge number of 10+ years “eve veterans” that live in nullsec and hate highsec, but in fact, they don’t understand the concept of suspect / criminal states or how gates work.

“I’ve never understood how subcap pvp works” is one of my favorite quotes.

The tutorial quests can be done independent of each other, and you can opt not to run some carreer’s quests. You can complete the exploration tutorial without having mined, though I don’t remember whether you’ll be asked to huff gas as part of the wormhole introduction.

It’s important to know how mining works on the long run, though, because you need to properly mimic a miner if you want to bait some content with a mining ship. For some better content, you might even have to mimic a mining fleet (t3c hunters won’t hotdrop on a single barge, they just kill it with the hunter and move on)

They do it because they’re greedy to the last bit. You can make silly amounts of ISK by buying belt ores (or materials), moon materials, PI, Gas, BPCs, …, from players in Jita, Rens, or elsewhere and researching, reacting, manufacturing, or all of it.

But of cause, you can make even more income if you “offer” your newbros the service to buyback the ores they mine for 90% Jita in some null, while you don’t offer them access to the reproc module, so it’s 90% ore rather then compressed ore, and they don’t have a realistic choise to not give you the ore but use it themselves, either. In the next moment, you offer the newbro some “doctrine” fitting at 150% highsec trade value, which you built out of the ore that you got from your newbros. Ah, don’t forget the moon mining tax, please.

Why is this a problem?

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What other lp store module cost 400+ million on the market? Yet CCP wants to put that on a ship so squishy that 3 t2 fit catalyst’s can kill it. 800 mil vs 40mil. Its not worth the risk for the benefit. Every other aspect has a decent risk vs reward balance. This is just one sided.

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Well then get more of them to drive the price down!

Thats the point the only place is in null sec. Every other faction minus the pirates are in high sec as well. Allowing for a more open way to get it instead of a camped null sec system.

I run ORE missions all the time. It’s not that dangerous. INIT only cares about people messing with their moons.

NPC nullsec is not ‘always camped’

I agree with Gnat, and since you are talking so highly, why dont you get off your arse and put more on the market, as in undercutting the market…

I think ORE could do with a couple more stations, and a few more agents, but they should be near the existing ones, rather than in highsec. Having some diversity in what’s available in different areas is good.

You call that a spreadsheet! Its missing half the things you refer to in the devblog! Hire more players, they know how to do proper spreadsheets!

My 2Cents:

  • Orca compact core = 30 seconds max. Marauders have superior tank, dps while having 30seconds. Orcas give increased bonuses, and can compress faster for that.

  • Industrial mode should reduce compression time by 90%

  • Waste should be a reprocessable version of source ore yielding 50%.
    or

  • waste should be constant. 35% would mean for every 1000 m3 mined, a 1350 is extracted from rock. No random = better.

  • Combine reprocessing modules. Moon ABCDEF? No. Just 1-2 t1, t2 variants. Same with gas and ice. t1 - no skills, fast, ~90% compression. t2 - IV skill, slower, +2% compression/level.

  • You should not need to equip 2-3-4-5 compression modules to be efficiend. (Consider now you need to press 1 button, after there is a comprehensive mechanic with tons of modules and skills)

  • add all compressors to porpoise. Porpoise = no core = slow compression. Orca/Rorqual in Industrial core = fast compression. (~15-30 sec/cycle by level)

  • Compression modules should take items from their specialized HOLDS. Why we should load them, while Industrial cores know from where to take heavy water.

  • add main hold to porpose to allow compression at least. 10 000 m3 is okay.

  • gas should be compressed in tiny amounts. only x10 is hilarious. x100, x1000 is more real. (for gases, I’d even recommend adding compression modules possibility to prospect as a #1 specialized hull for gas mining)

1 Like

No. You spent a lot of time saying nothing.

I do not think compression should be 100%, it should be lower if only by a couple percent. Gotta incentivise the decision making between compression, straight reprocessing or doing nothing with it and simple store it as is for later.

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I don’t use the market. Taxes and travel are expensive. I form relationships with people and trade directly when big ticket items are involved.

with one hand they gave and with the other they took 2 times more. apparently normal patches to do, not for you ССP.

Except they didn’t take 2 times more

Agree that random is problematic however…………what you are suggesting doesn’t work for ice. you cant waste .35 of a block. Which is why i suspect it has been implemented the way it has been

I used to sub 11 accounts, un-subbed 4 now, the others I will probably let expire after the 3-6 months subs I paid for run out. I stuck it out, I adapted, I changed my play style completely no less than 3 times over the last 2 years. Thing is, I have a desire to play, I love(d) the game but these patch notes have just taken the wind out of my sails.

I am a mostly indy/miner, because honestly I suck at pvp, it makes me anxious, and just I like building stuff. I do however love large fleet fights and my indy efforts largely supported that. I used to build dreads, faxes, carriers and rorquals, spent 10s of billions of isk on the markets monthly, and gathered at least 70% of all my materials myself and with corp mates, but that all has stopped. Half my corp mates have moved on. And I haven’t built anything larger than a T2 cruiser for a while now.

Yes, I multi-boxed, but I never rolled out more than one rorqual, I used a rorq or orca and multiple coveys mostly (usually with a scout or two). These rorqual changes effectively cut my yield in half. And now, the you’re telling me this rorq that I mined and built 100% myself is nothing more than a circa 2013 (or whatever) POS compression array essentially? I’m spending all that time and effort wasting large portions of my yield, for what??? But, solo moon mining is not a god given right you say? I COLLECTED PI, BUILT, FIT, AND CORED EVERY ONE OF MY STATIONS MYSELF, AND NOW YOU WANT TO TELL ME I DONT HAVE THE RIGHT TO MINE THEM BY MYSELF?! F that, I do what I want.

What have you given ME to look forward to? Why should I maintain 11 subs now? I never once PLEX’ed a sub, not once, you’ve made many thousands of dollars off of me over the course of my time playing this game. And now you’re telling me that I either have no choice to continue multi-boxing even more toons to keep doing what I want to do, or just change my play style, yet again. I guess I’m not the kind of player you want this game, the kind of player that pays for all his accounts and contributes to your bottom line as well as the in game economy. But you know, its players like me that support the PVP in this game. If you want to drive people like me away by diminishing our efforts, your beloved PVP’ers wont have any more ships to buy.

11 Likes

1 revarp-unloaded and Rorqual is not needed and now she has become generally miserable. cut prey with drones. ship to the trash can …

I completely agree. they survive people like us.

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the greed and stupidity of the ССP crossed all boundaries.