I frequently hear people assert that multiboxers must be botting or input broadcasting. This concerns me because I believe that misconceptions such as this can damage player morale. After all, no one wants to play with a cheater. The truth of the matter, however, is that multiboxing a lot of accounts may require a good setup and good execution, but it is humanly possible to do. So, no, you can’t assume that the guy that ganked you is cheating. In fact, it’s probably safe to assume that he’s not, because he’s probably been reported a billion times by victims. Anyway, here’s a breakdown of how to multibox.
- Find a display solution, such as Olmeca Gold’s client stacking method, EveO-Preview, Kuroro Lucifer’s Autohotkey script to tile fixed window clients on a 4k monitor. I personally prefer using the AHK script to tile 9 720p clients (and run a 10th on a second 1080p monitor). I can always see everything on every client, and don’t have to make any additional clicks. The downside is that I’m limited by screen real estate, so I’ll need another option to grow from here.
- Set up your client layout, overview, and hud layou in a way that allows you to quickly and easily see what you need to see and do what you need to do. Shortening the average travel time of your mouse by one tenth of a second might seem like an inconsequential change, but it can really add up when you’re making like 10k mouse movements an hour.
- Set up you alarms in a way that will alert you to agro without causing alarm fatigue. For example, I have my armor alarms for my PvE’ers set to 85%. This gives me time to get logi on them if their shields have already been stripped (which means no shield alarm), but it’s low enough that I won’t constantly be hearing the alarm as their armor oscillates back and forth due to incoming damage and rep cycles completing. This is important because I found that constantly hearing the alarm was causing me to start tuning it out. Oh, and make sure that you can hear your alarms over youtube or whatnot.
- Learn your hotkeys. Most players only need to learn 13, and it will dramatically improve execution.
- Active boxes are clients that require a lot of attention and clicks to use effectively. Passive boxes require very little attention and input (i.e. drone boats that assign their drones to an active box). Every active box you add will dramatically increase your workload. While passive boxes mostly just require a few inputs when you land (some passive boxes, such as logi ships, might require a little extra attention and input, but it’s still nothing when compared to what active boxes require). Thus, most people will typically use 1-4 active boxes, and then use passive boxes to make up the rest of their fleet. Do note that the catalysts in the linked video are effectively passive boxes. He does need to heat and activate his sebos, and pre-heat and pre-active his turrets and scrams before landing on grid, but that’s pretty quick. And then, once he lands on grid, he Q-clicks on his target in order to approach, lock, and activate mods on his target all at the same time. And then that’s pretty much it for those clients. He can try going for the pod, but other than that, they require no further attention. Oh, and I didn’t know about Q click automatically locking targets, so I’m certainly glad I found this.
- Pro-Tip: Train new multiboxers up to about 6.5mil SP for free by using recruitment links to create new accounts. Do not redeem any of the free SP gifts until after you have passively trained the character up to 5mil SP. If you do a good remap, use +3 learning implants, and stay on point with updating your skill queue, you’ll be able to hit the SP cap before any of the free SP gifts start expiring. And even if you lose a few of the early gifts, you don’t have to worry about the 1mil SP recruitment bonus from expiring. Oh, and of course, making use of things like cerebral accelerators (i.e. the “Standard Cerebral Accelerator” that can be found in contracts, or any of the event accelerators) and killing sprees can make things go even faster.
The 13 Ways Every Player Should Finger Their Keyboard
- Stop Ship: Ctrl + Space
- Lock Target: Ctrl + Left Click
- Unlock Target: Ctrl + Shift + Left Click
- Activate Top Row Module: F1-F8 (note that you can put mid and lowslot active mods into the top row of your hud)
- Overheat Module: Shift + Left Click
- Align: Q
- Orbit: W
- Keep at Range: E
- Dock/Jump/Activate Gate: D
- Launch Drones: T (My Custom Keybind)
- Engage Drones: F
- Recall Drones: Ctrl + T (My Custom Keybind -makes it really easy to reload and recall drones)
- Reload: Ctrl + R
Should you multibox? Some say it’s bad for the game. Some say it’s bad for the player. What do you think?
TLDR: It's a Mixed Bag
+It’s challenging and Fun
+Improves Isk Efficiency
+Can be more Self-Sufficient
+Can play solo more easily
+Can allow small groups to punch above their weight
+Forces you to improve your execution, which can make you a better player even when controlling one toon.
-Requires more RL money for subs, or more grinding for plex. This can lead to situations where people end up doing more farming, and not less.
-More self sufficiency means less need to make friends
-Relatively large investment and maintenance cost
#Multiboxers generate vast sums of isk, ore, and other goods. This can effectively diminish the incomes of other players, but it also has a suppressing effect on the prices of goods. So, does their activity end up being a net positive or negative for players? I’m not sure I’m qualified to answer, but I think it might depend on what you get into, and how easy it is for other people to multibox. For example, if you do something that is popular for multiboxers, their economic activity will probably have a greater impact on your income, than it would on someone who does something that isn’t popular with multiboxers.
#Some players view multiboxing itself as a form of cheating. I disagree, but it does have a negative impact on some players’ morale. Once again, no one likes playing with a cheater.
#Do note that being able to Dual box offers a tremendous advantage. Of course, there times when adding another account will create a break point, but you you’ll typically see diminishing returns for each account added after that.
Video from the perspective of the multiboxing ganker, Jasion Kusion
Edit: I created 7 poll questions about multiboxing in the following thread. I know I should have created them from the get go, and put them here. But I didn’t think about it. Anyway, I put them in a new thread in order to get the best possible sample size. Please check it out if you would like to vote.