It doesn’t
As stated about 200 times in the last 400 posts
It will affect everything
You’re just too obtuse to see anything but your vision
It doesn’t
As stated about 200 times in the last 400 posts
It will affect everything
You’re just too obtuse to see anything but your vision
That was the point i was trying to make. Bumping affects warping. It means it can be used as means of tackling. Without consequences of using tackling modules.
lol
I’ve since gone back and correctfully responded to you. I’m not going to apologize for the posts because it doesn’t mean anything to say I’m sorry.
You just don’t want to respond to my sound logic.
I’d like to see you deploy a bubble in hisec, which is where nearly all of the freighter ganking takes place.
Before making daft comments like that I suggest that you learn how the mechanics actually work, instead of spouting off with your woefully inadequate understanding of them.
People are saying you’re wrong because it’s possible to reach 75% velocity before you get within 5 degrees of the warpanke object. This will put ships in a situation where they met the velocity requirement, but didn’t meet the angle requirement to now you have ships able to get into warp faster because they will have the velocity requirement and only have to make it within the much wider angle of degree. That’s the problem with this that effects other areas of the game. Does this make sense?
Here you go. Why is this counter not suitable enough for you? Is it because that despite it being a counter it’s still somehow too unfair or too hard for a player to do? Why do gankers go or of their way to achieve the same end-goal but others on the opposite end of the gun are too lazy to adapt or even take basic steps to protect themselves?
Yeah tons of people complain about bumping. I urge you to take a look at them and evaluate how valid their complaints are against how bad or lazy of a player they are.
Yes it will. It will prevent a single player from tackling a freighter without invoking a CONCORD response.
This is clear as day. Why do you you refuse to acknowledge this? Lying about that reality does nothing to strengthen your argument and only confirms you are not seeking an honest discussion. You aren’t fooling anyone who has any understanding of how highsec crime works, so I find it rather befuddling. Do you think by failing to acknowledge the full consequences of your proposal you improve your idea somehow, or the chance of it being implemented?
I guess it doesn’t matter. Let’s just move on.
This. Suppose I am going at a speed greater than 75%. I want to warp to a point to which I am travelling at say 90 degrees. Currently my ship has to come around 85 of those degrees (so to speak) to enter warp. With the Salvos warping rule, and assuming a 60 degree cone I’d only have to come around about 60 of those degrees, so I’d enter warp faster. I don’t know why you don’t see this.
So to keep going with some crude bubba/BoE math that is not 100% correct, but largely gets across some of the potential issues I think. So assume the following:
This proposal is opening not a can of worms…it is more like a bucket.
And why are we doing this? To Make some players feel better about bumping? Yeah, -1. Bad idea.
Edit: And we can largely accomplish something similar without this ugly bucket of worms slopped all over the game by just implementing a warp timer. After 90 seconds of initiating warp, you warp unless you pointed, scrammed or bubbled.
You are wrong. Since your suggestion will prevent the “soft-tackle” it will affect those (ab)using it. And since the bumping is mainly to disrupt the warp, be it before gank fleet arrives or wardec pilot waiting in next system. So it is just natural you will see huge resistance against your suggestion. They don’t want to use point from multiple reasons:
Thus, you can’t expect ppls will applaud to your suggestion as on the contrary it will largely impact everyone using bumping. Without bumping it will be too difficult for them which they do not want.
Can’t say I’m for your suggestion too. Without some kind of compensation - and since this is going to affect all ships not just freighters - it is too big nerf to ganking/wardec/whatever.
For the forums where you bump some threads hundreds of times keeping people stuck in those or for ingame where player pirates bump possible targets? Because seriously, I wonder how many people are considering to petition for a @Salvos_Rhoska “anti-bump” module for these forums. And I’m sure if we count the time of reading your posts, you are far worse than CODE or any other space pirateer…
(edit) gratuitous meme :
Can confirm @Salvos_Rhoska has almost convinced me to quit Eve Online. Such a toxic player.
Fake News me thinks.
As to the OP, I think removing or seriously reworking the bumping mechanic will cause too much discord in the community since it will remove a legal in-game harassment tactic that is relied upon by too many players in their PsyOps against other players who they want to grief in-game.
As well, it has been a cornerstone in actual combat, you know, between actual warships in-game, since launch as well. It has only evolved to a cornerstone to Hi Sec grief play by bored Low/Null Sec players, and others, in the years since.
If you didn’t know, legal grieving has been in the game from the beginning. It was part of the product differentiation.
What you call “grief” and “harassment” others just call content. I bet it sucks being on the bottom of the food chain, huh?
You assume too much. I was a Low Sec pirate most of my active years in Eve Online.
Enjoying a certain type of content doen’t mean one should be blind to other aspects of the game.
Cool, but throwing around words like, “grief” and “harassment” is just silly. Save those for situations that you know this to be true… not some blanket buzzword that you label any activity that leaves one side feeling like they’ve had a bad day.
Usage of those words come from in-game experience and they were used in accurate context.
ftfy
Pirates have no remorse or feelings
So every time a freighter gets bumped it’s “griefing” or “harassment”? Is it “grief” or “harassment” when you gank someone?
Lets just go straight to the extreme here and talk about “harvesting tears”, which is by far one of the Eve Online communities favorite past times… Is “harvesting tears” considered “griefing” or “harassment”?
Please share with us your in-game experience.
In general, its called annoying other players to differing degrees, you know, you must piss in someone eles’s Wheaties once a day or you are not doing your job.
As to the specific examples, it depends on why you are doing it. Sometimes its simply preventing warp until others get into position, sometimes its simply to annoy. All are legal in this game.
The goal of harvesting tears as a goal in itself is griefing by definition. If it occurs as a result of other actions, well that depends how disingenuous one is being to their true intentions.
Yeah, I know, we must be sure to control the message so CCP doesn’t get a wild hair and do something out of the blue to placate the whiners.
They have done some silly knee-jerk things in the past.
Man salvos makes even dryson look sane and reasonable.
Is it so hard for these idiots to just say they want ganking to get heavily nerfed? All these mental gymnastics just to avoid that
It’s just bumping a ship so it cant align into warp, where is the harrasment if its not done for hours? Is sticking a warp disruptor on someone harassment? 95% of the time it’s used to keep people from jumping gates when theyre already tackled or keeping a freighter there while a gank fleet can prepare and come.
Go listen to cry me a river
I think you will find that he is countering the impact that his suggestion has in other areas of space in Eve. Do try to keep up, it was pretty obvious…
It is an interesting idea, I was thinking through the impact in other areas of space and the only one that it impacts is when you get a cloaky in position to bump a pre-aligned ship so you can get a point on it. However that is very rare, I have done it twice in my game play since I started playing.
I think you said it best:
You don’t need bumping to gank, you should know that, but if you are telling me that you need bumping to gank then you are not as good as I thought you were…