This is pointless. Ok, it doesn’t change any sector specific mechanics.
That doesn’t mean it has no impact in any sector. The whole point of it is to impact highsec bumping. It also impacts lowsec pvp tactics on gates and stations.
In this case, it’s an unnecessary nerf to lowsec pvp because of the change it introduces.
Whether you are willing to acknowledge that or not doesn’t change the fact that this change nerfs lowsec pvp tactics on gates and stations, where sentry guns are an active part of pvp decision making.
And your inability to acknowledge that changes can have other impacts, beyond the specific issue being addressed, is why it is always pointless trying to discuss anything with you. You just won’t even acknowledge simple truths.
That’s not what I wrote.
If a lazy freighter pilot can’t avoid getting bumped or can’t escape from a bump, that’s their problem.
No, the whole point is for it to impact bumping, regardless of sector.
Doesnt nerf LS at all.
You can still bump and/or point, just as before.
Nothing forces anyone to make actions to cause gateguns to fire.
Not now, and not post-change.
If you do, its your choice.
If they were truths, I wouldnt be able to destroy them as easily as I have.
The means now, and post-change, to avoid a bump are identical.
As to escaping repeated bumps, all the aggressor needs to do, is land a successful point to reset the warp-out timer.
If you are too lazy to do that, well, too bad, too sad.
The rest of your post is just as idiotic. Whether gate guns are a PVE entity or not, they are an active part of pvp decision making in lowsec. They appear on a tonne of killmails in pvp encounters, because players can and do take advantage of the service they provide in lowsec.
Acknowledge it or don’t. At the moment, the best response is from Dracvlad:
That specific sector mechanics don’t individually change, doesn’t mean there are no impacts on tactics used by players because of changes introduced. That has been stated above and explained how. The whole point of this one is to bring about a change in behaviour in highsec. It will also result in a change in behaviour in lowsec, that nerfs pvp tactics on gates and stations, with no reasoning as to why that is even needed.
Believe it or dont. It doesn’t matter, since you thankfully don’t work as a game designer for CCP. So in the end, it’s irrelevant what you accept, or table, or agree, or propose.
Anger? That’s a pretty low standard for what anger is. No wonder you want more protection in highsec.
Here, this might help. I’ll see if I can find the number for you if you like:
I wonder if being able to login a supporting Alpha account is something casual hisec players are ultimately going to be grateful for.
Having to use 2 accounts for me anyway removes some of the character immersion and multitasking characters in 2 windows makes it seem less like an RPG and more a tactical strategy game like Command and Conquer.
I get that no one forces you to play with 2 accounts simultaneously and there obvious cases where it is useful (checking for gate camps jumping into low, scout for haulers etc), but as someone who plays the game in a less competitive manner than most of the regular posters on this thread I have to say that the majority of the time I won’t bother to login my second omega account just to have a scout. Opening a second client and manipulating another character is a chore which detracts from my overall enjoyment of the game. You can call it lazy gameplay but I have little interest in multitasking. When I lose a ship, well c’est la vie.
From afar, there is an assumption that players will behave rationally. I’m more inclined to think some solo casual hisec players will resent feeling they have to use their free alpha to keep up with everyone else.
Also, I might be missing something and correct me if I’m wrong, but is this going to have an effect on 1 v 1 pvp if the standard engagement between 2 casual hisec players meeting in lowsec is going to involve 4 ships ?
Standard disclaimer : My opinion only. It counts for little. No, I don’t have any graphs or surveys to back it up.