Ganking makes Eve a better place

I Don’t feel tethered to it, but I can read the writing on the wall. That if the numbers don’t start turn to the upward direction eve won’t be around.

So im looking at what is driving players away this is just one thing driving players away BRM’s are another so if we can notice these things and let CCP know as Players what we see as some Problems they might have overlooked or just not look at hard enough then they can fix them and EVE might grow again.

The more player leave and the amount of players that are playing goes down, the harder it will be to change course and be financially able to keep EVE servers online.

no i can say i have not

Sure but that’s inverse thinking of the gamer population.

No matter what is done, some gamers will never ever ever like EvE. Ganking could be removed. A a NoPVP Server could be spun up (named “Chaos”, while “Tranquility” remains a PVP server). Some gamers will not be satiated even then, they want Stardew Valley, a FPS, Fortnite, some other game.

OK, so now let’s exclude those folks and talk about the rest of the gamers, the ones that have the capacity to try Eve out, but don’t like the “feeling of loss”. The question is, how many triggers for “feeling of loss” should the game remove? Just Ganking? Players whose mission ships that blow up during a mission because they were ■■■■ fit? Any PVP interactions are auto-reimbursed by GMs? We’re talking about degrees here now, to satisfy this mysterious-sized gamer population and their “loss avoidance”. It’s a rabbit hole of slippery slope what-if hypotheticals.

It turns out, it is far far easier to just up-front show “hey, this world is dangerous, here’s how the feeling of loss is, there is no ‘game over’ screen, you can get right back there, wiser and tougher.” Turns out, people who would hate the feeling of loss instead have a chance to grow and think “wow, you know, I thought I’d hate this, but this is visceral, adrenaline-pumping unlike any other game”. And that uniqueness is worth keeping.

The gamer population you should be focusing on attracting are those people, already capable of handling loss or growing their personal character to handle loss. The rest of the gamer population – the “metrics go up-and-to-the-right-only” crowd – isn’t worth discussing, this fundamentally isn’t the game for them.

3 Likes

Been playing EVE since 2005. People have been saying that EVE is dying way back then, usually because of ganking. You know what? Same number of people logging in. The sky is not falling, unless you just got ganked.


same as 2006 but can be better, a lot better like 2012 when you 60k people logging in and not 26k

This is not logic.

It’s an opinion you fabricated and are trying to obfuscate under the guise of “logic”

And, less you forget, gankers play the game to. So more gankers means more people sitting behing keyboards flying catalysts.

1 Like

I’ve been ganked once in my entire 6 months in Eve. A month or so after starting. And my overview settings ( which were too cluttered at the time ) are such that there’s no way that would happen again. These days I have a hard job even trying to bump into Aiko’s crowd…for AG stuff.

If people insist on mining in ‘ganker highway’ ( basically the route from Uedama up through Lonetrek ) then they are clueless of areas where you can mine for weeks on end and never see a ganker. Likewise, if these people were in a corp with even the remotest degree of intel…they’d know gankers were coming from half a dozen systems away. So it does astonish me that day after day I see Retrievers, etc on Aiko’s killboard.

Then again, maybe it doesn’t…as I’ve totally lost count of the number of times I’ve rescued the same miners from npcs while ratting. It’s clear that a number are AFK…and in my books AFK people deserve to be blasted. Over the months I’ve gone from sympathising with miners to realising just what a stupid bunch a lot of them are.

1 Like

Based on what?

1 Like

Ok, I just want to point out some more facts here, and you can verify yourself using zkillboard’s advanced search functions. Like fully 41% of all ganking in EvE Online is me. There definitely used to be a lot more ganking.

5 Likes

Ganking is done for , small pockets of random gangs attacking people. With the odd get together of a large fleet for old time sake.

I followed Githany Red’s campaign from the start and during that time I’ve seen how things have changed , maybe it’s the right time for her to leave the forums , I wish her good luck on her adventures.

Aiko and her safety gankers are a joke “Fred Karno’s Army”,
Is a fitting name

1 Like

What difference does it make to us whether the game is around in 10 years, if the only thing keeping us in the game today (the non-consensual PvP) is removed? If the only reason why we play this game is gone, we’re not going to be playing it anyway, so why would we care about the game’s population in the future?

7 Likes

You realize that doesn’t prove your point at all right?

I plan to :smiley:

1 Like

And if you played MMOs, you’d know which one you were playing :smiley:

Been MMOing for 25 years bruv, you can’t Eazy E me :smiley:

Good thing this ain’t real life :smiley:

You realize you can’t correlate your hypothesis that ganking lead to this decrease in numbers right? You’re just showing a graph of a stats and saying it fits without offering proof.

School was hard for you huh?

It isn’t miners per se, its the type of player.

1 Like

Yes, that’s it. CCP is completely unaware of ganking. No one has ever brought it up in the forums, or on Reddit, or Rookie Chat, or half deranged screaming manifestos. The developers are completely unaware of a mechanic they created that’s been in the game since day 1. Nice work, I think we can all breathe a little easier now that you’ve finally brought it to their attention.

10 Likes

Not all players run away. Some newcomers might but that’s because the game was not a fit for them and that’s not necessarily the game’s fault.

You’re also falling into the logic fault that high subscription numbers mean success and low numbers means impending doom.

This is a really good point. Ritzer (1993) referred to the phenomenon of “McDonaldization”, via which corporations seek to maximize their customer base by reducing their product to a generic low quality mass consumer item. He observed that even in cases where this was economically efficient, it was nevertheless bad for society and culture. We could dumb EvE Online down to an absolutely trash tier game, which is very popular with the average consumer, but that would also destroy the game. I would rather play an exclusive quality game, which does not appeal to the average individual. In particular, I feel that a good game is challenging and difficult, and carebears would be much happier playing Farmville, where they can farm in peace without PvP.

8 Likes

I’m on my 126th FarmVille account, because I keep getting banned every time I go on their forums and ask for PvP to be put into the game.

Why is it that FarmVille players can go on EVE’s forums and not get banned for asking for PvP to be removed from it? :thinking:

5 Likes

You keep a count?

EDIT: Not a serious question. Just amusing myself with selective credulity. The gist is sound.

EDIT2: https://hplusmagazine.com/2010/10/05/brainworm-what-makes-people-play-farmville/

EDIT3: EVE [equidem video expeditio] is better than FV because it allows its players to explore the differences between competitive and collaborative play.

It sounds like Abigail is yet to experience the joy of surviving a gank through diligence, preparation and perhaps teamwork. Only then do you begin to get a taste for tears and comprehend a motive for harvesting them.

Ganking in High Sec accomplishes nothing other than keeping high end builds from reaching Low or Null Sec.

Think about it, where do you think those really expensive modules are going? On a High Sec T1 cruiser? No those really expensive modules are going on high end ships that are worth hundreds of billions of ISK in Low and Null.

So while the gankers in High Sec waste oh so much precious time and ISK in replacing their lost gank ships, attacking freighters here and there, mining barges, etc. the gankers are missing the point.

In Low Sec, the gates guns don’t do as much damage and there isn’t any CONCORD to intervene. Since trying to get away from CONCORD in HIGH SEC is an immediate ban, the gankers simply have to take their losses. Losses that are not incurred in Low and definitely not in Null, due to CONCORD showing up.

Just imagine a ganker fleet of 20 suddenly jumping a carrier or dred other very expensive ship in Low or Null. No CONCORD and the ganker fleet gets away, mostly intact. Sure there might be times that the gankers don’t find any targets during the roam, but then are other times they find a small fleet and decimate it with only losing two or three ships. The gankers have destroyed a billion’s worth of ISK and only lost around 30 ISK compared to losing over 150 million ISK in a High Sec gank. Not only have the gankers cost their losses by nearly 75% but the overall content value of what the gankers have destroyed are not dull and dingy freighters and Orca’s of High Sec, but very high end value bling ships.

Who wants to look at a killboard full of barges and a Vindicator or Marauder, every once in a while? People want to see high end content on killboards. Content that is blingy and explodered and popple top magic content.

The gankers in High Sec are merely attacking scrap metal bolted to a warp drive unit. But those Blingy popple topple ships in Low and Null…oh is that cringe and tear bucket content value or not?

Sounds incredibly dull, and boring. Not to mention the lack of any sort of thinking on the individuals part. Just sitting their waiting for their Cheeto munching, Pepsi slurping, mouth breathing FC to say “F1! Now!”

No, I think ganking in high sec sounds a lot more interesting.

Apparently, not you. But you don’t speak for the rest of us. Some people are interested in killboards full of blingy ORE ships and the occasional marauder.

No, they are going on blingy marauders and faction battleships, in high sec, that run level 4 missions.

Are you one of those diluted self-important people that labor under the delusion that top tier EvE game play is somehow equated to Null?

1 Like