SkinR™ appears to be an unseemly wart, on another wart. Fifty years of gaming, some of it in industry, tells me that the Dark Souls of MBA’s have gained undue influence on software design.
Even staged development demonstrates this by how stages are prioritized, and whether beta testing is internal (developer-led/player-grants) or an externalized cost (beta-testing unloaded onto paying players).
Forgetting the many extant defects (e.g. at same settings, sequenced skin often significantly departs from the appearance of that submitted for sequencing), what can we induce?
Firstly, SkinR™ development inescapably displaced many player-desired enhancements and addressing of existing change-requests. Low-hanging fruit to add real value to existing CCP IP. Opportunity lost, or at least delayed if we’re lucky.
Second, looking at the exposed database interfaces, there seems no reason finished skins could not be seamlessly integrated into existing ‘property ownership’ schema’s already implemented in existing API’s.
Equally, there is no reason to gouge costs so out of kilter with everything else in the game, for a PURELY COSMETIC addition which is impossible to ever recoup cost from, making any interaction with it for novelty value ONLY.
From a neurophysical perspective this leads to an initial dopamine release in the first few sessions having fun playing with what it can do. This is short lived, ending with dopamine withdrawal as losses are incurred in time usurped from ISK-generating play.
Then the hostility incurred by the quarantining of these super-expensive assets from every other part of the game.
So what I wind up feeling, today is Damn the MBA’s and corporate greed applied to a loyal player base seemingly intended to generate badwill towards CCP management. Either that or expose the cringeworthy poverty of imagination so characteristic of todays MBA’s when they outposition creative souls who literally manufactured a player base which itself manufactures MOST of the content avalable in-game.
You’re bloody welcome CCP. Thanks for this betrayal and utter statement of contempt to your player base.
Like all other MMOC’s throughout their short history, CCP is subject to the dopamine responses of the majority of it’s customers. Most never survived incursion by the dead hand of their MBA’s.
All developers know this, and CCP like all of us, will get what they deserve. Ce’st La Vie and may the best employees win ( ^ — ^)7