Thats a full 5 mill a site now right? Predictable ![]()
+1
to me, exploration is about being nomadic, and poking your nose where it doesn’t belong.
now relic sites are just being farmed 24/7 in cozy hubs.
that’s anti-exploration as far as i’m concerned.
He has not found a motherload. He just found a crap-pileup from a nearby SHUB. It’s also not at all uncommon anymore. I regularly find systems within just one constellation with 15 to 40 sigs.
It has nothing at all to do with finding a motherload, a special treasure chest, a particularly sig busy system anymore. It’s just a chore.
In my opinion it’s a motherload if there’s over 40 sigs in one system… I’ve found systems like that at various times in the past, usually it’s in a dead-end system at the end of a pipeline with no player traffic…
However since it’s a Sov upgrade, then yeah, it’s no motherload, just an overgrown farm that he and his Alliance members were too lazy to cultivate…
It would be a motherload in the old system where you could reasonably expect to walk away with hundreds of millions in loot. Nowadays, this number of sigs is necessary to even get a hundred million in loot at all (which you could get from 1 or 2 sites in the past). That’s not a motherload in my opinion, it’s more like a chest of truth with a very bitter pill to swallow.
What the hell did you smoke? That’s a daily situation with sovereignty hubs: you usually get trash from relic and data sites due to the price crash they’ve already dropped by almost 60%, and every week they keep falling further, but the owners keep them for escalations. With around 40 sites per system, there’s a high chance for scalations…
It’s just stupid, relic and data sites from sov hubs shouldn’t share the same loot table as other space. They kill the content just to get escalations for nullsec carebears flying a Heron.
@Saraibah
I didn’t realize the OP was about Null Sec Alliance Hub upgrades when I posted that reply… I actually thought it was about doing regular exploration and finding a system loaded with sigs…
That should have been apparent from my next reply in this thread:
Salvaging is also nerfed with this so another argument I heard is that it’s an attempt to nerf Alpha’s being able to plex. But this change seems to do the opposite and unemployed alpha can farm the same system over and over and plex. I on the other hand am going to reduce the amount of money I spend on the game in half. That’s why I call it a loss/loss earlier.
Another thing is, this was never an issue pre capital nerfs, so basically they are now destroying something else instead of fixing what caused it. CCP either doesn’t understand their own game or their customers or both.
CCP tossed half its player base over 10 yrs ago. “The game grew too fast.” They seem to be listening to some faction to keep the lights on?
imho exploration has been killed already with taking away the ‘exploration’ part when ccp added the sites to the agency. you don’t need to explore anymore, just open agency, set course, done. At least wh eplo was somewhat different but why go there if it is easier in null? now with reduced value and farming options, you can just go mining instead because you can do something useful while you mine and not spend hours doing the hacking minigame
No, CCP adds the signatures, not the sites. You need to go there and check each available signature; it can be a wormhole or a combat site. If you want to do it right, use Dotlan and plan a good route. If you hop from signature to signature using the Agency, you won’t get squat.
I reserved my judgement until I had done some more exploration, and boy has it changed for the worse. I still don’t know what changed in WH context, but finding Nullsec is now and ‘upgrade’ believe it or not. I have found no superior covert sites in WH since I last wrote here, and I think it is connected to the fact that most WH’s I enter has either already been emptied or is being emptied, so they are likely just gone before I am lucky enough to get to them.
I also often get interrupted while hacking, where before I more commonly got a WH for myself for a full emptying of sites.
I am very sure this is not just random though I can come up with some reasons. I can defiantly say that that the ratio of safe hacking sites to people in WH’s went way down. Possible reason I can think off:
- Changed or reduced spawn rates of sites in WH. This would cause WH to be more often emptied, or cause people to look more before they find sites, interrupting me more often.
- More people driven into WH’s (I don’t know, seems counter-intuitive if the rate of sites is now higher in null)
- Higher connectivity in J-space or better connectivity from K-space to J-Space
I am, of course, but 1 player, so no definitive. I am finding it not profitable enough to do exploration in J-space currently, compared to the risk of a stealthy bomber trap, as opposed to the other activities I can do.
I do not think there has been any change to the spawning chance of Superior Covert Sites.
The only exploration change that happened in the past months is the addition of ‘Detected’ versions of regular sites in Sov Null Sec in range of the corresponding Sov Upgrades, which could increase the supply and thus lower the market value of the site’s rewards.
If you find fewer Superior Covert Sites than before I fear it’s just a case of bad luck.
This week it’s down again, the price drops every week… and of course it’s a problem. Exaggerating: imagine I make more mining Veldspar in HS than with my Astero in nullsec. Does it make sense to waste time searching for relics when they’ve broken the system and prices are absurd? Money rules this game… and removing it means an activity dies, like doing data cores with agents who even does that now? It’s gone. The thing is, exploration is one of the most popular professions here, especially for newbies. Who doesn’t explore? Even if you live in a wormhole, you always clear your relics. Now it’s not even worth it.
If a site despawns it will spawn somewhere else in the region. So in nullsec you can somewhat compensate the lower value but doing more sites, but thats more of a grind mindset then of doing exploration. In wormhole space they too respawn somewhere in the same region. But the thing is, those regions are not connected. So I you just stuck with 1/3 of the value or less.
That is not the only change. As a J-space daytripper, I think I personally see way fewer covert sites because of heightened connectivity as a result of this:
Wormholes:
Wandering k-space wormhole connections have been added to C4 wormhole systems:
S047 will connect to high-sec systems.
N290 will connect to low-sec systems.
K329 will connect to null-sec systems.
Each of these new wormholes will be battleship-sized.
These wormholes will be significantly rarer than those found in C5 and C6 systems.
Z142 and C248 wormholes will now spawn more frequently.
J492 wormholes will now appear within wormhole systems.
In a broader perspective, I think it has the same result as adding detected sites. All WH’s are being found more often which causes sites to be emptied faster after spawning driving down the price… and taking my covert sites before me, whaaaaaaa…. ![]()
Dotlan might not be correct.
I emailed the guy running it in game about showing my local systems as having Pyroxeres instead of Plagiocast, but never got an answer and it’s still wrong.
Dotlan its a map tool…
I know.
It also gives a lot of information about individual systems, some of which is incorrect.
A lot of players don’t just use it to get from A to B, they use it to track kills along a route etc, or to look for Ore they might need.
It can be used to find a system close by to manufacture in, or investigate a system you might be thinking of moving to.
But when some information is wrong it could mean a wasted journey.
Don’t get me wrong, the guys keeping it up to date do a cracking job.
I explain “dotlan“ for a route… use F10 if you have problems with dotlan, anyway no F sense in your words.