Has moon mining improved the game or just added more of the same content?

I thought it was an interesting question so I spent a little time on Zkillboard.

This month there have been 92 Athanors killed in high sec space.
During the same time 72 rattlesnakes have died in high sec.

It’s been several years since I have had any connection with any serious mission runners, but at that time Rattles were popular, so I used those. I’m sure there are other popular high end mission ships, marauders were I thing once I believe, but I digress.

Anyway, it seems there is a pretty good comparison between dead Athanors and mission runners.

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Well, as much as I am not an old enough player to have known the time of POS moon mining, I can however say mining rocks off moon chunks is an interesting way to do so.

In wormhole space, for as much as we only get shitty R4 moons, it’s still fun to mine in the belts we created with our own Refineries :slight_smile:

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So I guess you’re just going to complain about every ingame mechanic that you don’t agree with. Moon mining, one man corps, etc.

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More Rattles then I would have expected, however are you sure that they are all mission runners.

Well I got to 51 Rattles by the time I got to 5th May, I have to go get some shut eye so will stop now, however you are just taking all of the Rattlesnakes lost in hisec, and as such only about 19 of them were lost in missions. In fact a fair number were lost to FOB’s in the sample of 51 I looked at, perhaps the better comparison would be those lost to war decs while missioning?

So I looked at 70.8% of your sample, so 65 Athanors against 19 Rattles lost in missions as a quick and dirty extrapolation.

But you are comparing apples to pears, in that people are losing ships in missions as compared to people losing Athanors to war decs. Never mind, this is just dumb, but thanks for that it made me laugh. The real comparison is comparing Rattles lost in missions to war deckers. But still this is amusing as how to go off point.

In terms of the topic at hand, previously moon mining was an entirely passive affair and with super superiority certain alliances were able to corner the complete control of that market across the entire cluster. This was of course diluted with the jump fatigue change and at that point we saw moons start to be taken over by others. However it was still a passive income. The content was to take and defend the moons for alliance level income.

At this point one could say that it was at a better level as the moons started to be taken by others. However massive passive income like that is a distortion in any game where the objective is to get people out in space. Of course the people who had this income are upset to have lost it as they rather liked being able to sit waiting for other poor saps to do something in game to gather income while no one could really impact theirs.

At this point people have to hold the moon and they have to actively mine the moon, it is no longer passive and that is a good thing. It added content because more people used Rorquals and they created some major battles around them, however due to the power of their defensive capabilities and their abundant use by the one super power in the game the nerf hammer was applied to the Rorqual making it so that only that said super power can really use them. Bad balance CCP!!! So perhaps people will be using cheap throw away mining ships to moon mine in those other alliances and of course further cementing the Goons as the powerhouse of Eve.

When I was in nullsec space I had a lot of fun content blowing up Rorquals and defending Rorquals. Whereas previously I had not really been in an alliance that was able to take and hold an R64 so never had that content. I could however watch…

I am looking at it from the viewpoint of hisec, the first thing to note is that adding them to hisec has generated content, people are wanting to moon mine because it is actually more efficient for them. However there are many people who like to blow them up contrary to the view point that people do not blow up structures, note here that 92 Athanors have been blown up in one month in hisec. That is a significant number.

Personally I would expand moon moning to 0.6 systems too so as to widen out the possible location of moon mining because as their defences are so poor and they are unable to be defended the best option is to see more of them in space.

As for clutter, remove them from your overview…

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