Haulers channel is the place to go if you need things moved or are interested in an in-game career of moving things. More than a “service”, it’s a community with a general aim at courier contracts where anyone can come hang out and talk. If you’re interested, just hop into haulers channel in-game!
Other services such as red/black frog, PUSHX and GHSOL exist as private contracting services. They do their work reliably, as is well known. However, for absolute rush work, large number of contracts or wanting things moved at a lower cost (to a limit) nothing beats HC due to the number of haulers available and the number of contracts passing by daily. Even the haulers of the aforementioned services are known to make use of HC; they can access it and use it to get work from the public circuit just like anyone else.
Benefits for haulers:
- a steady supply of contracts, held to the channel’s rules and thus lowering the chances of scams, gankbait etc. drastically.
- there is no queue or expectations. You can simply take the contracts you want, when you want on a “first-come” basis.
- no requirement in corporation, alliance, number of skill points. All you need is some ISK for your ship, for collateral in contracts and an interest in hauling.
- HC is a public channel and community; not a paid service. All ISK is purely between contract issuer and hauler.
- you can rely on a friendly and welcoming community to chat with and get good advice from the many experienced regulars.
Benefits for issuers
- a large number of potential haulers to move things for you.
- any contract posted is visible immediately and held in higher regard than contracts found in the default in-game listing.
- no fixed rates. You can pay a bit less and still have things moved slower, or pay more and have things moved faster. Regular issuers will find rates that work best for their preferences. Remember though; the more you pay, the less you wait.
- those unfamiliar with common rates can simply use the channel-provided tool for an estimate or ask in channel. Posting a contract in HC doesn’t necessarily need to be more complex than using the common hauling services.
- there are no queues. The haulers are individuals, 10 very well paid jobs may move as fast as a single very well paid job, simply ran by 10 people.
- outside of sov null, all locations are regularly serviced and the different haulers with different focus can all be found in a single place.
Benefits for newbies:
- HC is a friendly and welcoming community. Questions are asked frequently and usually find a good answer with potential links to more information.
- Despite being oriented on hauling, it is not the only thing talked about. People commonly talk or ask about trading, manufacturing, PvE playstyles and many miscellaneous game mechanics.
- While hauling is one of many “it takes ISK to make ISK” professions, the community can still be of value simply to socialize and learn, even if you’re still growing towards being able to afford running your first contract.
A bit of history / about the channel
HC has existed for many years now. Originally it was created by rita jita to allow for easier public contracting of their own trading. It grew steadily, since the in-game tools for contracts aren’t stellar and there are many preying on haulers. Rita recruited moderators to help run the channel as it grew and as of the last few years, has not been actively handling the channel directly. Nowadays, it appears rita jita has moved on from EVE online but the moderators (including myself) are still very much maintaining the channel and keeping the rules that protect the community.
We seek to provide tools and resources where needed. The most obvious example is the (in)famous structure safelist, which began listing issuers and structures known to be used for courier scams in the two year period between courier contracts allowing structures and structures having a dropbox to allow delivery without docking rights. It was a very easy, very prevalent scam to set up and easy to fall into. Us moderators did what we could to allow people to evade it without negating the existence of structure courier contracts, especially as industry moved to said structures. It was commonly a daily battle of adding dozens of new alts, structures etc. but in the end if proved useful for the community so we kept at it. Nowadays it is deprecated, thankfully, as game mechanics have improved.