High sec needs more war decs

Just join the Discord where I post the updates, get your bumper sticker :stuck_out_tongue_winking_eye: (I wonā€™t post it here - yet). If you want Iā€™ll customize it for you - make more Panic! At the Disco-ey. Iā€™ve deleted about 12 channels over the past few days so itā€™s slimmer than before.

I want to wardec this dumb muggle Archer, but CCP wonā€™t let me, even though he has a slave corporation full of carebears, and makes 150 million ISK an hour from quite literally whoring them out like teenage runaways as if he were the main villain of a gritty police action drama set on the dystopian streets of a 70s New York City.

Youā€™d think that heā€™d be the perfect target for EVEā€™s war ā€œfeature,ā€ but nope, he doesnā€™t own a 700-million-ISK Athanor, so you canā€™t touch him, lolz!

Thanks a lot for this nice game balance, CCP!

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The game operated for 16 odd years with the ability to declare wars on corps with no structure. Highsec existed fine then.

While I donā€™t agree with the OP proposal, thereā€™s no need to be chicken little about the future of highsec if the previous change was rolled back (which it wonā€™t be and that is fine).

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@Destiny_Corrupted

I won EVE the day I became a space pimp. But yes, Iā€™m all ears to additional wardec mechanics.

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Youā€™ll live to regret this.

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I pinged you earlier butā€¦

CCP should just delete highsec. that would improve the game immensely.

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That suggestion, dear OP, is about as interesting and game breaking as any miner suggesting to get rid of ganking in hisec. As a satyrical post, sure +1.

Got nothing that pants would hide ??

back when i started decs costed 2 million isk, and you were limited to starting 3 of them.

Then we got the ability to start 10 of them, and a slightly higher costā€¦

next was unlimited decs, and 50 mill per
Then entered Dec shield. and the aforementioned smaller groups having to pay higher fees to dec larger groups.

So then we got defenders having to pay more for each ally they had join up, and the mercs really started banding into larger and larger groups.
Then we lost watchlistā€¦which was good for defenders as well as huntersā€¦

now decs for the most part were fineā€¦if you knew how to play and keep your corp out of the crosshairs or use out of corp npc alts for important stuff.(so miss the joys of being at war and thanking mercs for buying stuff at jita from me they had no way of stopping transport on)

I was one of those excited about the new(current) mechanics, until CCP declared not only deccrā€™s had to have an upwell structure, but the defenders did too.

I mean if CCP wanted to limit blanket deccing, they could of made a module that allowed xā€™ number of wars from a structure, they should not have made it so corps required a structure to be war decā€™d.

HS wars are in the gutter as far as I am concerned, like over the past year who was using them?? The mercs mostly amongst themselves because of the antics of the VMG element in PIRAT.

which reminds me, Public Enemy threw in the towelā€¦PIRAT declared it was going on hiatusā€¦

and i noticed Marmites is for some reason in Black flag with Khromiusā€¦ what happened to the proud Tor Bushido? is he and Marmites next to fall off the table?

T;LDR: HS wars need to be more fluid (easier to eneact) with more targetable entities, cause the activity is pretty lame right now.

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I think all player corps should be up for war dec. If you donā€™t want to take part stay in a NPC corp. War decs should be cheap, easy and have an end goal. Lastly, Jita should burn.

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Anything else? Would you like some
cheese with that whine?

I like it just the way it is. It seems to be
pissing off all the right people.

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Thatā€™s why it should change.

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How very predictable. We should play poker some time.
Iā€™d own you.

Okay, Iā€™m pretty sure youā€™re old enough to know this, but it used to be that you could war dec any player corporation. However, CCP looked at the metrics and found that a metric butt ton of newbros would stop playing when wardecked. They also saw that the kill to death ratio was heavily skewed in favor on those declaring war. However, they also noticed that corps that owned structures tended to fair better than those that didnā€™t. And so, thatā€™s how the current war dec mechanics came about. Itā€™s not perfect, but the previous system was far worse.

Also, on the chance that your topic is just trollingā€¦

Yes, and there also needs to be a way to boost fleets from off grid. We can call itā€¦ off grid boosting.

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I already own you, miner.

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Thatā€™s not rational though. All that means is people who lose wars are losers. Big deal. Let them lose. They shouldnā€™t get a safety net. All you are doing is ensuring that people like me get billions and billions of easy isk, because these failbears have no other way to lose all their assets. Bring back the wars, and at least the bears have a theoretical chance of survival. Iā€™m literally the only source of content these bears have left.

So what? All this means is that people declare wars they feel they can win. Nothing wrong with that. Why would people declare unwinnable wars?

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CCP doesnā€™t have the first clue on the game, donā€™t pretend they magically do now.

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CCP sometimes makes decisions that I disagree with (and I believe that there are certain devs that are particularly prone to bad decisions), but they have also demonstrated a deep understanding of the game at other times, and sometimes make absolutely brilliant design decisions.

Bitter vets tend to forget about evidence of the latter, and focus on the former.

But your right. The devs are completely clueless. The only reason Eve has survived 17 years is because of the social aspect. Nevermind the fact that games with much larger playerbases have come and gone in that time.

The original CCP had a cool idea and made it happen, then over the years those got exchanged for other devs who more and more lacked the initial vision for the game.

The game exists to this day purely on the vision of TomB, Oveur et all had back then. NOT on the clownesque failures of the CCP that came after that.

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