I’ve had the below occator fit for a little while, generally I use it to take to/collect from high sec trade hubs. I am not really sure of th quality of the fit though 54.4k EHP seems a little low to me. Any advise would be welcomed.
[Occator, Occator]
Damage Control II
Nanofiber Internal Structure II
Armor EM Hardener II
Armor Explosive Hardener II
Armor Thermal Hardener II
Reactive Armor Hardener
50MN Y-T8 Compact Microwarpdrive
Medium Micro Jump Drive
Cap Recharger II
Improved Cloaking Device II
Medium Transverse Bulkhead I
Medium Transverse Bulkhead I
[Occator, Occator]
Corpus X-Type Armor Thermal Hardener
Imperial Navy 400mm Steel Plates
Corpus X-Type Armor EM Hardener
Dark Blood Energized Adaptive Nano Membrane
Corpus X-Type Armor Explosive Hardener
Corpus X-Type Armor Kinetic Hardener
Small Cap Battery II
50MN Y-T8 Compact Microwarpdrive
Medium Micro Jump Drive
Improved Cloaking Device II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
You fitted a nanofiber module to the ship, which reduces the E/HP dramatically. Bad idea.
The Reactive Armor Hardener is not useful as it has no time to fully adjust to damage types in a gank situation before you or the attackers are dead. Fit another active hardener for the lowest resistance instead and a passive EANM or a plate.
And replace the Traverse Bulkheads with Trimarks.
[Occator, 80k ehp + cloak]
Damage Control II
Energized Explosive Membrane II
Energized EM Membrane II
Energized Explosive Membrane II
Energized Adaptive Nano Membrane II
Imperial Navy 200mm Steel Plates
Medium Micro Jump Drive
50MN Y-T8 Compact Microwarpdrive
Improved Cloaking Device II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
First, I don’t have Gallente Industrial skills but I did have them on SiSi once when I looked at deep space transport fits.
What you don’t want to do is waiting 22 seconds to be aligned to warp somewhere, hopefully.
Whatever you do, you want an afterburner on your deep space transport. From 0 m/s to 75% speed will take one cycle (just turn off “auto-repeat”, so that the afterburner only cycles once) of the afterburner or 7.5 seconds.
As Rivr said, put x-type hardeners on your deep space transport which will increase your ehp to around 300.000 ehp with heat and around 100.000 without heat and the trimarks.
4x x-type hardener will maybe cost around 100 million and are worth it.
I think you mean blockade runners?
I am not sure how well the mwd+cloak trick works with deep space transports.
Firstly, the cloak trick is used to reduce the exposure of a ship on warping out where that ship can’t fit a Covert Ops cloak. You should be exposed for less than a second or so and thus almost unstoppable. https://wiki.eveuniversity.org/Cloak_trick
It works very nicely on DSTs.
For a Deep Space Transport you need tank, large amounts of it. You are relying on that, and the intrinsic +2 warp stability to bludgen your way out of trouble. There are preferences in this, but in my Impel I use plate, hardeners and a repairer - over heated then you get 300k EHP and something like 800-1000 EHP repair. Yes, you take heat damage, but fixing that is a lot less pain than “oops, lost the ship”.
In high-sec then there’s not a lot can kill you - it’s an expensive target to gank, more than the likely value of the cargo (if it’s small and expensive use a Blockade Runner - the DST is for bulky stuff). So saying that doesn’t make you immune; so fly with the usual cautions: undock warp-out bookmarks, instadock bookmarks, don’t for the love of god use autopilot, and if you are feeling nervous dock up and go away for a bit.
And learn how to slip away from some fool bumping you (turn away from it towards a warp-out point in line with where he is bumping towards),
I can see the merit of the Medium Micro Jump Drive fit to break range to escape - that probably works quite nicely with the +2 stability.
I’ve had one attack against my Impel. They basically got fed up of trying to kill me and wandered off.
The purpose of the Cloak in hi-sec is for the Cloak/MWD trick. It takes a little practice, you might as well get use to it as second nature - and I’d rather make it more difficult for people to follow me. Having been bumped in the past in hi-sec in the past, then the MMJD would have been useful to put 100km between me and the bumper.
Hi-sec isn’t safe. Treat it the same way as everywhere else and it saves a lot of grief. And, if you need to wander into the rougher bits of the cluster, you have the experience and fit to do it.
I know what the cloak is for -.-
However relying on it in HS is a bad idea, as there are more entities by the gate that can prevent you from cloaking - concord or empire ships, other player ships, even wrecks or drones.
The mwd requires more power and CPU than an AB, also takes more time to align. it reduces the fitting available for a plate, thus if you are decloaked and scanned you become a weaker target.
Do you even play EVE?
Do you even haul?
Do you even Highsec?
Stop misinforming people and let people who know the actual facts speak.
Calling people retards when you can’t even comprehend how modules can be used is simply priceless