the guns are called the “Gunstar” and the “Heavy Gunstar”, one for subcaps, one for caps and supercaps Assumingly
Gunstar stats:
- 1000m3 volume (deployable by an all cargo sunesis)
- shield is entirely EM resistant and is weakest to Explosive
- armor is weakest to EM and has 90% explosive resistance
- Total HP is 52000 Base, with 116,923 EHP with shield + Armor, what is shocking is that the hull has 100% resistances all over? IDK what CCP is thinking…
- 100 sig radius
- 25 dmg per res type with 10x dmg multiplier
- 1000 capacitor
- 250km range
- Rate of fire is unknown, currently says 5000 but that probabbly a placeholder
Heavy Gunstar stats:
nearly the same except for the following:
- 18k shield
- 37.5k armor
- 20x dmg multiplier
PI HUB:
named “Stockpile Tenshu”
- 250k shield
- 1.2m armor
- 450k structure
BONUS FINDINGS:
- certain systems affected by an invasion will be prone to max target increases/decreases, as well as for scram strength and ECM range (not sure if it applies to burst jammers)
any other useful findings share away