How do we, as EVE community, ensure that our newbros are being well educated?

I think first there needs to be generous and immediate rewards for joining a corporation within 60 days for the new player. Isk, SP or 5 PLEX…Corporation general info should be presented to the new player in either tutorial form or a simple pop-up.
Corporations should receive a reward for each new recruit based on age, under 60 ddays. Be it free fuel, free modules for a station…

Finding a good corporation should not be an art. There needs to be a registry of all corporations in the game from which the player can apply to a corp of his choice, set standing…

I don’t think there should be rewards for recruiting new players.

Most corporations already are recruiting new players as new players are the way for your corporation to stay alive and grow.

Some corporations even spam-recruit new players fresh out of the tutorial. Some even for personal gains of taxing the newbies.

Imagine what happens if the game also rewards such greedy spam-happy corporations? That wouldn’t end well.

It’s also easily exploited: ask your members to make some new alts every day and the corporation earns a lot of daily rewards for ‘recruiting newbies’.

Likewise a newbie should join a corporation because they feel the corporation can offer them something, not because the game has rewards for doing so.

Rewards for such actions add a perverse incentive like the ‘reward corporation for recruiting newbies’ does, which isn’t going to help new players get into a good helpful place in the game.

I recall having to join a clan in Warframe to unlock some of the rewards they have for joining a group. I don’t even recall the name of that clan. I had to join a few more clans after that after I got kicked from the previous ones for inactivity or left. It’s the least social clan system I’ve ever joined in games.

Never make people join a group for rewards.

On the other hand in EVE I searched groups to join because I wanted to join one. I found a fun group and have been part of them for the past 8 years. EVE has been the most social clan system I’ve ever joined in games.

I’ve joined various clans in other games and the more the game pushes players to be in a group with rewards or ‘unlocking part of the game’ the less social the groups are, while the more the game creates gameplay opportunities where you profit from playing with other players the more social the game’s clan system is.

EVE does a great job with it’s corporations.

Rewards for joining groups would be a step in the wrong direction.

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That sounds communism-y to me. But aside that, it has clear abuse potential. You make a bunch of new accounts and alts and recruit them all to your corp for free fuel, etc. Rinse and repeat and voilà – it won’t cost anything to run a structure anymore. Come on! People don’t need (more) free stuff in this game.

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I have to agree with this.

For a new player to join they have to be willing to do some heavy lifting in researching what corp they want to join, but before even that. A new player has to, at the very least, have some idea of what interests them the most. With the veritable plethora of careers and opportunities. It can be a daunting without a doubt.

And there is a registry of a sort.. If you open your sidebar with offices. Will give one the Corporations recruiting. Dotlan will give you information about a corp.. Eve who can give you information of who is growing or shrinking.

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That’s my point. Before they can research they could be welcomed by a pop-up letting them know about corporations, the kinds of corporations there are, where is their HQ…

I don’t think that is enough. It isn’t obvious enough for new players. There is nothing to point new players to any of it.

The amount of choice isn’t the problem. The problem is info and guidance. The AIR Program does some of it but the info about corporations or joining them need to be more readily available.

Dotlan and Evewho are not CCP. They are third party tools. Even the Wiki is not maintained by CCP. It is maintained by Eve University. So the CCP has always been reluctant to promote one tool over another. Even when the Dev’s themselves are known to use it. Do you see where I am going with this?

A new player has to ask questions. Those questions can be answered on the rookie chat channel in the game. Essentially word of mouth is how a new player learns of these third party tools. Information is not really handed to you. Yes the learning curve is steep.

A lot of this game is about people and how willing are they to interact with each other. How willing are you to pursue something that you want to know. No one in this game can know everything. It just is not possible.

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Well said!

I see 2 problems. 1 finding a corp that fits your personal playstyle. 2, but even worse is not knowing what playstyle you want in the 1st place.

EVE is still a hard game to learn, never mind once you start, you seem to be directed to mining still? Haven’t done an npe in a while.

Most of the ads seem misleading as well giving new players higher expectations than you can achieve out of the gate. Even with good teachers, it takes a long time to get the “Ah Ha” moment. But once you do, that’s when EVE is your oyster.

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My corp performs a service very much like Mike Azariah’s MSB. Where we attempt to help new players gifting them a fully fitted Venture with 2 EP-S Gaussian Lasers, 2 gas scoops, 16 probes, launcher, MWD, etc.. We also try to explain they can at anytime learn to do what we do best.

I have taken new players into low sec and get them set up with a Miasmos or Tayra to haul ore back to Jita. However most of the time it never gets beyond the initial Venture, which I would not be surprised is sold off for ISK immediately. They walk away with 10 million ISK, but they could have been making 200 million over the weekend.

While Mike hands out the fighters at the 12 school systems, we stay put at the mining school our Astrahus we paid for through mining. We don’t want recruits, but the players in Rookie Chat are far from kind and tell us we are recruiting and fleeting. Mike uses Rookie chat and told us that he is just stubborn and has been banned from the chat in the past. Some of the ISD don’t seem to mind, but others can be brutal.

So there are several factors here working against anyone trying to educate the newbros as you put it. Rookie chat is one hurdle with both players and ISD playing cop on something they don’t fully understand. Then you have the new player who wants to know how to make ISK fast, but takes what you gift them, and scampers off without knowing how to use it. You also have the ones who already been dished out bad information by accident or on purpose, scammed, and offered ships in contracts, which makes the very paranoid.

I know mining is not PvP, not by my definition. Mining is where it all starts. If you plan to make ISK, to buy ships, you need the income. John is a miner, my PvP character spends some of the ISK on their ships. Some ISK gets spent on new Ventures for the next new player. The rest of the ISK, I use to buy fuel for the Astrahus. At present our fuel won’t run out until sometime next year.

To be bluntly honest, the majority of the issue is the new player and not the community. I have told them countless times about NPC corps versus joining any sizable corporation. I have pointed them at the Corporation browsing tool. They would be best to find a corporation that fits their agenda. Many don’t want to join a corp and that is where they fail.

Stay alert and fly safe o7

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Something else that came to mind. CCP does not seem the promote the other options to game play? I will use wh’s as an example, but there are many more roads to choose from.

“You may choose the long path to ruling the underworld. Knowledge and experience does not come easy or quickly.” Or some such rot as that, but you get my point. Hook them in for the long term.

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Every time I say this, I get beat up. Sadly, c’est la vie.

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That is why I tell people that this is a game for self starters. That it takes time to get to where one wants to be in the game. That to set a goal and work towards it. Sometimes taking years with zero guarantee of getting there. Find something that you enjoy and do it. Even if it the activity does not generate a lot of Isk doing it.

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i guess you are either a miner or a nullbear hahahah

i am talking about 15 year old characters, hanging out in rookie help and sharing their shitfits.

once they have been caught doing so, they should be prosecuted. sharing shitfits and selling those as good, should come with a huge fine.

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yeah exactly. what’s missing in the NPE is a hint, that this game is not played through in a couple weeks.
understanding how to make some ISK is only the first tiny step.

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I understand. It basically comes down to luck and who you meet. I guess that makes it a very personalized experience.

Thanks for explaining, @Aallin_Gicquet

@MB_ThePhotographer you know I get sick of seeing that visual meme. I am not blaming you for it. I just cannot understand what people find so difficult about Eve Online. I think I spent more time on reducing the cluttered UI and remapping the keys, than learning to play this game.

@Brunhild_Matar it was approximately 2 years ago my neighbor (aka John Rochard ) told me about the other Pearl Abyss game called “Eve Online”. He sought my help, as several years ago we played Star Trek Online together. I did have him show me the ropes but had no real interest in the game as their was no WIS ( walk in station ) or housing. I recall telling him, Gee thanks for inviting me to play “World of Tanks” with you. After the first year, I stuck around, although this is still not my style of online game. John has his own group he hangs with, I am playing it solo with my 6 characters. I do play casually, I mostly play on my Black Desert.

As for educating new players. I was new 2 years ago, I had in house support. Well technically next door support. I finished high school but not college. My talent is creative writing, for PC information I see my husband. I would say, I have normal intellect of a woman my age. I sure don’t see any special need for new players needing so much hand holding in this game.

Have fun!

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It depends what you want to do. I recall seeing T3 ship slots for the first time and wondering what Hogwarts spell fitted the subsystems…as there is absolutely nothing intuitive about it and the system itself tells you nothing. Its like so many things in EVE…..a piece of cake once you understand it, but incomprehensible gibberish up to that point.

What level of ‘shitfit’ are we talking about here?

Fitting ships can be a personal thing and what one player thinks is a good fit can be bad for another and the other way around.

If newbies ask for a ship fit and no one is answering I’ll gladly throw together a fit that’s good enough for the task they want to do but is rarely optimized. I don’t know their skills or exactly which mods they have access to and can afford.

Some people would call it ‘■■■■ fits’ as there are better options.

Likewise a cargo-expanded Iteron is a good accessible hauler between two structures, but for carrying 3 billion ISK of loot to Jita it’s a shitfit.

What kind of shitfits are you talking about?

The recruitment and rookie help channels could do with some moderation. Corporations could do with a review system like on google for restaurants or getting a car serviced. ie

”Joined a mining corp, got war deced, CEO said to buy injectors to fly stealth bombers, did not have a fun time” and “joined a FW corporation and did exploration, got kicked” and my favourite “became a faceless f1 monkey in a 10k person TiDi grind, got to fire my gun twice in 4 hours, 10/10 would do again”

Some sort of review system that is moderated. That could not be gamed. That sounds like a good idea on the surface. As I can not code to save my butt. Maybe you can create a third party tool to do that. That is just a suggestion.

As for moderating the rookie help and recruitment channels. That has always been a hit and miss affair. It depends on the time of day and what is going on to attract the attention of a moderator. CCP expects people to act with some maturity. Sometimes that even happens.

Review systems are already gamed in real life.

Imagine if it was done as part of a much more competitive game where spying and scamming isn’t frowned upon but is encouraged as part of the gameplay.

Of course people are going to game such review systems and use alts to leave bad reviews for enemies while leaving good reviews for their own corporation.

I can see no way reviews could reasonably work without getting gamed.

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