How much does the 90% loot event effect random ganking?

Hello,

I saw the announcement for Eve Vanguard, and was excited. I thought it’d be a great time for me to get back in, to get my feet wet before Vanguard’s beta comes out in a few months.

Then I read there’s a 90% loot PVP event. This is heavily offputting to me, and making me reconsider resubbing.

To me, all this reads is “There is extra risk when you play”. There’s no benefit for me. I don’t go out and hunt.

All this says to me is that there are going to be more ganks, and when there ARE ganks, I give them more profit than normal.

I’m not against added risk.

I’m against added risk that provides no added reward.

So, I want to ask this: How much does the 90% PVP actually effect hi-sec and low-sec PVP?

Outside of wars in HS, PVP is 90% random ganks back when I played several years ago.

And in Low-sec, PVP is just people sitting on a gate, hitting F1 when you come through, rather than a game of predator and prey, where the predator needs to hunt the prey, and the prey tries to outmaneuver the predator.

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The event happens October of every year.

If you are genuinely curious, you can pull the data for yourself from zkill and see if there’s an uptick in space explosions every October.

That’s addressing your first half, which comes across as reasonable questioning.

The second half however:

Please don’t start yet another ganking whine thread, you’re flying awfully close to the sun.

The same rules that keep you safe in any space of Eve (including HS) still work during this event. Use them and you’ll be fine.

Eve is not more dangerous to you during the event because fundamental mechanics haven’t changed. There’s no HP buffs/debuffs during the event, no DPS buffs, etc. You just may have to be more diligent when using your existing skills / fit choices / piloting approaches. You are using those to begin with, right? Since it’s simply more players you have to be wary about, you simply take your existing paranoia of each and every stranger in HS and… well, keep being paranoid about each and every stranger in HS.

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Love it; +1

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I can see your problem…

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CCP has a predatory mindset, you, the gamer is their prey. And you will pay them money. And with this predatory mindset they only ever come up with things that benefit other predators. Like for example gankers. So there you have it. This pretty much explains the last 15 years of content :slight_smile: CCP be predators

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It’s a pvp game, what are you talking about?

Also, ganking is very easy to avoid. You don’t need to bling your marauder to complete the sites.

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PVP does not mean predator vs prey ganking but that is how EVE envisions it every time it seems. But imo it would be better if PVP was consensual like how it is in counter-strike, with about a million players online every day. Consentual PVP for the win, it works. This predator vs prey gank incentivized “pvp” does not work imo. You can argue there are exceptions with cat and mouse games. Like prop hunt, but that is still consensual pvp imo.

I guarantee the gankers will be out trying to find targets for the 90% drop. Why wouldn’t they?

So it’s simple, don’t make yourself a target. Which is easy, don’t fly over the top big slow blinged stuff.

That should absolutely not be a reason to not play Eve man. And if you are ganked in something you can afford to lose, who cares?

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PvP is consensual - you consent to it every time you undock :wink:

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Gankers love this event.

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Sudden death, loss of health, disability, being robbed - every time you leave home you accept this possible course of events and have no problem with it. Is that right?

You are aware that, at the moment, gankers don’t even particularly check how blinged fit potential victims have - just when they see T2 ships/faction ships/T3C, especially ones trying event combat sites, it’s enough for them to attack, because it doesn’t matter how blinged or not victim ship is, because collecting everything from shipwrecks used for ganking and victim wreck during a 90% loot drop event pays them back anyway. And the killboard swells.

Following your line of thinking, there’s nothing left to do but fly T1 cheap crapfit ships and hope the gankers aren’t interested in you. And so on for 30 days. Simply fantastic.

Crimson Harvest is every year, but this time this PvPvE carnage lasts for a month, compared to the two weeks of previous editions. CCP has gone overboard with this bloodlust.

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Eve PvP is consensual. You consent to PvP the minute you undock. The act of undocking is that consent.

Yes.

But, separately, this line of reasoning is illogical and doesn’t matter. Eve Online is a simulation of a fantasy universe and is not real life, nor does it aim to simulate real life.

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And yet, in the 20 years that this virtual world has existed, players have managed to create a perfect copy of both the problems and the noble or inspiring deeds known from the real world.

I’m just picking a bit on this constantly repeated truism about the acceptance of PvP when undocked from station in a situation, where the core of this game is not PvP, if you think about it carefully. PvP is part of the gameplay, not its foundation. But that’s a discussion for another time and place.

It is not a discussion for another time and place, because you are spreading a lie. CCP Games is on the record of saying in their Newbie FAQ:

This is because Eve Online is essentially a PvP (Player versus Player) game at its core.

It seems like when you were a rookie, you missed the memo.

You can wish the game wasn’t a PVP game, but then you can go play a game that more suits your tastes. And leave alone everyone else who enjoys the game as it is today.

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That’s wishful thinking. Just because Hillmar and his companions 20 years ago advertised this game like that, this statement barely holds up nowadays.
Rethink carefully all aspects of this game and ask yourself again: is EVE Online truly PvP game (so you could expect that 90% or more activity in game resolves around killing other players)?

Spare the lecturing tone. I am well aware of and accept the realities of the game. The fact that I don’t necessarily agree with one truism is not a reason for you to indulge in such texts in my direction. Seriously.

That’s just wishful thinking.

I feel honoured that the most famous flamer and cyberbully deigned to pay attention to my comment. As usual, your comment adds nothing constructive to the discussion, but that’s a detail not worthy of further consideration.

Some things never change.

So what’s your strategy now?

Argue alone against everyone else (including CCP) telling you the opposite?

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My citation is not 20 years old.

Dismissing it with a “well it’s no longer true today so I’m still right” is laughably intellectually dishonest.

So is basing it off of advertisements. you can be mad at how CCP dishonestly advertises something that doesn’t align with the core game, but it doesn’t change that:

Screen Shot 2023-10-08 at 00.39.36

The essential core concept of Eve Online is that it is full time PVP in a sandbox environment.

Your words say “I am accepting the realities of the game”.

But lets look at your actions: when it comes to you accepting the actual game mechanics where you can physically set safety red, lock a target, and press F1 anywhere (none of this is “wishful”) you suddenly decide it is not a “core” component of the game, and thus your actions say the opposite. You dont accept the realities of the game. Despite what you tell yourself, and me.

Stop the self deception, and you’ll have stopped earning the ridicule.

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