As an FC who is running fleets for the Triglavian invasion content, I have noticed there are several issues that need attention. I will explain the issues and what kind I think will resolve it.
- Leechers and ninja salvagers :
I want to stress that the current setup on how rewards are given is good. Splitting pay-outs over all the people who contributed discourages an ISK and DPS race where the winner takes it all. It does need a little tuning to improve upon it.
Leechers will enter a site in a small frigate or even an corvette, after a fleet has gone in. They will do a tiny bit of damage on 1 triglavian ship and start salvaging wrecks. The issue is that this will result in a player not being at any risk and is able to leech on the hard work and risks taken by fleets.
Having a dedicated salvager or salvagers in the fleet will minimize/solve the loot/salvage issue but doesn’t resolve the leeching on the pay-outs. Let’s change the AI of the Triglavian in conduits to have these late arrivals draw agro instead of the fleet that is already in there. That way anything small will not survive long enough to leech on the pay-out for clearing a conduit.
The current observatorie flashpoints have a similar issue; staying in the 1st pocket can result in you getting paid, even though you did not enter the 2nd pocket and cleared the actual site. If a fleet of ships does this, it kills the reward pay-out for the fleet that run the 2nd pocket. This needs to be fixed asap.
-Access to end-content sites
Especially with the upcomming new content, everyone will want to try the end-content sites. In chapter 1 these where the World Ark proving grounds, in the current 2nd chapter it are the observatorie flashpoints. The main issue is that the blizters and wealthy few are able to dominate any other group. This will only result in it being an ISK and DPS race and it will kill the content.
More sites will not resolve the issue as it encourages blitzing and expensive ships & fits in order to claim certain spoils. It will lock out a lot of people who want to experience this content but are unable to get in.
My suggestion would be to put a restriction timer on all people who were in a end-content site when it is completed. This timer will prevent them from entering another end-content site for x-minutes. This way you will enable more groups to run the end-content sites as the ones that just run a site, will be unable to chain-run the sites the moment they spawn.