1v1s and 1v2s against bots, no prizes, no rewards. Just a separate filament that takes you to a 1v1 / 1v2 against bots.
Bots are coded to have similar stats as player fitted ships. Gives an opportunity for people who want try solo fights without wasting hours of their lives roaming nullsec or getting eaten alive in lowsec. Also lets players to rapidly test out fits while being able to control for variables.
The issue was not about getting a fight “in minutes”. It was about providing an opportunity for players to test out fits for ships rapidly against a bot in a controlled environment.
It doesn’t matter whether or not your subjective opinion about a 1v1 vs a bot or a human is “better”. It was about providing an opportunity for players to test out fits for ships rapidly against a bot in a controlled environment.
What any number of players “want” does not matter to the idea. It was about providing an opportunity for players to test out fits for ships rapidly against a bot in a controlled environment.
Edit: you’re really bad at actually staying on topic, aren’t you? Just throwing out tangential arguments left and right that don’t actually address the issue.