How to make ganking and AG a play style

Now my antigank idea.

How an antiganker who actually wants to play the game and not just morbidly stare at people dying:

  • showing gank systems in the Agency
  • having a criminal ping on screen just like the ESS
  • if an antiganker could actually kill a ship before CONCORD shows up on the kill report, this antiganker should get CONCORD loyality points based on Tritanium
  • LP payouts should be rolled during downtime

A Catalyst is built with 19,626 Tritanium, killing a criminal Catalyst before CONCORD arrives should become a reward of 72000 * 0.015 = 1080 CONCORD LP per clean kills on crminal Catalysts, split the LP between attackers who killed the Catalyst.

I know it’s not a lot of CONCORD LP, but incursioners get 7k LP every 8 minutes being an average of 52500 per hour, many incursioners have 20-40-60 milion LP sitting in their wallets because they can’t keep up spending, they earn faster than they can spend. So let the antigankers have LP, they will never beat the incursioners anyway.

By bringing the antigankers to the spotlight then the community will see the antiganking as a style of gameplay, instead of just seeing the as a bunch of weirdos without anything better to do.

Well, about logi pilots, NOBODY EVER brought this, it could be a challenge rewarding logi pilots, if CCP could pull this, it would be great.

  • if there’s any clean kills on criminals and the logi is repairing the victim of that criminal then this logi should get CONCORD LP too.

This logi idea is a bit different than trying to make the logi participate in a kill report, which we already know it’s not possible.
But maybe the Crimewatch could have a door for this, maybe if criminals who die with no CONCORD on the loss mail could link the logi who is repairing the victim. That’s up to CCP, hopefully the Criminalwatch has something behind it.